Player Matchup

Chiron
Chiron
 
Chiron
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Budda0904
Artio
Level 125
God Stats
0W - 1L
1,915 SR
Queue Stats
18W - 19L
1,647 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Noxxiyy
Morgan Le Fay
Level 80
God Stats
0W - 1L
1,338 SR
Queue Stats
11W - 8L
1,669 Elo+
Party 1
Team Averages
Level 105
1,584 SR
1,606 Elo+

VS

Team Averages
Level 111
1,579 SR
1,570 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
MonkeyKingOG
Cliodhna
Level 158
God Stats
43W - 49L
1,470 SR
Queue Stats
383W - 466L
1,549 Elo+
Solo
Sol
Sol
sperS__
Sol
Level 139
God Stats
9W - 5L
1,766 SR
Queue Stats
314W - 214L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
4 / 4 / 0
7,897
790
8,287
9,593
3,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Budda0904
Artio
9
0 / 6 / 3
6,708
671
4,254
19,263
12,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
Noxxiyy
Morgan Le Fay
9
0 / 8 / 2
6,100
610
5,414
11,291
4,204
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
6 / 1 / 8
8,171
817
4,853
10,051
9,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
MonkeyKingOG
Cliodhna
12
6 / 3 / 10
8,301
830
12,052
10,515
5,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
13
6 / 0 / 12
8,574
857
18,734
8,631
3,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
4
Kills
18
18
Deaths
4
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
4
4
0
1
W
Sylvanus
 
Sylvanus
6
1
8
10
L
Artio
Budda0904
Artio
0
6
3
0.25
W
Cliodhna
MonkeyKingOG
Cliodhna
6
3
10
3.67
L
Morgan Le Fay
Noxxiyy
Morgan Le Fay
0
8
2
0.13
W
Sol
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,955
Damage
35,639
40,147
Taken
29,197
19,806
Mitigated
18,129
8,887
Healing
12,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
8,287
2,022
550
1,192
9,593
3,194
0
4,919
4,482
0
31,456
W
Sylvanus
 
Sylvanus
4,853
1,222
2,657
3,817
10,051
9,825
598
3,147
6,904
9,198
0
L
Artio
Budda0904
Artio
4,254
182
939
5,231
19,263
12,408
0
8,027
10,680
7,534
0
W
Cliodhna
MonkeyKingOG
Cliodhna
12,052
1,706
0
1,209
10,515
5,069
333
3,865
6,650
0
24,340
L
Morgan Le Fay
Noxxiyy
Morgan Le Fay
5,414
953
0
975
11,291
4,204
0
8,407
2,806
16,469
0
W
Sol
18,734
8,786
0
4,845
8,631
3,235
1,635
2,942
5,689
48,514
5,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,705
Gold Earned
25,046
102
Minions Killed
122
1
Camps Cleared
8
529,508
Distance Traveled
580,100
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,897
790
57
6
0
195,492
3
W
Sylvanus
8,171
817
7
1
0
191,121
0
L
Artio
6,708
671
13
1
0
187,394
2
W
Cliodhna
8,301
830
25
3
2
191,745
2
L
Morgan Le Fay
6,100
610
32
3
1
146,622
0
W
Sol
8,574
857
90
9
6
197,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role