Player Matchup

Bastet
Bastet
Akizarun
Bastet
Level 159
God Stats
2W - 4L
1,251 SR
Queue Stats
449W - 524L
1,480 Elo+
Solo
Chaac
Chaac
InakoSan
Chaac
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,284 Elo+
Solo
Kumbhakarna
Kumbhakarna
XikinDasAntena
Kumbhakarna
Level 112
God Stats
6W - 3L
1,621 SR
Queue Stats
162W - 161L
1,512 Elo+
Party 1
Zeus
Zeus
ZéDoQueijo
Zeus
Level 128
God Stats
5W - 1L
1,482 SR
Queue Stats
172W - 169L
1,514 Elo+
Party 1
Da Ji
Da Ji
diazfabiom
Da Ji
Level 126
God Stats
2W - 5L
1,233 SR
Queue Stats
1,654W - 1,777L
1,428 Elo+
Solo
Team Averages
Level 126
1,417 SR
1,444 Elo+

VS

Team Averages
Level 108
1,488 SR
1,459 Elo+
Anhur
Anhur
 
Anhur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
MilasKey
Freya
Level 138
God Stats
10W - 14L
1,458 SR
Queue Stats
446W - 433L
1,553 Elo+
Solo
Nike
Nike
NNTGanância
Nike
Level 77
God Stats
0W - 2L
1,516 SR
Queue Stats
10W - 25L
1,294 Elo+
Solo
Hades
Hades
Roma Aldrova
Hades
Level 104
God Stats
4W - 7L
1,398 SR
Queue Stats
216W - 214L
1,463 Elo+
Solo
Osiris
Osiris
Sked_FA434CU
Osiris
Level 96
God Stats
6W - 6L
1,568 SR
Queue Stats
563W - 544L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Akizarun
Bastet
11
3 / 2 / 6
6,325
1,054
6,066
5,748
2,878
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chaac
InakoSan
Chaac
12
3 / 0 / 5
6,629
1,105
2,798
3,102
2,948
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Kumbhakarna
XikinDasAntena
Kumbhakarna
12
2 / 0 / 9
6,438
1,073
3,316
6,220
5,395
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 1 / 7
6,884
1,147
11,527
3,358
1,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
9
1 / 2 / 8
5,883
981
5,251
5,656
2,585
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
7
0 / 1 / 1
4,769
795
247
1,774
512
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Freya
MilasKey
Freya
11
3 / 4 / 1
6,154
1,026
3,232
6,156
2,281
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
0 / 2 / 3
5,138
856
2,421
7,210
2,690
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 4 / 2
6,274
1,046
5,464
7,212
4,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
12
0 / 2 / 3
5,455
909
4,867
9,348
6,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
13
Kills
5
5
Deaths
13
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
1
1
0.5
W
Bastet
Akizarun
Bastet
3
2
6
3
W
Chaac
InakoSan
Chaac
3
0
5
5.5
L
Freya
MilasKey
Freya
3
4
1
0.88
L
0
2
3
0.75
L
2
4
2
0.75
L
Osiris
0
2
3
0.75
W
Kumbhakarna
XikinDasAntena
Kumbhakarna
2
0
9
6.5
W
4
1
7
7.5
W
Da Ji
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,958
Damage
16,231
24,084
Taken
31,700
15,301
Mitigated
16,621
7,777
Healing
10,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
247
147
15
490
1,774
512
0
517
1,257
0
1,222
W
Bastet
Akizarun
Bastet
6,066
906
207
1,714
5,748
2,878
235
2,078
3,567
0
8,496
W
Chaac
InakoSan
Chaac
2,798
431
0
1,314
3,102
2,948
88
987
1,991
0
9,345
L
Freya
MilasKey
Freya
3,232
757
28
1,450
6,156
2,281
0
2,933
3,223
5,848
0
L
2,421
36
554
2,370
7,210
2,690
0
3,531
3,679
0
4,779
L
5,464
282
172
1,191
7,212
4,824
0
3,230
3,982
12,135
0
L
Osiris
4,867
1,756
422
3,309
9,348
6,314
0
4,632
4,716
0
10,711
W
Kumbhakarna
XikinDasAntena
Kumbhakarna
3,316
622
950
1,497
6,220
5,395
171
2,518
3,522
5,742
0
W
11,527
1,910
328
618
3,358
1,495
731
626
2,541
21,400
0
W
Da Ji
5,251
931
517
632
5,656
2,585
336
2,191
3,210
0
6,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,159
Gold Earned
27,790
43
Minions Killed
49
0
Camps Cleared
0
632,785
Distance Traveled
529,306
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,769
795
1
0
0
39,210
0
W
Bastet
6,325
1,054
4
1
0
162,538
2
W
Chaac
6,629
1,105
9
2
0
97,676
0
L
Freya
6,154
1,026
10
2
0
104,595
0
L
Nike
5,138
856
7
1
0
130,781
0
L
Hades
6,274
1,046
15
3
0
112,934
0
L
Osiris
5,455
909
16
3
0
141,786
0
W
Kumbhakarna
6,438
1,073
3
1
0
139,781
0
W
Zeus
6,884
1,147
24
4
0
122,376
1
W
Da Ji
5,883
981
3
1
0
110,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role