Player Matchup

Cu Chulainn
Cu Chulainn
Argonaut6286
Cu Chulainn
Level 57
God Stats
6W - 14L
1,351 SR
Queue Stats
126W - 143L
1,448 Elo+
Party 2
Charybdis
Charybdis
GAMB1N0_96
Charybdis
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
109W - 123L
1,466 Elo+
Party 2
Ratatoskr
Ratatoskr
LordBathomet
Ratatoskr
Level 102
God Stats
7W - 12L
1,482 SR
Queue Stats
135W - 153L
1,434 Elo+
Party 2
Nu Wa
Nu Wa
Schafdoggy
Nu Wa
Level 78
God Stats
34W - 35L
1,579 SR
Queue Stats
136W - 162L
1,421 Elo+
Party 2
Cerberus
Cerberus
SwankScissors01
Cerberus
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,375 Elo+
Party 2
Team Averages
Level 62
1,482 SR
1,429 Elo+

VS

Team Averages
Level 75
1,560 SR
1,422 Elo+
Hades
Hades
Izanagynookami
Hades
Level 44
God Stats
3W - 1L
1,869 SR
Queue Stats
5W - 9L
1,191 Elo+
Solo
Charybdis
Charybdis
RainyDevil11
Charybdis
Level 115
God Stats
3W - 5L
1,503 SR
Queue Stats
31W - 31L
1,388 Elo+
Solo
Apollo
Apollo
Spudandbud
Apollo
Level 8
God Stats
2W - 0L
1,677 SR
Queue Stats
12W - 6L
1,578 Elo+
Party 1
Guan Yu
Guan Yu
THE MERCENARY85
Guan Yu
Level 86
God Stats
3W - 9L
1,294 SR
Queue Stats
166W - 194L
1,454 Elo+
Party 1
Bacchus
Bacchus
ZoarialSix
Bacchus
Level 124
God Stats
13W - 16L
1,456 SR
Queue Stats
522W - 589L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Argonaut6286
Cu Chulainn
15
2 / 0 / 1
8,627
539
6,623
4,764
3,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
GAMB1N0_96
Charybdis
12
1 / 5 / 1
7,141
446
5,474
9,039
2,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
LordBathomet
Ratatoskr
14
4 / 3 / 2
8,542
534
7,167
10,837
3,959
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
12
0 / 3 / 3
7,602
475
5,661
6,877
2,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
10
0 / 4 / 0
6,667
417
1,582
12,269
6,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 7
7,728
483
7,715
7,878
4,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
RainyDevil11
Charybdis
13
1 / 2 / 1
7,984
499
3,115
10,507
3,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Spudandbud
Apollo
16
1 / 0 / 4
9,485
593
3,120
9,509
3,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
7 / 1 / 7
9,635
602
6,767
13,088
12,540
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
ZoarialSix
Bacchus
16
4 / 2 / 4
9,247
578
10,008
11,172
6,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
7
Kills
15
15
Deaths
7
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Argonaut6286
Cu Chulainn
2
0
1
2.5
L
Charybdis
GAMB1N0_96
Charybdis
1
5
1
0.3
W
2
2
7
2.75
L
Ratatoskr
LordBathomet
Ratatoskr
4
3
2
1.67
W
Charybdis
RainyDevil11
Charybdis
1
2
1
0.75
L
Nu Wa
0
3
3
0.5
W
Apollo
Spudandbud
Apollo
1
0
4
3
L
Cerberus
0
4
0
0
W
7
1
7
10.5
W
Bacchus
ZoarialSix
Bacchus
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,507
Damage
30,725
43,786
Taken
52,154
18,183
Mitigated
29,632
13,462
Healing
22,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Argonaut6286
Cu Chulainn
6,623
514
0
1,813
4,764
3,588
213
1,792
2,972
376
48,679
L
Charybdis
GAMB1N0_96
Charybdis
5,474
3,256
0
2,300
9,039
2,376
0
2,715
6,324
0
44,210
W
7,715
562
85
3,254
7,878
4,404
482
1,497
6,199
41,649
0
L
Ratatoskr
LordBathomet
Ratatoskr
7,167
2,214
0
4,279
10,837
3,959
640
4,745
6,092
0
51,788
W
Charybdis
RainyDevil11
Charybdis
3,115
1,978
0
3,501
10,507
3,181
915
1,107
8,844
0
37,736
L
Nu Wa
5,661
1,076
0
1,436
6,877
2,006
670
4,270
2,607
42,528
0
W
Apollo
Spudandbud
Apollo
3,120
1,960
0
5,064
9,509
3,238
5,362
1,017
8,402
0
84,936
L
Cerberus
1,582
84
0
3,634
12,269
6,254
0
4,201
8,068
15,732
0
W
6,767
540
2,485
5,716
13,088
12,540
415
1,982
10,818
0
40,211
W
Bacchus
ZoarialSix
Bacchus
10,008
1,672
0
2,025
11,172
6,269
0
1,326
9,537
63,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,579
Gold Earned
44,079
411
Minions Killed
507
0
Camps Cleared
0
1,528,308
Distance Traveled
1,493,519
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,627
539
90
6
0
290,515
9
L
Charybdis
7,141
446
85
5
0
276,769
5
W
Hades
7,728
483
77
5
0
297,360
3
L
Ratatoskr
8,542
534
107
7
0
352,512
5
W
Charybdis
7,984
499
91
6
0
263,992
2
L
Nu Wa
7,602
475
77
5
0
291,742
2
W
Apollo
9,485
593
168
11
0
279,963
2
L
Cerberus
6,667
417
52
3
0
316,770
4
W
Guan Yu
9,635
602
61
4
0
327,687
4
W
Bacchus
9,247
578
110
7
0
324,517
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role