Player Matchup

Charybdis
Charybdis
DeviousCRYO
Charybdis
Level 160
God Stats
48W - 43L
1,489 SR
Queue Stats
380W - 401L
1,512 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GayFlamberge
Morgan Le Fay
Level 84
God Stats
12W - 16L
1,462 SR
Queue Stats
49W - 64L
1,303 Elo+
Party 3
Heimdallr
Heimdallr
The_BeardedWolf
Heimdallr
Level 86
God Stats
22W - 30L
1,367 SR
Queue Stats
165W - 192L
1,382 Elo+
Party 1
Yemoja
Yemoja
boxtaz
Yemoja
Level 128
God Stats
1W - 2L
1,531 SR
Queue Stats
370W - 388L
1,529 Elo+
Party 1
Arachne
Arachne
gallowsCalibr8r
Arachne
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,334 Elo+
Party 3
Team Averages
Level 105
1,470 SR
1,412 Elo+

VS

Team Averages
Level 112
1,561 SR
1,523 Elo+
Sylvanus
Sylvanus
IDanielSon YG x
Sylvanus
Level 123
God Stats
23W - 31L
1,463 SR
Queue Stats
42W - 47L
1,412 Elo+
Solo
Gilgamesh
Gilgamesh
OsmarGhost
Gilgamesh
Level 113
God Stats
11W - 10L
1,845 SR
Queue Stats
81W - 75L
1,550 Elo+
Party 2
Arachne
Arachne
TOBlRAMA SENJU
Arachne
Level 44
God Stats
3W - 0L
1,329 SR
Queue Stats
96W - 86L
1,525 Elo+
Solo
Xbalanque
Xbalanque
ddeeccooyy
Xbalanque
Level 145
God Stats
3W - 1L
1,574 SR
Queue Stats
127W - 110L
1,573 Elo+
Party 2
Tiamat
Tiamat
josep2205
Tiamat
Level 136
God Stats
3W - 1L
1,593 SR
Queue Stats
89W - 73L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DeviousCRYO
Charybdis
16
7 / 5 / 0
10,791
514
20,559
20,960
7,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
GayFlamberge
Morgan Le Fay
14
2 / 7 / 4
9,041
431
10,763
13,207
5,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
The_BeardedWolf
Heimdallr
16
0 / 6 / 1
9,854
469
12,909
24,359
10,308
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
boxtaz
Yemoja
13
0 / 4 / 8
8,767
417
3,754
18,727
18,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
6 / 8 / 1
9,233
440
11,135
18,090
9,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
4 / 0 / 11
11,700
557
11,334
16,149
22,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
OsmarGhost
Gilgamesh
16
3 / 1 / 18
10,122
482
13,286
17,573
16,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
12 / 6 / 10
12,545
597
21,256
22,297
10,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xbalanque
ddeeccooyy
Xbalanque
18
6 / 3 / 7
11,749
559
17,009
14,953
3,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
josep2205
Tiamat
17
5 / 5 / 14
11,062
527
13,574
15,172
9,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
90
15
Kills
30
30
Deaths
15
14
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DeviousCRYO
Charybdis
7
5
0
1.4
L
Morgan Le Fay
GayFlamberge
Morgan Le Fay
2
7
4
0.57
W
Sylvanus
4
0
11
9.5
W
Gilgamesh
OsmarGhost
Gilgamesh
3
1
18
12
W
12
6
10
2.83
L
Heimdallr
The_BeardedWolf
Heimdallr
0
6
1
0.08
L
Yemoja
boxtaz
Yemoja
0
4
8
1
W
Xbalanque
ddeeccooyy
Xbalanque
6
3
7
3.17
L
6
8
1
0.81
W
Tiamat
josep2205
Tiamat
5
5
14
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,120
Damage
76,459
95,343
Taken
86,144
52,304
Mitigated
62,655
30,839
Healing
32,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DeviousCRYO
Charybdis
20,559
9,612
0
8,396
20,960
7,742
612
2,658
18,066
0
85,199
L
Morgan Le Fay
GayFlamberge
Morgan Le Fay
10,763
774
0
1,558
13,207
5,906
0
3,195
9,604
55,104
0
W
Sylvanus
11,334
3,144
2,347
7,029
16,149
22,872
1,499
338
15,811
57,974
10,254
W
Gilgamesh
OsmarGhost
Gilgamesh
13,286
1,567
1,097
4,722
17,573
16,835
174
4,380
13,193
1,608
39,803
W
21,256
14,957
0
10,590
22,297
10,147
60
3,747
18,550
0
110,935
L
Heimdallr
The_BeardedWolf
Heimdallr
12,909
7,076
288
8,410
24,359
10,308
1,049
9,634
14,461
0
73,696
L
Yemoja
boxtaz
Yemoja
3,754
978
3,117
5,047
18,727
18,710
182
3,238
14,693
12,459
0
W
Xbalanque
ddeeccooyy
Xbalanque
17,009
9,122
0
1,585
14,953
3,759
5,327
1,059
13,894
0
93,415
L
11,135
7,163
0
4,023
18,090
9,638
0
5,300
12,342
0
47,211
W
Tiamat
josep2205
Tiamat
13,574
1,680
433
4,726
15,172
9,042
574
4,993
10,179
62,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,686
Gold Earned
57,178
501
Minions Killed
607
0
Camps Cleared
0
1,876,168
Distance Traveled
2,068,057
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,791
514
139
7
0
353,619
2
L
Morgan Le Fay
9,041
431
117
6
0
395,139
16
W
Sylvanus
11,700
557
152
7
0
418,751
6
W
Gilgamesh
10,122
482
53
3
0
443,986
3
W
Arachne
12,545
597
141
7
0
453,537
4
L
Heimdallr
9,854
469
149
7
0
343,007
0
L
Yemoja
8,767
417
15
1
0
375,171
6
W
Xbalanque
11,749
559
162
8
0
361,575
0
L
Arachne
9,233
440
81
4
0
409,232
4
W
Tiamat
11,062
527
99
5
0
390,208
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role