Player Matchup

Merlin
Merlin
 
Merlin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
GameboyX64
Artio
Level 89
God Stats
0W - 3L
1,193 SR
Queue Stats
87W - 102L
1,404 Elo+
Party 2
Tiamat
Tiamat
Shaddow_Foxy
Tiamat
Level 139
God Stats
1W - 5L
1,456 SR
Queue Stats
4W - 9L
1,465 Elo+
Solo
Jing Wei
Jing Wei
Yohenheim
Jing Wei
Level 69
God Stats
0W - 3L
1,328 SR
Queue Stats
72W - 81L
1,406 Elo+
Party 2
Mercury
Mercury
slingshothawk
Mercury
Level 126
God Stats
41W - 34L
1,628 SR
Queue Stats
250W - 238L
1,540 Elo+
Solo
Team Averages
Level 110
1,421 SR
1,463 Elo+

VS

Team Averages
Level 129
1,642 SR
1,438 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
LaGreatBurndini
Medusa
Level 94
God Stats
7W - 2L
1,889 SR
Queue Stats
9W - 11L
1,337 Elo+
Party 1
Bacchus
Bacchus
StarCrack
Bacchus
Level 158
God Stats
2W - 0L
1,665 SR
Queue Stats
10W - 8L
1,382 Elo+
Party 1
Nu Wa
Nu Wa
x1xCLUTCHx8x
Nu Wa
Level 129
God Stats
3W - 1L
1,657 SR
Queue Stats
4W - 2L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 3 / 1
8,010
572
5,055
6,566
1,759
Artio
15
1 / 6 / 3
8,452
604
5,288
18,287
18,692
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
16
3 / 4 / 1
9,845
703
4,272
11,409
4,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Yohenheim
Jing Wei
16
1 / 6 / 4
8,617
616
6,842
15,565
4,461
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
15
4 / 4 / 2
9,454
675
9,818
11,938
4,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
12 / 0 / 3
13,295
950
19,283
10,223
4,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
 
Cliodhna
17
7 / 4 / 9
11,454
818
11,662
9,873
3,992
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
1 / 3 / 8
9,197
657
6,673
8,790
3,178
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
StarCrack
Bacchus
16
3 / 0 / 10
10,841
774
4,881
9,237
12,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
0 / 3 / 13
10,149
725
13,064
6,225
2,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
66
10
Kills
23
23
Deaths
10
11
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
1
0.5
W
Ah Puch
 
Ah Puch
12
0
3
13.5
W
Cliodhna
 
Cliodhna
7
4
9
2.88
L
Artio
1
6
3
0.42
W
1
3
8
1.67
L
Tiamat
3
4
1
0.88
W
Bacchus
StarCrack
Bacchus
3
0
10
8
L
Jing Wei
Yohenheim
Jing Wei
1
6
4
0.5
L
Mercury
4
4
2
1.25
W
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,275
Damage
55,563
63,765
Taken
44,348
33,946
Mitigated
26,119
5,992
Healing
8,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,055
319
0
929
6,566
1,759
0
3,524
2,960
27,333
0
W
Ah Puch
 
Ah Puch
19,283
369
0
1,712
10,223
4,248
2,653
4,259
5,964
74,412
0
W
Cliodhna
 
Cliodhna
11,662
1,950
0
1,403
9,873
3,992
2
3,564
6,309
0
25,060
L
Artio
5,288
340
709
1,166
18,287
18,692
0
9,958
8,045
18,024
0
W
6,673
3,180
180
530
8,790
3,178
2,169
3,224
5,566
0
27,877
L
Tiamat
4,272
138
0
1,689
11,409
4,737
0
6,607
4,663
40,149
0
W
Bacchus
StarCrack
Bacchus
4,881
195
987
4,147
9,237
12,424
779
2,317
6,920
8,545
0
L
Jing Wei
Yohenheim
Jing Wei
6,842
4,150
0
995
15,565
4,461
0
8,278
7,017
0
26,913
L
Mercury
9,818
3,198
0
504
11,938
4,297
0
8,114
3,694
0
32,997
W
13,064
4,759
0
0
6,225
2,277
2,575
1,704
4,521
41,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,378
Gold Earned
54,936
285
Minions Killed
324
8
Camps Cleared
8
1,179,157
Distance Traveled
1,330,213
19
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,010
572
65
5
3
190,677
6
W
Ah Puch
13,295
950
156
11
5
270,608
2
W
Cliodhna
11,454
818
42
3
0
243,701
0
L
Artio
8,452
604
18
1
0
237,352
3
W
Medusa
9,197
657
49
4
0
260,072
0
L
Tiamat
9,845
703
84
6
0
222,472
7
W
Bacchus
10,841
774
8
1
2
291,869
1
L
Jing Wei
8,617
616
60
4
2
268,090
2
L
Mercury
9,454
675
58
4
3
260,566
1
W
Nu Wa
10,149
725
69
5
1
263,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role