Player Matchup

Susano
Susano
 
Susano
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Chueri
Hercules
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,174 Elo+
Solo
Ra
Ra
NanPepsi
Ra
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,361 Elo+
Solo
Osiris
Osiris
Satelips
Osiris
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,447 Elo+
Solo
Chiron
Chiron
TuMamaEsMiSeñora
Chiron
Level 26
God Stats
0W - 2L
1,548 SR
Queue Stats
55W - 59L
1,506 Elo+
Solo
Team Averages
Level 91
1,510 SR
1,398 Elo+

VS

Team Averages
Level 120
1,419 SR
1,487 Elo+
Sobek
Sobek
 
Sobek
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
DiamondsChelo
Discordia
Level 151
God Stats
2W - 4L
1,332 SR
Queue Stats
378W - 327L
1,611 Elo+
Solo
Terra
Terra
SirMiniton
Terra
Level 153
God Stats
3W - 1L
1,551 SR
Queue Stats
256W - 269L
1,434 Elo+
Solo
Medusa
Medusa
XDomEscobarX
Medusa
Level 86
God Stats
4W - 3L
1,479 SR
Queue Stats
125W - 127L
1,475 Elo+
Solo
Mercury
Mercury
vitor_anjos19
Mercury
Level 128
God Stats
1W - 1L
1,234 SR
Queue Stats
63W - 75L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
0 / 4 / 1
6,434
715
3,835
8,290
4,171
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Chueri
Hercules
14
5 / 4 / 2
8,034
893
7,523
11,681
15,800
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 5 / 4
7,515
835
3,302
6,927
2,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Osiris
Satelips
Osiris
13
1 / 6 / 5
7,286
810
5,895
10,341
7,281
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 4 / 4
7,267
807
8,784
10,204
4,181
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
2 / 3 / 16
8,519
947
4,365
17,299
24,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
DiamondsChelo
Discordia
16
10 / 1 / 13
9,794
1,088
18,308
4,924
2,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
15
6 / 1 / 15
8,703
967
7,833
11,032
7,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
13
3 / 2 / 16
8,251
917
8,420
7,630
4,007
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
14
2 / 1 / 21
8,024
892
5,613
5,806
2,803
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
104
8
Kills
23
23
Deaths
8
16
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
0
4
1
0.13
W
Sobek
 
Sobek
2
3
16
3.33
L
Hercules
Chueri
Hercules
5
4
2
1.5
W
Discordia
DiamondsChelo
Discordia
10
1
13
16.5
L
1
5
4
0.6
L
Osiris
Satelips
Osiris
1
6
5
0.58
W
Terra
6
1
15
13.5
L
1
4
4
0.75
W
Medusa
3
2
16
5.5
W
Mercury
2
1
21
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,339
Damage
44,539
47,443
Taken
46,691
33,668
Mitigated
40,920
16,325
Healing
20,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
3,835
387
767
681
8,290
4,171
237
3,932
4,253
0
7,440
W
Sobek
 
Sobek
4,365
782
259
3,261
17,299
24,308
458
1,623
15,676
12,996
0
L
Hercules
Chueri
Hercules
7,523
1,641
938
2,961
11,681
15,800
226
6,564
5,044
0
8,720
W
Discordia
DiamondsChelo
Discordia
18,308
1,089
24
241
4,924
2,089
1,635
520
4,404
35,696
0
L
3,302
711
4,705
1,112
6,927
2,235
187
5,271
1,605
11,762
0
L
Osiris
Satelips
Osiris
5,895
2,002
321
529
10,341
7,281
280
7,436
2,836
0
10,348
W
Terra
7,833
553
6,240
4,273
11,032
7,713
630
626
10,406
17,633
0
L
8,784
2,306
1,526
2,785
10,204
4,181
630
6,911
3,199
0
26,048
W
Medusa
8,420
4,971
988
1,294
7,630
4,007
1,500
474
7,156
0
16,269
W
Mercury
5,613
1,408
1,480
1,950
5,806
2,803
832
59
5,747
0
11,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,536
Gold Earned
43,291
89
Minions Killed
100
0
Camps Cleared
0
770,720
Distance Traveled
893,920
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,434
715
6
1
0
154,329
1
W
Sobek
8,519
947
11
1
0
173,302
2
L
Hercules
8,034
893
5
1
0
175,865
1
W
Discordia
9,794
1,088
43
5
0
169,322
4
L
Ra
7,515
835
25
3
0
137,130
0
L
Osiris
7,286
810
7
1
0
167,248
1
W
Terra
8,703
967
18
2
0
179,859
1
L
Chiron
7,267
807
46
5
0
136,148
2
W
Medusa
8,251
917
23
3
0
155,735
0
W
Mercury
8,024
892
5
1
0
215,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role