Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Mzartijn
Thoth
Level 85
God Stats
72W - 52L
1,615 SR
Queue Stats
246W - 254L
1,571 Elo+
Solo
Skadi
Skadi
Nereafdzzz
Skadi
Level 34
God Stats
31W - 76L
1,284 SR
Queue Stats
43W - 120L
1,193 Elo+
Party 2
Team Averages
Level 60
1,466 SR
1,421 Elo+

VS

Team Averages
Level 89
1,473 SR
1,436 Elo+
Mulan
Mulan
 
Mulan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Symenica
Ymir
Level 7
God Stats
2W - 3L
1,242 SR
Queue Stats
3W - 5L
1,306 Elo+
Party 1
Anubis
Anubis
johnnys7773
Anubis
Level 117
God Stats
7W - 4L
1,678 SR
Queue Stats
84W - 101L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
1 / 0 / 10
7,645
765
3,683
10,504
8,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
Mzartijn
Thoth
13
10 / 1 / 3
8,701
870
12,957
3,972
1,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
10
2 / 6 / 7
7,143
714
4,871
7,689
1,885
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
5 / 5 / 1
7,560
756
5,604
11,646
5,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
7
0 / 3 / 1
5,900
590
169
5,406
3,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
12
2 / 5 / 3
7,470
747
7,908
9,805
3,584
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
13
Kills
7
7
Deaths
13
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
0
10
6
W
Mulan
 
Mulan
5
5
1
1.1
L
Thoth
Mzartijn
Thoth
10
1
3
11.5
L
Skadi
2
6
7
0.92
W
Ymir
0
3
1
0.17
W
Anubis
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,511
Damage
13,681
22,165
Taken
26,857
11,922
Mitigated
12,258
4,301
Healing
5,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,683
661
0
2,734
10,504
8,930
623
4,192
6,208
11,864
0
W
Mulan
 
Mulan
5,604
395
0
929
11,646
5,576
0
7,290
4,356
1,535
16,400
L
Thoth
Mzartijn
Thoth
12,957
309
0
991
3,972
1,107
554
1,969
1,927
38,314
0
L
Skadi
4,871
2,469
0
576
7,689
1,885
255
3,013
4,460
0
15,175
W
Ymir
169
31
0
410
5,406
3,098
0
2,509
2,897
3,747
0
W
Anubis
7,908
201
0
3,707
9,805
3,584
0
7,114
2,691
30,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,489
Gold Earned
20,930
115
Minions Killed
94
4
Camps Cleared
5
500,286
Distance Traveled
444,840
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,645
765
33
3
2
173,018
0
W
Mulan
7,560
756
27
3
1
186,502
1
L
Thoth
8,701
870
56
6
0
186,388
4
L
Skadi
7,143
714
26
3
2
140,880
2
W
Ymir
5,900
590
9
1
0
95,620
0
W
Anubis
7,470
747
58
6
4
162,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role