Player Matchup

He Bo
He Bo
DeusPrimata
He Bo
Level 87
God Stats
3W - 8L
1,194 SR
Queue Stats
365W - 396L
1,424 Elo+
Solo
Sol
Sol
RemovableCross
Sol
Level 109
God Stats
3W - 4L
1,158 SR
Queue Stats
105W - 96L
1,432 Elo+
Party 2
Atlas
Atlas
Schwingerdinger
Atlas
Level 156
God Stats
8W - 9L
1,446 SR
Queue Stats
912W - 966L
1,454 Elo+
Solo
Sylvanus
Sylvanus
Sitious
Sylvanus
Level 144
God Stats
1W - 0L
1,349 SR
Queue Stats
136W - 136L
1,479 Elo+
Party 2
The Morrigan
The Morrigan
bipedalfrog
The Morrigan
Level 62
God Stats
2W - 0L
1,715 SR
Queue Stats
65W - 65L
1,508 Elo+
Solo
Team Averages
Level 112
1,373 SR
1,459 Elo+

VS

Team Averages
Level 100
1,499 SR
1,480 Elo+
Artemis
Artemis
IIIIIHadesIIIII
Artemis
Level 39
God Stats
1W - 1L
1,659 SR
Queue Stats
64W - 55L
1,472 Elo+
Party 1
Horus
Horus
Reaction zF
Horus
Level 111
God Stats
0W - 1L
1,715 SR
Queue Stats
273W - 318L
1,491 Elo+
Party 1
Medusa
Medusa
SaiyanSpeedster
Medusa
Level 126
God Stats
3W - 4L
1,512 SR
Queue Stats
197W - 187L
1,513 Elo+
Party 1
Chronos
Chronos
UpfrontMassacr3
Chronos
Level 138
God Stats
0W - 5L
1,315 SR
Queue Stats
71W - 80L
1,471 Elo+
Solo
Chernobog
Chernobog
l Phony l
Chernobog
Level 88
God Stats
0W - 2L
1,295 SR
Queue Stats
161W - 147L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 13
9,597
800
11,445
9,522
4,021
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
10 / 2 / 9
10,887
907
16,099
13,548
5,837
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
3 / 1 / 14
9,877
823
12,898
14,075
17,964
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sylvanus
Sitious
Sylvanus
15
1 / 2 / 14
8,614
718
6,895
11,557
7,292
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
bipedalfrog
The Morrigan
16
6 / 7 / 12
9,971
831
11,260
8,197
3,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 8
8,816
735
10,637
12,373
4,619
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 4 / 12
8,551
713
3,663
14,670
17,959
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 5 / 11
8,459
705
14,743
14,414
5,593
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 4 / 9
8,559
713
6,187
12,216
4,902
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
l Phony l
Chernobog
15
7 / 5 / 9
9,355
780
10,147
11,300
4,230
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
65
24
Kills
16
16
Deaths
24
62
Assists
49
Player
Kills
Deaths
Assists
KDA
W
4
4
13
2.63
L
3
6
8
1.17
L
1
4
12
1.75
W
10
2
9
7.25
L
2
5
11
1.5
W
3
1
14
10
W
Sylvanus
Sitious
Sylvanus
1
2
14
4
L
3
4
9
1.88
W
The Morrigan
bipedalfrog
The Morrigan
6
7
12
1.71
L
Chernobog
l Phony l
Chernobog
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,597
Damage
45,377
56,899
Taken
64,973
38,551
Mitigated
37,303
29,051
Healing
25,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,445
427
1,664
1,577
9,522
4,021
679
1,245
8,277
22,397
0
L
10,637
3,780
1,701
2,232
12,373
4,619
0
11,471
658
0
22,335
L
3,663
2,054
4,568
5,613
14,670
17,959
0
11,347
3,015
27
8,925
W
16,099
4,602
449
4,809
13,548
5,837
2,811
861
12,687
37,107
0
L
14,743
5,538
2,103
3,226
14,414
5,593
484
10,531
3,624
0
37,625
W
12,898
3,741
1,294
4,669
14,075
17,964
176
1,513
12,562
24,209
0
W
Sylvanus
Sitious
Sylvanus
6,895
882
7,913
5,405
11,557
7,292
230
677
10,880
12,174
0
L
6,187
2,696
1,360
2,678
12,216
4,902
107
9,287
2,668
15,720
0
W
The Morrigan
bipedalfrog
The Morrigan
11,260
2,057
645
626
8,197
3,437
1,631
1,879
6,249
12,605
8,001
L
Chernobog
l Phony l
Chernobog
10,147
4,659
774
1,287
11,300
4,230
0
8,446
2,589
0
24,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,946
Gold Earned
43,740
112
Minions Killed
122
0
Camps Cleared
0
985,787
Distance Traveled
1,008,089
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,597
800
19
2
0
209,100
2
L
Artemis
8,816
735
21
2
0
185,855
1
L
Horus
8,551
713
16
1
0
198,923
3
W
Sol
10,887
907
45
4
0
190,838
0
L
Medusa
8,459
705
45
4
0
244,092
2
W
Atlas
9,877
823
20
2
0
216,208
2
W
Sylvanus
8,614
718
12
1
0
193,069
0
L
Chronos
8,559
713
23
2
0
189,816
2
W
The Morrigan
9,971
831
16
1
0
176,572
1
L
Chernobog
9,355
780
17
1
0
189,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role