Player Matchup

Gilgamesh
Gilgamesh
CarvedCaverns
Gilgamesh
Level 40
God Stats
12W - 10L
1,653 SR
Queue Stats
36W - 37L
1,536 Elo+
Solo
Izanami
Izanami
Pabloclml
Izanami
Level 145
God Stats
2W - 2L
1,387 SR
Queue Stats
105W - 120L
1,528 Elo+
Party 1
Baron Samedi
Baron Samedi
Villers21
Baron Samedi
Level 84
God Stats
3W - 0L
1,807 SR
Queue Stats
10W - 15L
1,507 Elo+
Party 1
Team Averages
Level 90
1,616 SR
1,524 Elo+

VS

Team Averages
Level 126
1,449 SR
1,461 Elo+
Ymir
Ymir
Luietenant BOBO
Ymir
Level 138
God Stats
3W - 10L
1,250 SR
Queue Stats
323W - 358L
1,554 Elo+
Solo
Baron Samedi
Baron Samedi
Revenant_TC
Baron Samedi
Level 133
God Stats
10W - 8L
1,626 SR
Queue Stats
295W - 325L
1,518 Elo+
Solo
Cliodhna
Cliodhna
xtheEpicGam3rx
Cliodhna
Level 106
God Stats
4W - 4L
1,473 SR
Queue Stats
17W - 21L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CarvedCaverns
Gilgamesh
14
4 / 1 / 14
9,685
745
8,327
11,748
8,195
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Pabloclml
Izanami
15
9 / 2 / 10
10,392
799
11,893
9,734
3,657
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Villers21
Baron Samedi
15
7 / 1 / 11
10,413
801
10,134
7,004
3,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 0
9,337
718
6,727
14,523
11,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
Revenant_TC
Baron Samedi
10
1 / 5 / 1
7,799
600
5,264
9,105
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
10
0 / 9 / 2
7,483
576
3,966
12,323
3,566
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
7
20
Kills
4
4
Deaths
20
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CarvedCaverns
Gilgamesh
4
1
14
11
L
3
6
0
0.5
W
Izanami
Pabloclml
Izanami
9
2
10
7
L
Baron Samedi
Revenant_TC
Baron Samedi
1
5
1
0.3
W
Baron Samedi
Villers21
Baron Samedi
7
1
11
12.5
L
Cliodhna
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,354
Damage
15,957
28,486
Taken
35,951
15,818
Mitigated
18,448
11,166
Healing
4,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CarvedCaverns
Gilgamesh
8,327
1,758
0
2,886
11,748
8,195
137
4,745
5,981
0
36,274
L
6,727
1,923
0
1,351
14,523
11,767
0
4,695
9,828
23,336
0
W
Izanami
Pabloclml
Izanami
11,893
7,277
0
3,324
9,734
3,657
1,630
5,184
4,550
0
47,589
L
Baron Samedi
Revenant_TC
Baron Samedi
5,264
36
545
1,666
9,105
3,115
0
1,153
7,952
17,534
0
W
Baron Samedi
Villers21
Baron Samedi
10,134
576
1,403
3,553
7,004
3,966
889
2,803
4,201
32,411
0
L
Cliodhna
3,966
210
283
385
12,323
3,566
0
4,386
7,937
0
16,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,490
Gold Earned
24,619
182
Minions Killed
80
9
Camps Cleared
2
693,924
Distance Traveled
541,952
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,685
745
53
4
7
234,448
2
L
Ymir
9,337
718
27
2
2
183,677
5
W
Izanami
10,392
799
69
5
1
219,078
2
L
Baron Samedi
7,799
600
20
2
0
166,413
1
W
Baron Samedi
10,413
801
60
5
1
240,398
2
L
Cliodhna
7,483
576
33
3
0
191,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role