Player Matchup

Chaac
Chaac
Bubaluba 7w7
Chaac
Level 58
God Stats
1W - 1L
1,773 SR
Queue Stats
368W - 402L
1,444 Elo+
Solo
Artemis
Artemis
Paralaizen
Artemis
Level 67
God Stats
7W - 2L
1,653 SR
Queue Stats
11W - 8L
1,615 Elo+
Solo
Hel
Hel
VividVladd
Hel
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
unstoppable1222
Baba Yaga
Level 53
God Stats
13W - 8L
1,600 SR
Queue Stats
127W - 143L
1,436 Elo+
Solo
Nemesis
Nemesis
xxpipo99xx
Nemesis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,451 Elo+
Solo
Team Averages
Level 74
1,605 SR
1,489 Elo+

VS

Team Averages
Level 107
1,452 SR
1,464 Elo+
Tsukuyomi
Tsukuyomi
BlackMagik_69
Tsukuyomi
Level 130
God Stats
17W - 12L
1,444 SR
Queue Stats
110W - 114L
1,496 Elo+
Solo
Cernunnos
Cernunnos
DARIAN-C
Cernunnos
Level 43
God Stats
1W - 8L
1,029 SR
Queue Stats
8W - 16L
1,366 Elo+
Solo
Baron Samedi
Baron Samedi
Rulockman
Baron Samedi
Level 137
God Stats
3W - 0L
1,826 SR
Queue Stats
87W - 80L
1,490 Elo+
Solo
Cupid
Cupid
WetWorkWeekEnd
Cupid
Level 120
God Stats
14W - 26L
1,442 SR
Queue Stats
89W - 97L
1,499 Elo+
Solo
Atlas
Atlas
lafliadominguez
Atlas
Level 107
God Stats
41W - 34L
1,520 SR
Queue Stats
1,432W - 1,529L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 4 / 6
12,709
847
12,950
21,739
16,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Paralaizen
Artemis
19
5 / 8 / 4
13,780
919
22,401
22,132
9,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
2 / 9 / 6
13,240
883
20,206
22,591
13,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
unstoppable1222
Baba Yaga
20
4 / 3 / 4
14,144
943
25,397
20,849
6,677
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
xxpipo99xx
Nemesis
19
0 / 11 / 7
12,300
820
10,366
28,162
11,052
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BlackMagik_69
Tsukuyomi
20
13 / 4 / 14
16,697
1,113
36,400
24,783
10,741
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
DARIAN-C
Cernunnos
20
1 / 0 / 13
12,593
840
11,530
18,263
7,563
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Rulockman
Baron Samedi
20
10 / 4 / 14
15,166
1,011
27,650
18,318
8,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

20
3 / 3 / 17
13,860
924
16,281
13,421
5,730
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
8 / 1 / 23
16,542
1,103
16,972
22,629
33,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
116
12
Kills
35
35
Deaths
12
27
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BlackMagik_69
Tsukuyomi
13
4
14
5
L
1
4
6
1
W
Cernunnos
DARIAN-C
Cernunnos
1
0
13
7.5
L
Artemis
Paralaizen
Artemis
5
8
4
0.88
W
Baron Samedi
Rulockman
Baron Samedi
10
4
14
4.25
L
2
9
6
0.56
W
3
3
17
3.83
W
8
1
23
19.5
L
Baba Yaga
unstoppable1222
Baba Yaga
4
3
4
2
L
Nemesis
xxpipo99xx
Nemesis
0
11
7
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,320
Damage
108,833
115,473
Taken
97,414
57,207
Mitigated
66,381
22,766
Healing
27,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BlackMagik_69
Tsukuyomi
36,400
7,459
0
5,743
24,783
10,741
0
12,414
12,203
0
68,122
L
12,950
2,393
0
5,773
21,739
16,729
0
8,322
13,417
0
29,579
W
Cernunnos
DARIAN-C
Cernunnos
11,530
5,126
194
1,002
18,263
7,563
0
8,850
9,230
0
27,821
L
Artemis
Paralaizen
Artemis
22,401
12,704
0
1,090
22,132
9,114
0
9,067
13,065
0
63,298
W
Baron Samedi
Rulockman
Baron Samedi
27,650
2,023
4,357
4,353
18,318
8,582
0
10,510
7,620
54,618
0
L
20,206
682
3,323
4,660
22,591
13,635
0
7,475
15,116
46,909
0
W
16,281
8,037
2,115
2,096
13,421
5,730
0
4,646
8,742
0
43,420
W
16,972
6,200
869
6,380
22,629
33,765
0
9,183
12,825
40,606
0
L
Baba Yaga
unstoppable1222
Baba Yaga
25,397
653
488
3,731
20,849
6,677
0
5,518
15,331
56,592
0
L
Nemesis
xxpipo99xx
Nemesis
10,366
2,998
0
3,701
28,162
11,052
0
14,240
13,922
0
21,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,173
Gold Earned
74,858
281
Minions Killed
290
8
Camps Cleared
12
1,473,660
Distance Traveled
1,347,527
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
16,697
1,113
66
4
6
294,206
0
L
Chaac
12,709
847
37
2
2
293,038
2
W
Cernunnos
12,593
840
40
3
1
240,486
0
L
Artemis
13,780
919
86
6
2
264,091
2
W
Baron Samedi
15,166
1,011
73
5
0
262,253
0
L
Hel
13,240
883
63
4
1
280,020
1
W
Cupid
13,860
924
71
5
5
243,096
0
W
Atlas
16,542
1,103
40
3
0
307,486
1
L
Baba Yaga
14,144
943
76
5
0
315,876
1
L
Nemesis
12,300
820
19
1
3
320,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role