Player Matchup

Guan Yu
Guan Yu
BruceTheShark17
Guan Yu
Level 11
God Stats
2W - 3L
1,633 SR
Queue Stats
6W - 9L
1,331 Elo+
Party 2
Jing Wei
Jing Wei
Olmiir
Jing Wei
Level 103
God Stats
0W - 2L
1,310 SR
Queue Stats
399W - 468L
1,426 Elo+
Party 4
Eset
Eset
everlongha
Eset
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 197L
1,411 Elo+
Party 4
Cthulhu
Cthulhu
fashizle123
Cthulhu
Level 5
God Stats
0W - 1L
1,798 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
gumbbbo
Ymir
Level 80
God Stats
18W - 22L
1,551 SR
Queue Stats
215W - 212L
1,446 Elo+
Party 2
Team Averages
Level 53
1,558 SR
1,423 Elo+

VS

Team Averages
Level 75
1,576 SR
1,439 Elo+
Discordia
Discordia
A1 the SauceMan
Discordia
Level 116
God Stats
1W - 2L
1,288 SR
Queue Stats
12W - 25L
1,286 Elo+
Party 1
Neith
Neith
DarkShadow21339
Neith
Level 21
God Stats
1W - 0L
1,748 SR
Queue Stats
2W - 0L
1,652 Elo+
Party 3
Ao Kuang
Ao Kuang
Dr Dirtnap
Ao Kuang
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 69L
1,404 Elo+
Party 1
Athena
Athena
Teco Sam 12
Athena
Level 99
God Stats
3W - 0L
1,845 SR
Queue Stats
11W - 13L
1,443 Elo+
Party 3
Set
Set
Tulablood69
Set
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,207
521
2,736
7,473
3,459
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Olmiir
Jing Wei
7
0 / 2 / 1
4,560
456
1,734
5,170
913
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
2 / 2 / 0
5,420
542
1,383
5,082
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
fashizle123
Cthulhu
7
1 / 6 / 0
4,616
462
2,609
10,132
3,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
gumbbbo
Ymir
9
2 / 3 / 2
5,815
582
4,006
7,762
2,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
A1 the SauceMan
Discordia
11
2 / 1 / 2
6,092
609
4,737
4,418
1,307
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
6 / 1 / 3
6,004
600
8,348
4,126
1,182
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Dr Dirtnap
Ao Kuang
11
1 / 2 / 0
5,874
587
2,340
6,676
2,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Athena
9
3 / 0 / 8
5,982
598
4,401
7,017
2,753
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
4 / 1 / 0
6,185
619
4,383
5,335
2,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
16
16
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Discordia
A1 the SauceMan
Discordia
2
1
2
3
L
0
3
1
0.17
W
6
1
3
7.5
W
Ao Kuang
Dr Dirtnap
Ao Kuang
1
2
0
0.5
L
Jing Wei
Olmiir
Jing Wei
0
2
1
0.25
W
Athena
3
0
8
7
W
4
1
0
4
L
2
2
0
1
L
Cthulhu
fashizle123
Cthulhu
1
6
0
0.17
L
Ymir
gumbbbo
Ymir
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,468
Damage
24,209
35,619
Taken
27,572
12,448
Mitigated
10,023
5,872
Healing
7,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
A1 the SauceMan
Discordia
4,737
261
0
1,759
4,418
1,307
0
1,310
2,902
36,789
0
L
2,736
348
80
2,054
7,473
3,459
75
1,378
5,654
0
14,302
W
8,348
4,274
143
1,030
4,126
1,182
784
1,853
2,231
0
23,229
W
Ao Kuang
Dr Dirtnap
Ao Kuang
2,340
888
0
2,538
6,676
2,399
0
1,538
4,954
27,538
8,436
L
Jing Wei
Olmiir
Jing Wei
1,734
1,378
0
1,616
5,170
913
0
1,252
3,885
0
17,723
W
Athena
4,401
813
215
1,102
7,017
2,753
468
1,591
5,406
21,802
0
W
4,383
1,653
0
1,042
5,335
2,382
56
1,140
4,081
0
25,560
L
1,383
172
200
480
5,082
1,591
0
2,935
2,147
22,175
0
L
Cthulhu
fashizle123
Cthulhu
2,609
551
0
612
10,132
3,957
0
2,066
7,963
11,571
0
L
Ymir
gumbbbo
Ymir
4,006
647
0
830
7,762
2,528
0
3,230
4,435
24,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,618
Gold Earned
30,137
199
Minions Killed
259
0
Camps Cleared
0
966,573
Distance Traveled
1,028,086
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,092
609
63
6
0
207,852
1
L
Guan Yu
5,207
521
32
3
0
216,412
0
W
Neith
6,004
600
36
4
0
187,318
4
W
Ao Kuang
5,874
587
72
7
0
197,197
2
L
Jing Wei
4,560
456
39
4
0
193,291
2
W
Athena
5,982
598
35
4
0
242,778
3
W
Set
6,185
619
53
5
0
192,941
4
L
Eset
5,420
542
62
6
0
194,728
0
L
Cthulhu
4,616
462
9
1
0
198,802
0
L
Ymir
5,815
582
57
6
0
163,340
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role