Player Matchup

Achilles
Achilles
charwels
Achilles
Level 97
God Stats
2W - 1L
1,821 SR
Queue Stats
158W - 63L
1,741 Elo+
Party 2
Zeus
Zeus
jxxia
Zeus
Level 133
God Stats
3W - 0L
1,827 SR
Queue Stats
35W - 14L
1,670 Elo+
Party 2
Ymir
Ymir
lewdcakes
Ymir
Level 26
God Stats
2W - 1L
1,559 SR
Queue Stats
96W - 13L
1,696 Elo+
Party 2
Team Averages
Level 85
1,735 SR
1,702 Elo+

VS

Team Averages
Level 88
1,656 SR
1,573 Elo+
Ra
Ra
Alluakbar35
Ra
Level 42
God Stats
1W - 3L
1,554 SR
Queue Stats
142W - 132L
1,444 Elo+
Party 1
Rama
Rama
MomSexer420
Rama
Level 105
God Stats
10W - 3L
1,752 SR
Queue Stats
403W - 272L
1,649 Elo+
Party 1
Fenrir
Fenrir
TurkishTundra
Fenrir
Level 118
God Stats
7W - 5L
1,663 SR
Queue Stats
529W - 380L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
charwels
Achilles
12
4 / 2 / 9
7,820
782
8,521
10,055
6,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
jxxia
Zeus
12
7 / 4 / 5
8,247
825
10,735
5,121
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
12
4 / 1 / 8
8,183
818
3,243
8,004
9,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 5 / 0
7,457
746
3,131
6,706
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 5 / 4
6,354
635
2,449
7,320
2,435
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 5 / 4
7,282
728
5,664
10,100
5,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
15
Kills
7
7
Deaths
15
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
5
5
0
1
L
0
5
4
0.4
L
2
5
4
0.8
W
Achilles
charwels
Achilles
4
2
9
4.25
W
Zeus
jxxia
Zeus
7
4
5
2.38
W
Ymir
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,499
Damage
11,244
23,180
Taken
24,126
17,447
Mitigated
10,441
6,506
Healing
3,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,131
224
0
1,582
6,706
2,355
0
3,972
2,552
10,923
0
L
2,449
1,962
0
761
7,320
2,435
0
5,871
1,258
0
13,564
L
5,664
1,402
0
937
10,100
5,651
0
5,234
4,425
0
11,505
W
Achilles
charwels
Achilles
8,521
2,343
107
3,327
10,055
6,072
470
1,448
8,607
3,426
20,054
W
Zeus
jxxia
Zeus
10,735
870
0
506
5,121
1,720
197
906
4,215
27,099
0
W
Ymir
3,243
475
727
1,839
8,004
9,655
123
1,375
6,629
15,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,250
Gold Earned
21,093
102
Minions Killed
63
6
Camps Cleared
2
472,718
Distance Traveled
448,795
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,457
746
14
1
0
167,585
0
L
Rama
6,354
635
32
3
0
107,315
0
L
Fenrir
7,282
728
17
2
2
173,895
2
W
Achilles
7,820
782
30
3
1
149,450
0
W
Zeus
8,247
825
47
5
2
160,829
0
W
Ymir
8,183
818
25
3
3
162,439
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role