Player Matchup

Tsukuyomi
Tsukuyomi
Crosmerk
Tsukuyomi
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
38W - 57L
1,326 Elo+
Party 1
Cerberus
Cerberus
ERZINAER
Cerberus
Level 61
God Stats
3W - 4L
1,266 SR
Queue Stats
80W - 102L
1,303 Elo+
Party 1
Achilles
Achilles
GOSHKHAN
Achilles
Level 86
God Stats
4W - 2L
1,622 SR
Queue Stats
105W - 105L
1,379 Elo+
Solo
Cupid
Cupid
SunDeeX_
Cupid
Level 40
God Stats
2W - 6L
1,315 SR
Queue Stats
40W - 47L
1,206 Elo+
Solo
Nu Wa
Nu Wa
anaabbelen
Nu Wa
Level 29
God Stats
34W - 59L
1,351 SR
Queue Stats
70W - 89L
1,305 Elo+
Party 1
Team Averages
Level 49
1,411 SR
1,304 Elo+

VS

Team Averages
Level 91
1,457 SR
1,323 Elo+
Arachne
Arachne
Lolo320c
Arachne
Level 109
God Stats
17W - 15L
1,428 SR
Queue Stats
133W - 185L
1,364 Elo+
Solo
Nu Wa
Nu Wa
ZeRoX-Gzz0
Nu Wa
Level 42
God Stats
2W - 1L
1,484 SR
Queue Stats
7W - 20L
1,162 Elo+
Solo
Skadi
Skadi
lysevier
Skadi
Level 64
God Stats
0W - 2L
1,537 SR
Queue Stats
35W - 45L
1,367 Elo+
Solo
Chang'e
Chang'e
xMarija_insomnia
Chang'e
Level 109
God Stats
26W - 28L
1,441 SR
Queue Stats
550W - 659L
1,338 Elo+
Solo
Chaac
Chaac
xbeaztboy
Chaac
Level 129
God Stats
0W - 2L
1,395 SR
Queue Stats
254W - 279L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Crosmerk
Tsukuyomi
18
13 / 7 / 4
11,540
550
17,155
19,645
7,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
ERZINAER
Cerberus
16
2 / 2 / 9
9,750
464
8,006
16,719
20,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
GOSHKHAN
Achilles
17
0 / 1 / 4
9,099
433
9,915
17,255
18,318
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
SunDeeX_
Cupid
18
6 / 2 / 6
10,789
514
7,139
11,205
4,481
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
16
7 / 4 / 11
10,914
520
16,471
11,195
4,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Lolo320c
Arachne
18
5 / 8 / 3
11,331
540
9,872
20,997
7,281
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
10
2 / 7 / 1
8,069
384
5,379
9,077
2,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
lysevier
Skadi
18
4 / 1 / 1
10,901
519
11,237
12,207
3,203
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 7 / 5
10,532
502
8,823
16,939
12,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
xbeaztboy
Chaac
17
3 / 5 / 5
11,291
538
14,834
22,250
20,419
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
31
28
Kills
16
16
Deaths
28
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Crosmerk
Tsukuyomi
13
7
4
2.14
W
Cerberus
ERZINAER
Cerberus
2
2
9
3.25
W
Achilles
GOSHKHAN
Achilles
0
1
4
2
L
Arachne
Lolo320c
Arachne
5
8
3
0.81
W
Cupid
SunDeeX_
Cupid
6
2
6
4.5
L
Nu Wa
2
7
1
0.36
W
Nu Wa
7
4
11
3.13
L
Skadi
lysevier
Skadi
4
1
1
4.5
L
2
7
5
0.64
L
Chaac
xbeaztboy
Chaac
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,686
Damage
50,145
76,019
Taken
81,470
55,205
Mitigated
46,147
20,401
Healing
29,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Crosmerk
Tsukuyomi
17,155
3,511
145
4,707
19,645
7,980
0
2,721
16,924
0
78,049
W
Cerberus
ERZINAER
Cerberus
8,006
277
0
4,820
16,719
20,244
90
3,758
12,961
40,396
0
W
Achilles
GOSHKHAN
Achilles
9,915
2,638
0
3,725
17,255
18,318
52
2,957
14,298
8,313
49,237
L
Arachne
Lolo320c
Arachne
9,872
7,347
319
8,294
20,997
7,281
813
3,828
16,906
0
78,600
W
Cupid
SunDeeX_
Cupid
7,139
3,442
245
4,633
11,205
4,481
1,323
1,464
9,741
0
69,472
L
Nu Wa
5,379
1,190
0
686
9,077
2,265
776
5,216
3,421
22,746
0
W
Nu Wa
16,471
3,411
0
2,126
11,195
4,182
1,620
5,979
5,216
54,303
0
L
Skadi
lysevier
Skadi
11,237
5,700
0
4,572
12,207
3,203
1,835
4,984
7,047
0
78,502
L
8,823
1,747
1,346
5,661
16,939
12,979
76
7,094
9,619
55,254
0
L
Chaac
xbeaztboy
Chaac
14,834
3,809
0
8,131
22,250
20,419
126
4,173
17,931
5,302
59,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,092
Gold Earned
52,124
537
Minions Killed
479
0
Camps Cleared
0
1,945,637
Distance Traveled
1,682,034
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,540
550
112
5
0
405,426
1
W
Cerberus
9,750
464
98
5
0
406,689
0
W
Achilles
9,099
433
103
5
0
402,573
2
L
Arachne
11,331
540
118
6
0
432,426
2
W
Cupid
10,789
514
136
6
0
384,166
10
L
Nu Wa
8,069
384
26
1
0
182,223
0
W
Nu Wa
10,914
520
88
4
0
346,783
0
L
Skadi
10,901
519
120
6
0
386,576
0
L
Chang'e
10,532
502
88
4
0
335,008
3
L
Chaac
11,291
538
127
6
0
345,801
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role