Player Matchup

Athena
Athena
CaptainSquawks
Athena
Level 123
God Stats
10W - 6L
1,680 SR
Queue Stats
281W - 264L
1,553 Elo+
Party 3
Medusa
Medusa
D3 Donut
Medusa
Level 30
God Stats
12W - 6L
1,816 SR
Queue Stats
80W - 59L
1,489 Elo+
Party 3
Janus
Janus
I30N3H34D
Janus
Level 160
God Stats
44W - 53L
1,594 SR
Queue Stats
477W - 389L
1,581 Elo+
Party 3
Ao Kuang
Ao Kuang
jersainba
Ao Kuang
Level 123
God Stats
18W - 17L
1,511 SR
Queue Stats
568W - 609L
1,525 Elo+
Party 3
Chaac
Chaac
yuivsnothing
Chaac
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 8L
1,740 Elo+
Party 3
Team Averages
Level 91
1,620 SR
1,578 Elo+

VS

Team Averages
Level 59
1,535 SR
1,436 Elo+
Bacchus
Bacchus
Dukeskill3212
Bacchus
Level 18
God Stats
6W - 5L
1,604 SR
Queue Stats
35W - 34L
1,550 Elo+
Party 2
Danzaburou
Danzaburou
Glizzykiller601
Danzaburou
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,371 Elo+
Party 1
Ymir
Ymir
KindBunny214562
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,222 Elo+
Party 1
Hel
Hel
SheetYogurt
Hel
Level 44
God Stats
0W - 2L
1,512 SR
Queue Stats
56W - 43L
1,499 Elo+
Solo
Loki
Loki
SlickRicky525
Loki
Level 142
God Stats
32W - 38L
1,557 SR
Queue Stats
571W - 545L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 3
8,484
566
6,755
10,799
7,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
D3 Donut
Medusa
14
4 / 3 / 2
8,330
555
5,850
7,097
2,073
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
I30N3H34D
Janus
11
2 / 3 / 5
7,341
489
3,308
6,250
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
jersainba
Ao Kuang
17
11 / 1 / 2
10,217
681
10,073
12,702
5,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
4 / 1 / 8
7,692
513
10,303
15,236
10,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
1 / 4 / 2
6,972
465
5,972
10,044
4,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Glizzykiller601
Danzaburou
13
5 / 4 / 0
7,955
530
5,504
9,444
2,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 5 / 4
6,844
456
7,330
9,965
4,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 7 / 2
6,987
466
6,701
12,023
4,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 4 / 0
7,789
519
5,984
9,996
3,424
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
24
Kills
9
9
Deaths
24
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
W
Medusa
D3 Donut
Medusa
4
3
2
1.67
L
Bacchus
1
4
2
0.5
L
Danzaburou
Glizzykiller601
Danzaburou
5
4
0
1.25
W
Janus
I30N3H34D
Janus
2
3
5
1.5
L
0
5
4
0.4
L
2
7
2
0.43
L
1
4
0
0.25
W
Ao Kuang
jersainba
Ao Kuang
11
1
2
12
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,289
Damage
31,491
52,084
Taken
51,472
27,458
Mitigated
19,669
19,455
Healing
14,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,755
1,731
0
3,697
10,799
7,390
468
1,827
8,972
43,512
0
W
Medusa
D3 Donut
Medusa
5,850
3,033
0
1,208
7,097
2,073
1,067
1,846
5,251
0
52,878
L
Bacchus
5,972
408
0
2,585
10,044
4,946
0
3,808
6,041
36,791
0
L
Danzaburou
Glizzykiller601
Danzaburou
5,504
3,092
0
3,036
9,444
2,566
804
413
8,821
0
43,077
W
Janus
I30N3H34D
Janus
3,308
344
0
1,018
6,250
1,853
280
4,481
1,769
32,801
0
L
7,330
1,873
0
1,263
9,965
4,597
0
2,043
7,604
36,303
2,163
L
6,701
575
603
3,804
12,023
4,136
652
5,181
6,396
31,499
0
L
5,984
1,491
0
2,723
9,996
3,424
0
7,107
2,286
0
42,218
W
Ao Kuang
jersainba
Ao Kuang
10,073
3,562
0
6,157
12,702
5,282
0
4,424
8,278
62,562
11,250
W
10,303
1,514
0
7,375
15,236
10,860
132
7,286
7,950
0
32,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,064
Gold Earned
36,547
433
Minions Killed
357
0
Camps Cleared
0
1,450,167
Distance Traveled
1,414,732
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,484
566
106
7
0
304,285
4
W
Medusa
8,330
555
89
6
0
274,146
1
L
Bacchus
6,972
465
76
5
0
309,340
0
L
Danzaburou
7,955
530
76
5
0
258,578
2
W
Janus
7,341
489
71
5
0
225,068
3
L
Ymir
6,844
456
59
4
0
259,705
2
L
Hel
6,987
466
54
4
0
293,345
0
L
Loki
7,789
519
92
6
0
293,764
1
W
Ao Kuang
10,217
681
124
8
0
318,870
1
W
Chaac
7,692
513
43
3
0
327,798
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role