Player Matchup

Nemesis
Nemesis
ATNCraven
Nemesis
Level 67
God Stats
4W - 6L
1,376 SR
Queue Stats
214W - 238L
1,511 Elo+
Party 3
Thoth
Thoth
ChxmicaI-
Thoth
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 43L
1,367 Elo+
Party 1
Fenrir
Fenrir
LegoshisWife
Fenrir
Level 60
God Stats
29W - 20L
1,629 SR
Queue Stats
118W - 105L
1,501 Elo+
Party 3
Awilix
Awilix
Sh1nb0u
Awilix
Level 45
God Stats
7W - 4L
1,574 SR
Queue Stats
68W - 93L
1,414 Elo+
Party 3
Cthulhu
Cthulhu
crarterr
Cthulhu
Level 75
God Stats
9W - 10L
1,349 SR
Queue Stats
20W - 18L
1,354 Elo+
Party 1
Team Averages
Level 63
1,486 SR
1,429 Elo+

VS

Team Averages
Level 70
1,489 SR
1,383 Elo+
Achilles
Achilles
GroomingGems
Achilles
Level 71
God Stats
6W - 3L
1,669 SR
Queue Stats
251W - 321L
1,387 Elo+
Party 2
Yemoja
Yemoja
Monster01502
Yemoja
Level 46
God Stats
12W - 15L
1,535 SR
Queue Stats
121W - 167L
1,404 Elo+
Party 2
Hera
Hera
Playboii Harti
Hera
Level 79
God Stats
3W - 5L
1,477 SR
Queue Stats
267W - 333L
1,394 Elo+
Party 2
Ullr
Ullr
SHD75EN314
Ullr
Level 126
God Stats
0W - 3L
1,362 SR
Queue Stats
387W - 426L
1,419 Elo+
Solo
Hun Batz
Hun Batz
Sarynxo
Hun Batz
Level 29
God Stats
1W - 4L
1,404 SR
Queue Stats
60W - 96L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ATNCraven
Nemesis
16
1 / 2 / 0
8,911
557
4,232
9,229
4,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
ChxmicaI-
Thoth
14
2 / 3 / 0
8,724
545
1,844
8,075
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
15
5 / 0 / 2
8,698
544
4,697
9,918
4,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Awilix
Sh1nb0u
Awilix
12
1 / 1 / 1
6,963
435
4,088
7,417
2,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
crarterr
Cthulhu
12
0 / 0 / 2
7,370
461
9,369
12,731
12,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GroomingGems
Achilles
7
1 / 0 / 0
6,002
375
2,122
4,020
1,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Yemoja
12
0 / 0 / 2
7,465
467
4,435
10,776
6,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
3 / 4 / 0
8,358
522
6,847
6,967
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 3 / 0
6,124
383
3,935
10,822
3,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Sarynxo
Hun Batz
13
1 / 2 / 1
7,266
454
1,384
8,161
2,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
9
Kills
6
6
Deaths
9
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ATNCraven
Nemesis
1
2
0
0.5
W
Thoth
ChxmicaI-
Thoth
2
3
0
0.67
L
Achilles
GroomingGems
Achilles
1
0
0
1
W
Fenrir
5
0
2
6
L
Yemoja
0
0
2
1
L
3
4
0
0.75
L
1
3
0
0.33
L
Hun Batz
Sarynxo
Hun Batz
1
2
1
0.75
W
Awilix
Sh1nb0u
Awilix
1
1
1
1.5
W
Cthulhu
crarterr
Cthulhu
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,230
Damage
18,723
47,370
Taken
40,746
26,521
Mitigated
16,759
15,002
Healing
13,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ATNCraven
Nemesis
4,232
952
0
2,257
9,229
4,558
40
1,388
7,505
3,958
53,657
W
Thoth
ChxmicaI-
Thoth
1,844
0
0
2,143
8,075
2,545
986
3,939
4,136
57,021
0
L
Achilles
GroomingGems
Achilles
2,122
399
0
577
4,020
1,629
0
90
3,930
0
13,032
W
Fenrir
4,697
911
582
5,007
9,918
4,076
731
1,785
8,133
0
59,300
L
Yemoja
4,435
1,047
3,324
4,091
10,776
6,940
0
5,280
5,496
25,852
0
L
6,847
1,711
0
170
6,967
2,396
0
1,700
5,267
54,909
0
L
3,935
2,180
0
1,117
10,822
3,281
270
3,777
7,045
0
36,460
L
Hun Batz
Sarynxo
Hun Batz
1,384
251
0
3,750
8,161
2,513
0
518
7,643
0
36,705
W
Awilix
Sh1nb0u
Awilix
4,088
917
0
405
7,417
2,506
167
1,794
5,623
0
31,871
W
Cthulhu
crarterr
Cthulhu
9,369
230
639
3,969
12,731
12,836
0
2,376
10,355
37,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,666
Gold Earned
35,215
439
Minions Killed
329
0
Camps Cleared
0
1,584,418
Distance Traveled
1,261,135
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,911
557
116
7
0
344,483
1
W
Thoth
8,724
545
123
8
0
264,785
3
L
Achilles
6,002
375
24
2
0
140,298
1
W
Fenrir
8,698
544
106
7
0
327,148
6
L
Yemoja
7,465
467
51
3
0
266,407
4
L
Hera
8,358
522
108
7
0
300,341
3
L
Ullr
6,124
383
58
4
0
239,496
4
L
Hun Batz
7,266
454
88
6
0
314,593
0
W
Awilix
6,963
435
51
3
0
307,653
4
W
Cthulhu
7,370
461
43
3
0
340,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role