Player Matchup

Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
DankestLemonade
Kukulkan
Level 154
God Stats
11W - 13L
1,509 SR
Queue Stats
375W - 374L
1,502 Elo+
Party 2
Tyr
Tyr
Trollebos
Tyr
Level 158
God Stats
6W - 12L
1,523 SR
Queue Stats
17W - 21L
1,327 Elo+
Solo
Team Averages
Level 157
1,511 SR
1,443 Elo+

VS

Team Averages
Level 87
1,508 SR
1,363 Elo+
Tiamat
Tiamat
HandlessFapper
Tiamat
Level 114
God Stats
28W - 37L
1,376 SR
Queue Stats
59W - 94L
1,328 Elo+
Party 1
Bacchus
Bacchus
Jstretch75
Bacchus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 38L
1,400 Elo+
Party 1
Medusa
Medusa
MikeWoah
Medusa
Level 101
God Stats
4W - 3L
1,648 SR
Queue Stats
47W - 80L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
10 / 2 / 9
9,280
844
11,123
9,698
3,459
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
12
2 / 2 / 13
8,046
731
2,844
6,157
2,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
8 / 0 / 11
9,062
824
8,625
7,285
5,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 2
7,158
651
5,125
9,106
4,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Jstretch75
Bacchus
10
1 / 5 / 2
6,695
609
5,167
8,904
9,102
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
MikeWoah
Medusa
9
1 / 8 / 0
6,260
569
5,299
8,433
2,788
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
7
20
Kills
3
4
Deaths
20
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
10
2
9
7.25
W
Kukulkan
2
2
13
4.25
L
1
7
2
0.29
L
Bacchus
Jstretch75
Bacchus
1
5
2
0.4
L
Medusa
MikeWoah
Medusa
1
8
0
0.13
W
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,592
Damage
15,591
23,140
Taken
26,443
11,035
Mitigated
16,041
7,306
Healing
1,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,123
6,091
0
3,873
9,698
3,459
1,270
4,289
5,259
0
34,200
W
Kukulkan
2,844
145
123
600
6,157
2,363
326
3,709
2,302
27,189
0
L
5,125
449
0
766
9,106
4,151
0
1,367
7,653
25,841
0
L
Bacchus
Jstretch75
Bacchus
5,167
937
0
218
8,904
9,102
0
1,042
7,515
7,495
0
L
Medusa
MikeWoah
Medusa
5,299
2,689
0
313
8,433
2,788
0
864
7,484
0
13,490
W
8,625
1,109
0
2,710
7,285
5,213
248
2,238
4,977
214
16,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,388
Gold Earned
20,113
142
Minions Killed
71
7
Camps Cleared
3
588,856
Distance Traveled
408,820
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,280
844
60
5
4
178,946
2
W
Kukulkan
8,046
731
63
6
1
187,361
1
L
Tiamat
7,158
651
40
4
1
152,248
0
L
Bacchus
6,695
609
8
1
0
156,583
0
L
Medusa
6,260
569
23
2
2
99,989
1
W
Tyr
9,062
824
19
2
2
222,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role