Player Matchup

Chang'e
Chang'e
Loco Tz
Chang'e
Level 140
God Stats
4W - 1L
1,885 SR
Queue Stats
91W - 91L
1,535 Elo+
Solo
Nox
Nox
OperationSystem
Nox
Level 63
God Stats
9W - 8L
1,560 SR
Queue Stats
320W - 314L
1,523 Elo+
Solo
Khepri
Khepri
T100k
Khepri
Level 82
God Stats
3W - 2L
1,527 SR
Queue Stats
152W - 103L
1,714 Elo+
Party 1
Amaterasu
Amaterasu
YoungFartBubble
Amaterasu
Level 47
God Stats
1W - 0L
1,689 SR
Queue Stats
6W - 4L
1,556 Elo+
Party 1
Artio
Artio
buzz3434
Artio
Level 122
God Stats
2W - 3L
1,356 SR
Queue Stats
128W - 114L
1,554 Elo+
Party 1
Team Averages
Level 91
1,604 SR
1,577 Elo+

VS

Team Averages
Level 125
1,583 SR
1,529 Elo+
Terra
Terra
Jackbling
Terra
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 157L
1,481 Elo+
Party 2
Anubis
Anubis
Juanesh34
Anubis
Level 104
God Stats
3W - 2L
1,688 SR
Queue Stats
356W - 363L
1,548 Elo+
Solo
Kukulkan
Kukulkan
Mikasauras
Kukulkan
Level 112
God Stats
3W - 4L
1,505 SR
Queue Stats
137W - 128L
1,521 Elo+
Solo
Charybdis
Charybdis
NicholasNDB
Charybdis
Level 156
God Stats
0W - 1L
1,638 SR
Queue Stats
123W - 115L
1,520 Elo+
Party 2
Nox
Nox
xXHaythamXx
Nox
Level 146
God Stats
5W - 5L
1,584 SR
Queue Stats
627W - 594L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Loco Tz
Chang'e
20
5 / 1 / 17
11,907
744
14,432
14,656
12,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 2 / 19
11,395
712
14,905
13,487
6,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Khepri
T100k
Khepri
20
5 / 1 / 19
12,740
796
14,472
26,080
33,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amaterasu
YoungFartBubble
Amaterasu
20
15 / 3 / 12
13,525
845
25,055
29,346
31,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Artio
buzz3434
Artio
16
1 / 5 / 16
10,408
651
8,749
21,704
28,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Jackbling
Terra
17
2 / 3 / 8
11,186
699
5,027
22,080
25,410
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Juanesh34
Anubis
18
1 / 4 / 7
10,298
644
15,480
13,950
7,171
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Mikasauras
Kukulkan
18
2 / 6 / 5
10,736
671
23,346
13,898
6,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
NicholasNDB
Charybdis
18
6 / 6 / 4
11,168
698
19,459
18,319
7,795
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 9 / 5
9,668
604
12,084
15,103
6,442

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
41
28
Kills
12
12
Deaths
28
83
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Terra
Jackbling
Terra
2
3
8
2
L
Anubis
Juanesh34
Anubis
1
4
7
1.13
W
Chang'e
Loco Tz
Chang'e
5
1
17
13.5
L
Kukulkan
Mikasauras
Kukulkan
2
6
5
0.75
L
Charybdis
NicholasNDB
Charybdis
6
6
4
1.33
W
2
2
19
5.75
W
Khepri
T100k
Khepri
5
1
19
14.5
W
Amaterasu
YoungFartBubble
Amaterasu
15
3
12
7
W
Artio
buzz3434
Artio
1
5
16
1.8
L
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,613
Damage
75,396
105,273
Taken
83,350
111,705
Mitigated
53,304
67,857
Healing
32,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Jackbling
Terra
5,027
1,066
9,632
6,366
22,080
25,410
145
14,680
6,101
10,182
0
L
Anubis
Juanesh34
Anubis
15,480
909
0
2,530
13,950
7,171
212
7,736
5,981
29,884
0
W
Chang'e
Loco Tz
Chang'e
14,432
832
15,419
7,439
14,656
12,085
1,308
10,088
4,568
37,872
0
L
Kukulkan
Mikasauras
Kukulkan
23,346
780
1,818
853
13,898
6,486
355
7,266
6,505
52,903
0
L
Charybdis
NicholasNDB
Charybdis
19,459
10,474
3,107
4,065
18,319
7,795
578
10,570
7,095
0
31,463
W
14,905
472
4,610
1,234
13,487
6,489
812
9,309
4,178
47,608
0
W
Khepri
T100k
Khepri
14,472
292
5,998
4,326
26,080
33,209
644
11,347
12,872
21,485
0
W
Amaterasu
YoungFartBubble
Amaterasu
25,055
10,735
5,807
12,283
29,346
31,248
1,467
13,015
16,331
0
41,379
W
Artio
buzz3434
Artio
8,749
1,347
6,108
4,633
21,704
28,674
699
12,178
9,526
13,270
0
L
12,084
597
2,352
1,520
15,103
6,442
316
9,486
5,110
22,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,975
Gold Earned
53,056
168
Minions Killed
159
0
Camps Cleared
0
1,624,361
Distance Traveled
1,371,251
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,186
699
5
0
0
318,806
1
L
Anubis
10,298
644
35
2
0
263,227
0
W
Chang'e
11,907
744
50
3
0
334,563
0
L
Kukulkan
10,736
671
66
4
0
278,757
0
L
Charybdis
11,168
698
34
2
0
270,623
2
W
Nox
11,395
712
66
4
0
306,324
1
W
Khepri
12,740
796
13
1
0
338,292
1
W
Amaterasu
13,525
845
29
2
0
338,360
0
W
Artio
10,408
651
10
1
0
306,822
0
L
Nox
9,668
604
19
1
0
239,838
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role