Player Matchup

The Morrigan
The Morrigan
Misti-Dai
The Morrigan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 37L
1,093 Elo+
Party 1
Ymir
Ymir
Zabuza8339
Ymir
Level 57
God Stats
3W - 9L
1,324 SR
Queue Stats
38W - 76L
1,148 Elo+
Party 1
Mercury
Mercury
zombie500000
Mercury
Level 69
God Stats
0W - 2L
1,213 SR
Queue Stats
22W - 43L
1,271 Elo+
Solo
Team Averages
Level 52
1,346 SR
1,171 Elo+

VS

Team Averages
Level 75
1,126 SR
1,168 Elo+
Raijin
Raijin
Its a TraP x
Raijin
Level 49
God Stats
4W - 18L
999 SR
Queue Stats
129W - 215L
1,148 Elo+
Solo
Odin
Odin
LeapinPandaBear
Odin
Level 70
God Stats
1W - 1L
1,275 SR
Queue Stats
5W - 13L
1,147 Elo+
Party 2
Neith
Neith
Legit WICK
Neith
Level 106
God Stats
1W - 2L
1,104 SR
Queue Stats
11W - 20L
1,210 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Misti-Dai
The Morrigan
11
1 / 5 / 1
7,766
555
3,064
8,803
3,037
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 5 / 3
9,090
649
3,857
14,864
17,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
zombie500000
Mercury
12
3 / 6 / 2
9,165
655
4,661
9,174
3,144
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
7 / 3 / 8
10,208
729
10,382
6,655
2,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
3 / 2 / 9
9,019
644
5,732
11,916
10,045
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
15
6 / 1 / 10
10,389
742
11,247
5,279
2,387
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
6
Kills
16
16
Deaths
6
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Raijin
7
3
8
3.67
W
3
2
9
3.75
W
Neith
6
1
10
11
L
The Morrigan
Misti-Dai
The Morrigan
1
5
1
0.3
L
2
5
3
0.7
L
Mercury
zombie500000
Mercury
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,582
Damage
27,361
32,841
Taken
23,850
23,650
Mitigated
14,914
2,680
Healing
5,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
10,382
658
0
340
6,655
2,482
755
2,542
4,097
30,056
0
W
5,732
1,392
0
3,323
11,916
10,045
159
3,689
8,227
0
19,408
W
Neith
11,247
2,266
0
1,510
5,279
2,387
1,480
1,347
3,930
0
48,518
L
The Morrigan
Misti-Dai
The Morrigan
3,064
1,320
0
346
8,803
3,037
414
3,416
5,088
21,325
380
L
3,857
448
0
2,334
14,864
17,469
162
4,150
10,350
17,853
0
L
Mercury
zombie500000
Mercury
4,661
1,573
0
0
9,174
3,144
0
1,956
7,021
0
11,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,021
Gold Earned
29,616
90
Minions Killed
149
0
Camps Cleared
7
659,327
Distance Traveled
702,684
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,208
729
30
2
1
204,815
0
W
Odin
9,019
644
23
2
3
229,423
0
W
Neith
10,389
742
96
7
3
268,446
2
L
The Morrigan
7,766
555
39
3
0
212,763
2
L
Ymir
9,090
649
36
3
0
210,402
0
L
Mercury
9,165
655
15
1
0
236,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role