Player Matchup

Vamana
Vamana
Monstewn
Vamana
Level 124
God Stats
6W - 2L
1,742 SR
Queue Stats
256W - 137L
1,795 Elo+
Party 3
Xbalanque
Xbalanque
PurplePegasus
Xbalanque
Level 122
God Stats
6W - 3L
1,652 SR
Queue Stats
137W - 132L
1,573 Elo+
Solo
Zhong Kui
Zhong Kui
ThaThroatGoat
Zhong Kui
Level 87
God Stats
3W - 0L
1,682 SR
Queue Stats
197W - 110L
1,807 Elo+
Party 3
Ares
Ares
Zimbabwe
Ares
Level 99
God Stats
5W - 2L
1,679 SR
Queue Stats
98W - 49L
1,721 Elo+
Party 3
Bastet
Bastet
obidián
Bastet
Level 124
God Stats
12W - 1L
1,812 SR
Queue Stats
186W - 111L
1,725 Elo+
Party 3
Team Averages
Level 111
1,713 SR
1,724 Elo+

VS

Team Averages
Level 133
1,690 SR
1,560 Elo+
Hel
Hel
AliceWalker
Hel
Level 157
God Stats
2W - 3L
1,754 SR
Queue Stats
166W - 183L
1,472 Elo+
Party 2
Zeus
Zeus
AsterionTS
Zeus
Level 159
God Stats
9W - 8L
1,627 SR
Queue Stats
149W - 176L
1,498 Elo+
Party 2
Achilles
Achilles
NerisBia
Achilles
Level 146
God Stats
1W - 1L
1,830 SR
Queue Stats
166W - 138L
1,628 Elo+
Party 1
Charybdis
Charybdis
The Demon Zero
Charybdis
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,648 Elo+
Party 1
Bakasura
Bakasura
pnf420
Bakasura
Level 58
God Stats
0W - 1L
1,737 SR
Queue Stats
47W - 46L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Monstewn
Vamana
17
5 / 3 / 11
10,962
843
13,798
15,573
16,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
PurplePegasus
Xbalanque
19
11 / 1 / 8
12,693
976
15,711
11,533
4,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
ThaThroatGoat
Zhong Kui
18
6 / 1 / 17
11,458
881
19,549
12,920
9,762
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
15
3 / 7 / 12
10,100
777
10,128
17,510
17,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
obidián
Bastet
16
2 / 2 / 14
9,584
737
11,795
10,991
4,379
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 6
8,530
656
4,738
11,485
7,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
6 / 4 / 5
10,543
811
18,395
12,990
8,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
NerisBia
Achilles
14
1 / 6 / 8
8,219
632
8,602
17,726
19,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
The Demon Zero
Charybdis
14
1 / 6 / 3
7,736
595
4,368
14,770
5,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
pnf420
Bakasura
16
5 / 7 / 5
9,898
761
8,275
20,033
13,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
41
27
Kills
14
14
Deaths
27
62
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
4
6
1
L
6
4
5
2.13
W
Vamana
Monstewn
Vamana
5
3
11
3.5
L
Achilles
NerisBia
Achilles
1
6
8
0.83
W
Xbalanque
PurplePegasus
Xbalanque
11
1
8
15
W
Zhong Kui
ThaThroatGoat
Zhong Kui
6
1
17
14.5
L
Charybdis
The Demon Zero
Charybdis
1
6
3
0.42
W
Ares
3
7
12
1.29
W
Bastet
obidián
Bastet
2
2
14
4.5
L
Bakasura
pnf420
Bakasura
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,981
Damage
44,378
68,527
Taken
77,004
52,702
Mitigated
53,667
23,214
Healing
16,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,738
79
2,775
4,318
11,485
7,817
0
6,384
5,101
23,187
0
L
18,395
1,868
0
250
12,990
8,537
0
4,170
8,629
39,005
0
W
Vamana
Monstewn
Vamana
13,798
5,933
0
5,448
15,573
16,665
671
5,843
8,495
0
34,121
L
Achilles
NerisBia
Achilles
8,602
1,170
0
2,199
17,726
19,195
3
5,587
11,824
3,750
14,856
W
Xbalanque
PurplePegasus
Xbalanque
15,711
5,831
0
3,188
11,533
4,834
4,523
5,175
5,957
0
50,402
W
Zhong Kui
ThaThroatGoat
Zhong Kui
19,549
2,328
0
9,626
12,920
9,762
341
5,476
6,651
56,459
0
L
Charybdis
The Demon Zero
Charybdis
4,368
2,679
0
3,510
14,770
5,053
183
6,475
8,107
0
24,129
W
Ares
10,128
271
759
3,003
17,510
17,062
35
3,440
13,216
18,195
0
W
Bastet
obidián
Bastet
11,795
2,633
0
1,190
10,991
4,379
417
3,948
6,449
0
34,827
L
Bakasura
pnf420
Bakasura
8,275
5,388
0
3,439
20,033
13,065
220
7,432
12,250
0
16,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,797
Gold Earned
44,926
313
Minions Killed
253
11
Camps Cleared
7
1,289,103
Distance Traveled
1,090,488
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,530
656
45
3
2
227,250
1
L
Zeus
10,543
811
59
5
2
210,473
0
W
Vamana
10,962
843
46
4
3
261,310
1
L
Achilles
8,219
632
31
2
0
228,991
5
W
Xbalanque
12,693
976
95
7
3
249,629
2
W
Zhong Kui
11,458
881
95
7
2
252,924
2
L
Charybdis
7,736
595
54
4
0
200,908
2
W
Ares
10,100
777
15
1
0
241,978
1
W
Bastet
9,584
737
62
5
3
283,262
4
L
Bakasura
9,898
761
64
5
3
222,866
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role