Player Matchup

Chang'e
Chang'e
Diamond V
 
Chang'e
Diamond V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum I
AeReReXZz
Ra
Platinum I
Level 154
God Stats
13W - 12L
1,553 SR
Queue Stats
217W - 220L
1,998 MMR
Party 1
Hercules
Hercules
Platinum IV
GrannyBuster911
Hercules
Platinum IV
Level 59
God Stats
1W - 3L
1,611 SR
Queue Stats
34W - 26L
1,839 MMR
Solo
Vamana
Vamana
Gold IV
KoszosGyerek
Vamana
Gold IV
Level 109
God Stats
7W - 1L
1,736 SR
Queue Stats
37W - 24L
1,768 MMR
Party 1
Anhur
Anhur
Platinum I
Sopranovitch
Anhur
Platinum I
Level 112
God Stats
6W - 10L
1,419 SR
Queue Stats
88W - 83L
1,900 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 117
1,564 SR
1,801 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 120
1,537 SR
1,794 MMR
Bastet
Bastet
Platinum III
 
Bastet
Platinum III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Diamond IV
SateIla
Hachiman
Diamond IV
Level 80
God Stats
14W - 17L
1,604 SR
Queue Stats
293W - 282L
1,934 MMR
Solo
Osiris
Osiris
Gold V
Sirbluffkin
Osiris
Gold V
Level 156
God Stats
0W - 1L
1,746 SR
Queue Stats
24W - 22L
1,578 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Platinum IV
SmitePlayer664
Morgan Le Fay
Platinum IV
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 78L
1,992 MMR
Party 2
Sobek
Sobek
Platinum II
Zajentanazwa
Sobek
Platinum II
Level 158
God Stats
0W - 1L
1,335 SR
Queue Stats
60W - 57L
1,967 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
6 / 4 / 3
8,849
590
9,554
10,362
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 1 / 1
8,551
570
6,800
8,929
3,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
12
2 / 1 / 8
8,059
537
6,684
13,331
11,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vamana
16
6 / 0 / 4
9,512
634
8,986
10,115
5,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 0 / 6
8,412
561
6,087
7,679
2,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AthenaKaliGebOdin

VS

Bans
SolArtioCliodhnaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
3 / 3 / 1
8,052
537
8,017
9,885
3,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
SateIla
Hachiman
8
0 / 4 / 1
5,803
387
4,057
6,198
667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
11
3 / 6 / 0
7,028
469
9,217
16,055
13,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
SmitePlayer664
Morgan Le Fay
13
0 / 3 / 1
7,226
482
6,728
7,899
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 4 / 2
6,185
412
4,758
14,838
11,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
20
Kills
6
6
Deaths
20
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
4
3
1.88
L
Bastet
 
Bastet
3
3
1
1.17
W
3
1
1
3.5
W
Hercules
2
1
8
6
W
Vamana
6
0
4
8
L
Hachiman
SateIla
Hachiman
0
4
1
0.13
L
Osiris
3
6
0
0.5
L
Morgan Le Fay
SmitePlayer664
Morgan Le Fay
0
3
1
0.17
W
3
0
6
6
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,111
Damage
32,777
50,416
Taken
54,875
25,490
Mitigated
32,952
22,320
Healing
14,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,554
527
1,464
4,503
10,362
2,801
765
0
9,583
42,358
0
L
Bastet
 
Bastet
8,017
1,957
0
4,988
9,885
3,340
0
1,815
8,070
0
58,261
W
6,800
974
2,394
3,795
8,929
3,449
0
3,371
5,516
68,709
0
W
Hercules
6,684
3,443
1,645
3,421
13,331
11,464
71
5,007
8,282
0
12,975
W
Vamana
8,986
4,265
0
2,676
10,115
5,383
219
2,268
7,724
0
76,506
L
Hachiman
SateIla
Hachiman
4,057
2,297
0
1,376
6,198
667
0
0
6,198
0
26,245
L
Osiris
9,217
3,015
83
3,384
16,055
13,917
0
8,485
7,570
0
34,622
L
Morgan Le Fay
SmitePlayer664
Morgan Le Fay
6,728
1,461
0
1,467
7,899
3,151
0
2,180
5,719
59,504
0
W
6,087
3,329
0
2,422
7,679
2,393
2,552
1,013
6,582
0
47,038
L
4,758
629
0
3,590
14,838
11,877
0
3,874
10,964
15,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,383
Gold Earned
34,294
454
Minions Killed
362
0
Camps Cleared
0
1,491,446
Distance Traveled
1,324,417
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,849
590
82
5
0
283,171
2
L
Bastet
8,052
537
109
7
0
331,064
1
W
Ra
8,551
570
136
9
0
301,122
2
W
Hercules
8,059
537
25
2
0
318,046
6
W
Vamana
9,512
634
125
8
0
320,257
2
L
Hachiman
5,803
387
53
4
0
165,276
2
L
Osiris
7,028
469
56
4
0
277,047
4
L
Morgan Le Fay
7,226
482
126
8
0
263,190
1
W
Anhur
8,412
561
86
6
0
268,850
3
L
Sobek
6,185
412
18
1
0
287,840
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role