Player Matchup

Cthulhu
Cthulhu
Platinum IV
A_Alim97
Cthulhu
Platinum IV
Level 127
God Stats
13W - 9L
1,580 SR
Queue Stats
85W - 74L
1,839 MMR
Solo
Nu Wa
Nu Wa
Diamond IV
Fargoos78
Nu Wa
Diamond IV
Level 127
God Stats
3W - 3L
1,559 SR
Queue Stats
224W - 214L
2,054 MMR
Solo
Serqet
Serqet
Platinum II
RudieCantFail92
Serqet
Platinum II
Level 160
God Stats
19W - 21L
1,587 SR
Queue Stats
125W - 123L
1,927 MMR
Solo
Arachne
Arachne
Platinum III
SweeZZy94
Arachne
Platinum III
Level 155
God Stats
43W - 42L
1,549 SR
Queue Stats
405W - 402L
1,895 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
struve2000_fr
Ah Muzen Cab
Diamond IV
Level 139
God Stats
0W - 1L
1,884 SR
Queue Stats
103W - 75L
2,153 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 142
1,632 SR
1,974 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,605 SR
1,974 MMR
Neith
Neith
Platinum II
Shadows_of_inaD
Neith
Platinum II
Level 93
God Stats
24W - 16L
1,594 SR
Queue Stats
375W - 371L
1,837 MMR
Solo
Sol
Sol
Platinum I
Zulu Zest
Sol
Platinum I
Level 160
God Stats
6W - 6L
1,652 SR
Queue Stats
316W - 305L
1,965 MMR
Solo
Tyr
Tyr
Platinum IV
ecasillas75
Tyr
Platinum IV
Level 129
God Stats
18W - 19L
1,650 SR
Queue Stats
363W - 366L
1,746 MMR
Solo
Camazotz
Camazotz
Diamond IV
iTsSorry-
Camazotz
Diamond IV
Level 128
God Stats
3W - 1L
1,502 SR
Queue Stats
233W - 237L
1,924 MMR
Solo
Ganesha
Ganesha
Diamond III
xavrick1234
Ganesha
Diamond III
Level 157
God Stats
52W - 31L
1,625 SR
Queue Stats
58W - 36L
2,397 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A_Alim97
Cthulhu
19
0 / 6 / 3
12,502
481
15,460
25,506
31,201
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
Fargoos78
Nu Wa
19
2 / 6 / 2
12,305
473
12,427
13,270
4,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 6 / 3
10,326
397
10,049
23,836
19,561
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Arachne
SweeZZy94
Arachne
20
5 / 9 / 3
12,902
496
12,549
25,734
12,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ah Muzen Cab
struve2000_fr
Ah Muzen Cab
20
5 / 3 / 5
13,092
504
18,935
19,408
7,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Bans
GilgameshMulanGebTiamat

VS

Bans
ArtioKaliCliodhnaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 4
15,829
609
20,223
22,400
8,981
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 3 / 10
14,674
564
16,225
14,027
6,030
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 2 / 9
15,580
599
15,891
29,013
38,201
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Camazotz
iTsSorry-
Camazotz
20
13 / 3 / 5
16,686
642
23,220
26,668
12,938
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
xavrick1234
Ganesha
19
0 / 1 / 17
14,234
547
9,490
23,320
32,310
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
75
14
Kills
30
30
Deaths
14
16
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
A_Alim97
Cthulhu
0
6
3
0.25
L
Nu Wa
Fargoos78
Nu Wa
2
6
2
0.5
L
2
6
3
0.58
W
5
5
4
1.4
L
Arachne
SweeZZy94
Arachne
5
9
3
0.72
W
6
3
10
3.67
W
6
2
9
5.25
W
Camazotz
iTsSorry-
Camazotz
13
3
5
5.17
L
Ah Muzen Cab
struve2000_fr
Ah Muzen Cab
5
3
5
2.5
W
Ganesha
xavrick1234
Ganesha
0
1
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,420
Damage
85,049
107,754
Taken
115,428
75,248
Mitigated
98,460
28,352
Healing
55,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
A_Alim97
Cthulhu
15,460
1,615
442
6,993
25,506
31,201
0
4,102
21,404
97,501
0
L
Nu Wa
Fargoos78
Nu Wa
12,427
2,717
0
835
13,270
4,155
72
4,499
8,771
87,101
0
L
10,049
1,036
481
2,234
23,836
19,561
0
8,308
15,528
713
37,501
W
20,223
11,808
0
11,912
22,400
8,981
6,912
4,663
17,203
0
132,597
L
Arachne
SweeZZy94
Arachne
12,549
7,759
0
7,570
25,734
12,790
0
4,865
20,869
0
90,846
W
16,225
6,612
0
7,100
14,027
6,030
8,438
4,964
8,891
123,308
9,207
W
15,891
932
0
12,524
29,013
38,201
339
7,981
20,690
0
96,662
W
Camazotz
iTsSorry-
Camazotz
23,220
7,761
0
11,852
26,668
12,938
2,359
6,459
19,136
0
155,230
L
Ah Muzen Cab
struve2000_fr
Ah Muzen Cab
18,935
10,795
0
9,797
19,408
7,541
0
2,559
16,849
0
105,719
W
Ganesha
xavrick1234
Ganesha
9,490
584
5,744
6,275
23,320
32,310
481
4,174
18,828
51,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,127
Gold Earned
77,003
733
Minions Killed
891
0
Camps Cleared
0
2,509,981
Distance Traveled
2,605,862
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,502
481
212
8
0
508,773
4
L
Nu Wa
12,305
473
177
7
0
455,989
7
L
Serqet
10,326
397
46
2
0
515,919
5
W
Neith
15,829
609
242
9
0
468,172
1
L
Arachne
12,902
496
134
5
0
563,109
5
W
Sol
14,674
564
219
8
0
482,239
2
W
Tyr
15,580
599
195
8
0
581,018
5
W
Camazotz
16,686
642
212
8
0
553,544
2
L
Ah Muzen Cab
13,092
504
164
6
0
466,191
5
W
Ganesha
14,234
547
23
1
0
520,889
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role