Player Matchup

Sol
Sol
Ambar
Sol
Level 146
God Stats
0W - 1L
1,806 SR
Queue Stats
12W - 11L
1,732 Elo+
Party 1
Artemis
Artemis
SentinelCentauri
Artemis
Level 123
God Stats
13W - 5L
1,665 SR
Queue Stats
35W - 23L
1,712 Elo+
Party 1
Sobek
Sobek
glockinc17
Sobek
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,569 Elo+
Party 1
Team Averages
Level 113
1,657 SR
1,671 Elo+

VS

Team Averages
Level 98
1,573 SR
1,612 Elo+
Agni
Agni
 
Agni
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Cheems143
Gilgamesh
Level 80
God Stats
4W - 3L
1,640 SR
Queue Stats
90W - 52L
1,759 Elo+
Solo
Vulcan
Vulcan
UncleSamus
Vulcan
Level 97
God Stats
10W - 10L
1,579 SR
Queue Stats
112W - 139L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Ambar
Sol
14
3 / 3 / 0
9,747
609
12,033
12,329
4,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 6 / 2
8,651
541
7,530
9,289
3,671
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
12
0 / 3 / 3
8,627
539
3,581
13,647
18,996
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
2 / 2 / 9
10,185
637
6,851
7,580
2,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Cheems143
Gilgamesh
15
5 / 0 / 7
11,514
720
10,529
12,903
11,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Vulcan
UncleSamus
Vulcan
15
5 / 1 / 7
10,693
668
12,953
8,709
3,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
3
Kills
12
12
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
2
9
3.25
L
Sol
Ambar
Sol
3
3
0
1
W
Gilgamesh
Cheems143
Gilgamesh
5
0
7
8.5
L
0
6
2
0.17
W
Vulcan
UncleSamus
Vulcan
5
1
7
8.5
L
Sobek
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,144
Damage
30,333
35,265
Taken
29,192
27,649
Mitigated
17,146
7,675
Healing
7,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
6,851
497
262
1,292
7,580
2,492
1,446
4,336
3,244
34,359
0
L
Sol
Ambar
Sol
12,033
3,700
0
4,830
12,329
4,982
88
5,385
6,678
57,413
0
W
Gilgamesh
Cheems143
Gilgamesh
10,529
2,350
0
4,264
12,903
11,536
785
7,021
5,882
0
30,519
L
7,530
3,153
0
1,415
9,289
3,671
0
6,534
2,573
0
35,750
W
Vulcan
UncleSamus
Vulcan
12,953
2,517
160
1,275
8,709
3,118
427
5,010
3,699
51,741
0
L
Sobek
3,581
324
0
1,430
13,647
18,996
0
7,350
5,969
9,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,025
Gold Earned
32,392
183
Minions Killed
197
4
Camps Cleared
11
835,403
Distance Traveled
953,732
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,185
637
63
4
3
310,012
4
L
Sol
9,747
609
123
8
2
292,338
2
W
Gilgamesh
11,514
720
47
3
4
320,754
3
L
Artemis
8,651
541
54
3
2
262,770
4
W
Vulcan
10,693
668
87
5
4
322,966
4
L
Sobek
8,627
539
6
0
0
280,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role