Player Matchup

Achilles
Achilles
Masters
Mоrf
Achilles
Masters
Level 125
God Stats
36W - 35L
1,666 SR
Queue Stats
499W - 484L
2,855 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
Nestie
Ah Muzen Cab
Masters
Level 149
God Stats
0W - 2L
1,614 SR
Queue Stats
117W - 76L
2,788 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
Stages
Morgan Le Fay
Masters
Level 151
God Stats
13W - 13L
1,666 SR
Queue Stats
579W - 561L
2,869 MMR
Party 1
Erlang Shen
Erlang Shen
Masters
WordsAsWeapons
Erlang Shen
Masters
Level 158
God Stats
3W - 2L
1,721 SR
Queue Stats
297W - 258L
2,926 MMR
Solo
Terra
Terra
Diamond II
ZapLikesSeamen
Terra
Diamond II
Level 61
God Stats
6W - 2L
1,885 SR
Queue Stats
103W - 74L
2,828 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 129
1,710 SR
2,853 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 157
1,671 SR
2,591 MMR
Cliodhna
Cliodhna
Masters
 
Cliodhna
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ravana
Ravana
Masters
Rengаr
Ravana
Masters
Level 154
God Stats
3W - 3L
1,852 SR
Queue Stats
400W - 342L
2,833 MMR
Solo
Tiamat
Tiamat
Masters
Riptzer
Tiamat
Masters
Level 160
God Stats
6W - 8L
1,595 SR
Queue Stats
217W - 204L
2,668 MMR
Solo
Ullr
Ullr
Diamond II
SandWarden
Ullr
Diamond II
Level 157
God Stats
11W - 6L
1,665 SR
Queue Stats
304W - 193L
2,871 MMR
Party 2
Ao Kuang
Ao Kuang
Masters
bаld
Ao Kuang
Masters
Level 159
God Stats
2W - 0L
1,741 SR
Queue Stats
38W - 18L
3,081 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Mоrf
Achilles
20
1 / 4 / 1
12,264
491
16,191
31,537
43,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Muzen Cab
Nestie
Ah Muzen Cab
19
4 / 7 / 0
12,222
489
19,368
21,822
8,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Stages
Morgan Le Fay
19
4 / 6 / 4
12,335
493
28,925
17,011
8,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
WordsAsWeapons
Erlang Shen
18
2 / 7 / 3
11,416
457
15,384
30,945
17,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
3 / 7 / 5
11,854
474
10,998
30,584
38,965
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Bans
CamazotzGilgameshFreya

VS

Bans
GebKaliBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
20
7 / 1 / 10
16,202
648
26,402
33,358
33,399
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ravana
Rengаr
Ravana
19
2 / 3 / 14
13,984
559
12,077
21,635
22,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
Riptzer
Tiamat
20
3 / 4 / 11
15,352
614
19,976
18,340
10,050
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 3 / 9
16,148
646
18,184
22,558
8,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
bаld
Ao Kuang
20
14 / 3 / 8
16,840
674
29,830
31,157
12,832
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
83
14
Kills
31
31
Deaths
14
13
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
7
1
10
12
L
Achilles
Mоrf
Achilles
1
4
1
0.38
L
Ah Muzen Cab
Nestie
Ah Muzen Cab
4
7
0
0.57
W
Ravana
Rengаr
Ravana
2
3
14
3
W
Tiamat
Riptzer
Tiamat
3
4
11
2.13
W
5
3
9
3.17
L
Morgan Le Fay
Stages
Morgan Le Fay
4
6
4
1
L
Erlang Shen
WordsAsWeapons
Erlang Shen
2
7
3
0.5
L
3
7
5
0.79
W
Ao Kuang
bаld
Ao Kuang
14
3
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,866
Damage
106,469
131,899
Taken
127,048
117,345
Mitigated
87,542
41,741
Healing
60,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
26,402
2,523
790
22,193
33,358
33,399
2,705
8,654
23,696
0
125,749
L
Achilles
Mоrf
Achilles
16,191
3,823
206
9,277
31,537
43,621
0
12,509
17,574
0
93,449
L
Ah Muzen Cab
Nestie
Ah Muzen Cab
19,368
9,100
0
5,273
21,822
8,702
0
5,492
16,198
0
125,402
W
Ravana
Rengаr
Ravana
12,077
2,050
0
4,352
21,635
22,929
1,254
11,528
10,002
577
47,910
W
Tiamat
Riptzer
Tiamat
19,976
1,885
339
8,167
18,340
10,050
2,495
9,612
8,728
114,147
0
W
18,184
9,164
0
6,893
22,558
8,332
8,107
5,517
16,934
0
137,115
L
Morgan Le Fay
Stages
Morgan Le Fay
28,925
1,704
0
2,214
17,011
8,124
0
6,919
9,818
121,261
0
L
Erlang Shen
WordsAsWeapons
Erlang Shen
15,384
6,024
0
9,226
30,945
17,933
29
13,627
16,682
0
111,563
L
10,998
1,021
7,607
7,938
30,584
38,965
15
10,733
19,018
30,118
0
W
Ao Kuang
bаld
Ao Kuang
29,830
4,957
0
17,803
31,157
12,832
1,733
8,950
21,843
114,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,091
Gold Earned
78,526
766
Minions Killed
796
0
Camps Cleared
0
2,410,861
Distance Traveled
2,688,110
33
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
16,202
648
185
7
0
606,943
4
L
Achilles
12,264
491
169
7
0
531,243
6
L
Ah Muzen Cab
12,222
489
211
8
0
436,974
6
W
Ravana
13,984
559
55
2
0
550,344
1
W
Tiamat
15,352
614
197
8
0
465,401
7
W
Ullr
16,148
646
213
9
0
494,347
12
L
Morgan Le Fay
12,335
493
191
8
0
461,908
12
L
Erlang Shen
11,416
457
158
6
0
498,003
2
L
Terra
11,854
474
37
1
0
482,733
7
W
Ao Kuang
16,840
674
146
6
0
571,075
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role