Player Matchup

Medusa
Medusa
AquaBarrel38
Medusa
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,563 Elo+
Solo
Scylla
Scylla
RapidAntelope5
Scylla
Level 149
God Stats
3W - 0L
1,389 SR
Queue Stats
83W - 81L
1,497 Elo+
Solo
Chronos
Chronos
SleepyMeeXicaN
Chronos
Level 75
God Stats
2W - 0L
1,705 SR
Queue Stats
38W - 42L
1,528 Elo+
Solo
Vulcan
Vulcan
XxMorrocoyxX
Vulcan
Level 143
God Stats
2W - 3L
1,321 SR
Queue Stats
369W - 336L
1,514 Elo+
Solo
Bellona
Bellona
destinyjaden
Bellona
Level 159
God Stats
3W - 1L
1,664 SR
Queue Stats
65W - 63L
1,515 Elo+
Solo
Team Averages
Level 118
1,516 SR
1,523 Elo+

VS

Team Averages
Level 96
1,563 SR
1,550 Elo+
Nike
Nike
JawaPowa
Nike
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,463 Elo+
Party 1
Zeus
Zeus
Kabels
Zeus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,670 Elo+
Party 1
Erlang Shen
Erlang Shen
RCH036
Erlang Shen
Level 148
God Stats
0W - 2L
1,516 SR
Queue Stats
58W - 51L
1,537 Elo+
Party 2
Arachne
Arachne
ST-anger555
Arachne
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,554 Elo+
Party 2
Artio
Artio
Super_Piddy
Artio
Level 59
God Stats
1W - 1L
1,797 SR
Queue Stats
121W - 140L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
7 / 5 / 7
10,670
821
8,569
11,719
4,850
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

17
6 / 3 / 14
10,694
823
17,447
8,946
3,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 3 / 13
9,807
754
12,422
10,004
4,280
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vulcan
20
8 / 3 / 11
11,931
918
21,873
9,772
5,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
destinyjaden
Bellona
18
4 / 6 / 16
10,987
845
11,031
18,230
21,455
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
5 / 7 / 9
10,316
794
13,073
20,305
15,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
Kabels
Zeus
16
3 / 6 / 12
9,595
738
17,025
13,256
5,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
RCH036
Erlang Shen
18
7 / 3 / 10
10,175
783
13,612
21,264
24,290
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
ST-anger555
Arachne
16
3 / 8 / 6
8,955
689
5,065
15,025
6,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 3 / 6
7,804
600
4,937
14,879
16,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
63
27
Kills
20
20
Deaths
27
61
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Medusa
7
5
7
2.1
L
Nike
5
7
9
1.36
L
Zeus
Kabels
Zeus
3
6
12
1.5
L
Erlang Shen
RCH036
Erlang Shen
7
3
10
4
W
6
3
14
4.33
L
Arachne
ST-anger555
Arachne
3
8
6
0.75
W
2
3
13
2.83
L
2
3
6
1.67
W
Vulcan
8
3
11
4.5
W
Bellona
destinyjaden
Bellona
4
6
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,342
Damage
53,712
58,671
Taken
84,729
39,736
Mitigated
68,472
20,927
Healing
27,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
8,569
4,405
1,775
3,239
11,719
4,850
694
3,795
7,022
0
15,476
L
Nike
13,073
2,317
1,666
2,912
20,305
15,224
78
12,375
7,930
0
26,272
L
Zeus
Kabels
Zeus
17,025
1,795
1,291
1,303
13,256
5,397
16
8,053
5,203
36,126
0
L
Erlang Shen
RCH036
Erlang Shen
13,612
3,423
1,416
6,936
21,264
24,290
48
11,934
9,330
0
25,460
W
17,447
614
3,077
2,858
8,946
3,700
557
2,895
5,521
30,810
0
L
Arachne
ST-anger555
Arachne
5,065
3,015
2,348
2,334
15,025
6,976
52
9,683
5,342
0
14,289
W
12,422
3,730
1,690
2,399
10,004
4,280
2,140
5,448
4,092
26,970
0
L
4,937
164
2,133
5,013
14,879
16,585
0
9,697
5,182
10,744
0
W
Vulcan
21,873
10,513
985
2,748
9,772
5,451
1,054
3,097
6,307
48,770
0
W
Bellona
destinyjaden
Bellona
11,031
3,596
0
2,156
18,230
21,455
139
5,949
10,626
0
18,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,089
Gold Earned
46,845
164
Minions Killed
128
0
Camps Cleared
0
1,163,854
Distance Traveled
1,090,537
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,670
821
15
1
0
215,356
0
L
Nike
10,316
794
28
2
0
234,279
0
L
Zeus
9,595
738
51
4
0
196,174
0
L
Erlang Shen
10,175
783
18
1
0
250,866
0
W
Scylla
10,694
823
30
2
0
238,381
1
L
Arachne
8,955
689
24
2
0
223,046
0
W
Chronos
9,807
754
34
3
0
229,028
1
L
Artio
7,804
600
7
1
0
186,172
0
W
Vulcan
11,931
918
73
6
0
248,867
0
W
Bellona
10,987
845
12
1
0
232,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role