Player Matchup

Kumbhakarna
Kumbhakarna
Firehelm17
Kumbhakarna
Level 158
God Stats
5W - 9L
1,526 SR
Queue Stats
294W - 236L
1,648 Elo+
Party 2
Chang'e
Chang'e
Waifus
Chang'e
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,675 Elo+
Party 2
Sun Wukong
Sun Wukong
Wujiori
Sun Wukong
Level 67
God Stats
16W - 8L
1,848 SR
Queue Stats
78W - 59L
1,707 Elo+
Party 2
Rama
Rama
shang54
Rama
Level 148
God Stats
7W - 3L
1,844 SR
Queue Stats
129W - 100L
1,689 Elo+
Party 2
Set
Set
zekzel
Set
Level 108
God Stats
1W - 3L
1,475 SR
Queue Stats
169W - 137L
1,622 Elo+
Party 2
Team Averages
Level 115
1,639 SR
1,668 Elo+

VS

Team Averages
Level 143
1,585 SR
1,566 Elo+
Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Kensheto
Guan Yu
Level 160
God Stats
7W - 1L
1,644 SR
Queue Stats
127W - 131L
1,559 Elo+
Party 1
Ravana
Ravana
Kenshin_Omega
Ravana
Level 147
God Stats
2W - 3L
1,346 SR
Queue Stats
50W - 62L
1,515 Elo+
Solo
Nox
Nox
MissTwerkSum
Nox
Level 106
God Stats
14W - 10L
1,674 SR
Queue Stats
99W - 80L
1,637 Elo+
Party 3
Apollo
Apollo
TripleCCC1
Apollo
Level 144
God Stats
21W - 15L
1,760 SR
Queue Stats
610W - 487L
1,617 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Firehelm17
Kumbhakarna
14
1 / 6 / 4
8,831
679
3,574
23,430
25,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
Waifus
Chang'e
13
0 / 5 / 5
7,414
570
9,200
11,058
4,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Wujiori
Sun Wukong
13
1 / 7 / 3
8,567
659
5,676
20,110
18,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rama
shang54
Rama
16
2 / 3 / 2
9,004
693
13,838
12,741
5,181
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
zekzel
Set
14
2 / 8 / 3
8,730
672
12,109
16,734
9,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
5 / 3 / 20
10,213
786
15,374
17,375
22,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
Kensheto
Guan Yu
17
4 / 0 / 15
10,065
774
10,595
12,243
12,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
11 / 1 / 13
12,370
952
15,105
10,591
6,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 2 / 23
10,510
808
14,999
9,651
10,785
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Apollo
TripleCCC1
Apollo
17
5 / 0 / 16
10,476
806
17,714
9,744
5,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
116
6
Kills
29
29
Deaths
6
17
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
5
3
20
5
L
Kumbhakarna
Firehelm17
Kumbhakarna
1
6
4
0.5
W
Guan Yu
Kensheto
Guan Yu
4
0
15
11.5
W
11
1
13
17.5
W
4
2
23
7.75
W
Apollo
TripleCCC1
Apollo
5
0
16
13
L
Chang'e
Waifus
Chang'e
0
5
5
0.5
L
Sun Wukong
Wujiori
Sun Wukong
1
7
3
0.36
L
Rama
shang54
Rama
2
3
2
1
L
Set
zekzel
Set
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,397
Damage
73,787
84,073
Taken
59,604
62,781
Mitigated
57,756
18,088
Healing
22,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
15,374
6,119
0
3,152
17,375
22,572
298
3,948
13,229
27,025
0
L
Kumbhakarna
Firehelm17
Kumbhakarna
3,574
562
0
3,145
23,430
25,341
0
7,838
14,592
15,394
0
W
Guan Yu
Kensheto
Guan Yu
10,595
736
7,874
4,808
12,243
12,853
505
1,942
10,094
0
29,349
W
15,105
4,373
0
1,844
10,591
6,277
806
1,438
8,942
0
45,936
W
14,999
1,882
717
1,973
9,651
10,785
837
2,722
6,650
30,435
0
W
Apollo
TripleCCC1
Apollo
17,714
12,903
0
2,209
9,744
5,269
2,069
3,071
6,592
0
52,587
L
Chang'e
Waifus
Chang'e
9,200
599
2,620
2,380
11,058
4,424
1
4,071
6,826
23,364
0
L
Sun Wukong
Wujiori
Sun Wukong
5,676
1,140
0
3,188
20,110
18,155
0
7,246
12,452
0
11,006
L
Rama
shang54
Rama
13,838
9,521
0
4,161
12,741
5,181
676
4,271
8,115
0
58,575
L
Set
zekzel
Set
12,109
4,676
0
2,594
16,734
9,680
0
5,569
10,797
0
23,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,546
Gold Earned
53,634
216
Minions Killed
278
3
Camps Cleared
13
1,070,776
Distance Traveled
1,203,744
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,213
786
23
2
0
219,545
2
L
Kumbhakarna
8,831
679
10
1
0
238,104
2
W
Guan Yu
10,065
774
44
3
1
265,095
4
W
Ravana
12,370
952
85
7
6
261,449
3
W
Nox
10,510
808
43
3
3
220,693
3
W
Apollo
10,476
806
83
6
3
236,962
4
L
Chang'e
7,414
570
35
3
0
213,569
0
L
Sun Wukong
8,567
659
10
1
1
200,974
1
L
Rama
9,004
693
117
9
2
207,800
1
L
Set
8,730
672
44
3
0
210,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role