Player Matchup

Sol
Sol
Kratos_Assassin1
Sol
Level 109
God Stats
5W - 5L
1,461 SR
Queue Stats
526W - 556L
1,434 Elo+
Party 2
Hel
Hel
OddDuckk
Hel
Level 88
God Stats
6W - 1L
1,625 SR
Queue Stats
412W - 418L
1,496 Elo+
Solo
Janus
Janus
Sweeneychop
Janus
Level 108
God Stats
15W - 18L
1,462 SR
Queue Stats
882W - 867L
1,470 Elo+
Party 2
Izanami
Izanami
Szoponovics
Izanami
Level 129
God Stats
2W - 1L
1,491 SR
Queue Stats
144W - 148L
1,452 Elo+
Solo
Gilgamesh
Gilgamesh
ZlaX_ic3
Gilgamesh
Level 79
God Stats
1W - 0L
1,241 SR
Queue Stats
40W - 30L
1,530 Elo+
Party 2
Team Averages
Level 103
1,456 SR
1,476 Elo+

VS

Team Averages
Level 120
1,474 SR
1,493 Elo+
Persephone
Persephone
LukaKreten
Persephone
Level 109
God Stats
0W - 1L
1,509 SR
Queue Stats
127W - 129L
1,570 Elo+
Party 1
Yemoja
Yemoja
Polardragon825
Yemoja
Level 118
God Stats
2W - 1L
1,630 SR
Queue Stats
29W - 28L
1,503 Elo+
Party 3
Sun Wukong
Sun Wukong
Urke7
Sun Wukong
Level 145
God Stats
6W - 7L
1,379 SR
Queue Stats
527W - 540L
1,395 Elo+
Party 1
Jing Wei
Jing Wei
Voxum
Jing Wei
Level 109
God Stats
1W - 3L
1,488 SR
Queue Stats
66W - 46L
1,551 Elo+
Party 3
Nox
Nox
giegel monster
Nox
Level 118
God Stats
3W - 6L
1,364 SR
Queue Stats
358W - 355L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 14
13,036
815
17,368
19,562
8,279
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 5 / 12
10,841
678
13,446
23,020
10,627
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 2 / 14
12,977
811
20,308
14,894
6,006
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Szoponovics
Izanami
18
5 / 6 / 15
12,155
760
20,505
17,637
7,961
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
ZlaX_ic3
Gilgamesh
19
4 / 4 / 19
11,742
734
10,065
32,881
41,227
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
LukaKreten
Persephone
20
10 / 4 / 10
13,040
815
29,598
17,451
8,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 7 / 13
10,502
656
9,036
19,988
22,290
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
Urke7
Sun Wukong
15
2 / 7 / 13
10,562
660
14,408
24,811
28,122
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jing Wei
Voxum
Jing Wei
19
3 / 6 / 14
11,830
739
23,354
18,912
8,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 2 / 9
11,715
732
17,717
10,237
4,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
79
25
Kills
20
20
Deaths
26
74
Assists
59
Player
Kills
Deaths
Assists
KDA
W
7
3
14
4.67
L
Persephone
LukaKreten
Persephone
10
4
10
3.75
W
2
5
12
1.6
L
0
7
13
0.93
W
7
2
14
7
W
Izanami
Szoponovics
Izanami
5
6
15
2.08
L
Sun Wukong
Urke7
Sun Wukong
2
7
13
1.21
L
Jing Wei
Voxum
Jing Wei
3
6
14
1.67
W
Gilgamesh
ZlaX_ic3
Gilgamesh
4
4
19
3.38
L
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,692
Damage
94,113
107,994
Taken
91,399
74,100
Mitigated
72,682
53,647
Healing
36,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,368
5,332
3,342
5,695
19,562
8,279
2,968
10,452
9,110
44,293
0
L
Persephone
LukaKreten
Persephone
29,598
694
3,788
6,542
17,451
8,532
736
11,934
5,513
55,901
0
W
13,446
674
21,199
10,583
23,020
10,627
44
10,715
12,305
26,461
0
L
9,036
1,523
5,882
2,867
19,988
22,290
246
8,533
11,455
18,381
0
W
20,308
731
3,129
1,281
14,894
6,006
400
9,229
5,665
46,769
0
W
Izanami
Szoponovics
Izanami
20,505
13,226
3,115
2,077
17,637
7,961
2,993
11,166
6,471
0
37,978
L
Sun Wukong
Urke7
Sun Wukong
14,408
2,229
3,157
5,191
24,811
28,122
284
13,306
11,505
963
23,716
L
Jing Wei
Voxum
Jing Wei
23,354
17,369
251
3,945
18,912
8,952
3,317
12,102
6,810
0
41,045
W
Gilgamesh
ZlaX_ic3
Gilgamesh
10,065
1,639
842
2,384
32,881
41,227
252
15,707
17,174
0
15,407
L
17,717
446
2,964
2,071
10,237
4,786
930
5,244
4,993
34,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,751
Gold Earned
57,649
174
Minions Killed
160
0
Camps Cleared
0
1,562,939
Distance Traveled
1,333,661
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,036
815
69
4
0
313,142
1
L
Persephone
13,040
815
47
3
0
287,389
1
W
Hel
10,841
678
26
2
0
318,207
0
L
Yemoja
10,502
656
16
1
0
212,327
0
W
Janus
12,977
811
43
3
0
338,464
0
W
Izanami
12,155
760
29
2
0
248,938
0
L
Sun Wukong
10,562
660
14
1
0
256,894
1
L
Jing Wei
11,830
739
40
3
0
240,097
0
W
Gilgamesh
11,742
734
7
0
0
344,188
1
L
Nox
11,715
732
43
3
0
336,954
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role