Player Matchup

Ra
Ra
FluffyRae
Ra
Level 10
God Stats
3W - 0L
1,775 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
GeveltLeo
Merlin
Level 88
God Stats
6W - 1L
1,524 SR
Queue Stats
75W - 51L
1,549 Elo+
Party 1
Danzaburou
Danzaburou
MtnDewChugger
Danzaburou
Level 6
God Stats
3W - 5L
1,099 SR
Queue Stats
16W - 21L
1,200 Elo+
Party 3
Geb
Geb
cluelesscarl
Geb
Level 136
God Stats
2W - 0L
1,598 SR
Queue Stats
51W - 55L
1,458 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
kuikenn
Ah Muzen Cab
Level 13
God Stats
2W - 1L
1,627 SR
Queue Stats
9W - 12L
1,398 Elo+
Party 3
Team Averages
Level 51
1,525 SR
1,421 Elo+

VS

Team Averages
Level 24
1,426 SR
1,172 Elo+
King Arthur
King Arthur
Chewedon
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,113 Elo+
Party 2
Danzaburou
Danzaburou
DARKDRAGONZ0
Danzaburou
Level 28
God Stats
0W - 3L
1,140 SR
Queue Stats
0W - 7L
1,113 Elo+
Party 2
Ra
Ra
JKzer089
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 11L
1,113 Elo+
Party 2
Ne Zha
Ne Zha
Joefury70
Ne Zha
Level 18
God Stats
1W - 1L
1,490 SR
Queue Stats
1W - 9L
1,251 Elo+
Party 2
Ymir
Ymir
Matt bacon74
Ymir
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 11L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
16 / 2 / 17
10,556
1,320
16,785
8,610
4,325
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
GeveltLeo
Merlin
17
12 / 0 / 27
10,554
1,319
23,537
4,886
2,469
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
MtnDewChugger
Danzaburou
16
8 / 0 / 25
9,808
1,226
16,841
7,023
3,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
1 / 0 / 41
10,395
1,299
9,037
8,137
9,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
kuikenn
Ah Muzen Cab
16
10 / 2 / 24
9,907
1,238
22,780
8,411
4,047
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

387

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chewedon
King Arthur
13
0 / 13 / 3
7,271
909
4,065
22,356
15,994
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
DARKDRAGONZ0
Danzaburou
13
1 / 8 / 3
7,790
974
8,721
18,224
5,455
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
2 / 9 / 2
8,299
1,037
7,308
14,564
4,096
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
Joefury70
Ne Zha
13
0 / 9 / 3
7,136
892
5,888
17,974
6,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 8 / 3
8,061
1,008
6,422
22,020
20,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

181
Kill Participation
18
47
Kills
4
4
Deaths
47
134
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Chewedon
King Arthur
0
13
3
0.12
L
Danzaburou
DARKDRAGONZ0
Danzaburou
1
8
3
0.31
W
16
2
17
12.25
W
Merlin
GeveltLeo
Merlin
12
0
27
25.5
L
2
9
2
0.33
L
Ne Zha
Joefury70
Ne Zha
0
9
3
0.17
L
1
8
3
0.31
W
Danzaburou
MtnDewChugger
Danzaburou
8
0
25
20.5
W
1
0
41
21.5
W
Ah Muzen Cab
kuikenn
Ah Muzen Cab
10
2
24
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,980
Damage
32,404
37,067
Taken
95,138
23,170
Mitigated
51,796
12,128
Healing
5,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Chewedon
King Arthur
4,065
456
0
0
22,356
15,994
0
10,177
12,179
843
12,617
L
Danzaburou
DARKDRAGONZ0
Danzaburou
8,721
2,220
258
1,126
18,224
5,455
0
8,818
9,406
0
20,349
W
16,785
2,263
2,913
3,435
8,610
4,325
0
2,728
5,882
27,593
0
W
Merlin
GeveltLeo
Merlin
23,537
2,693
0
924
4,886
2,469
0
651
4,235
39,479
0
L
7,308
1,105
1,308
576
14,564
4,096
0
8,927
5,637
19,559
0
L
Ne Zha
Joefury70
Ne Zha
5,888
2,331
0
1,375
17,974
6,037
0
9,545
8,429
0
11,592
L
6,422
734
71
679
22,020
20,214
0
11,892
10,128
13,958
0
W
Danzaburou
MtnDewChugger
Danzaburou
16,841
8,972
0
1,595
7,023
3,235
0
2,309
4,714
0
35,982
W
9,037
2,709
0
1,282
8,137
9,094
0
4,256
3,881
14,982
0
W
Ah Muzen Cab
kuikenn
Ah Muzen Cab
22,780
8,698
0
1,979
8,411
4,047
0
3,979
4,432
0
37,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,220
Gold Earned
38,557
173
Minions Killed
102
4
Camps Cleared
3
715,560
Distance Traveled
606,810
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,271
909
12
2
0
122,267
2
L
Danzaburou
7,790
974
19
2
0
114,503
0
W
Ra
10,556
1,320
31
4
2
132,532
0
W
Merlin
10,554
1,319
44
6
1
142,503
0
L
Ra
8,299
1,037
39
5
0
126,644
3
L
Ne Zha
7,136
892
8
1
2
131,702
0
L
Ymir
8,061
1,008
24
3
1
111,694
2
W
Danzaburou
9,808
1,226
59
7
0
162,279
0
W
Geb
10,395
1,299
9
1
0
156,880
0
W
Ah Muzen Cab
9,907
1,238
30
4
1
121,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role