Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Anderson23
Cerberus
Level 87
God Stats
3W - 0L
1,781 SR
Queue Stats
51W - 46L
1,441 Elo+
Solo
Cernunnos
Cernunnos
RaRaReals
Cernunnos
Level 102
God Stats
13W - 11L
1,564 SR
Queue Stats
360W - 327L
1,517 Elo+
Party 3
Achilles
Achilles
xenhere
Achilles
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 14L
1,482 Elo+
Party 3
Team Averages
Level 97
1,569 SR
1,488 Elo+

VS

Team Averages
Level 55
1,593 SR
1,481 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
MonteMango
Ra
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 121L
1,405 Elo+
Party 2
Pele
Pele
hatakesan
Pele
Level 22
God Stats
10W - 10L
1,655 SR
Queue Stats
36W - 46L
1,379 Elo+
Party 2
Charybdis
Charybdis
Ρiety
Charybdis
Level 13
God Stats
5W - 2L
1,809 SR
Queue Stats
42W - 32L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
2 / 0 / 3
8,510
655
4,780
4,085
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
 
Olorun
12
4 / 1 / 2
7,667
590
13,024
7,874
2,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cerberus
Anderson23
Cerberus
10
1 / 2 / 4
6,472
498
3,419
11,949
3,964
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
RaRaReals
Cernunnos
16
10 / 0 / 0
9,459
728
8,833
9,939
3,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
xenhere
Achilles
13
0 / 0 / 4
7,094
546
3,167
7,802
5,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 4 / 0
6,780
522
3,806
9,887
4,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ganesha
 
Ganesha
10
0 / 1 / 3
6,709
516
4,331
10,607
5,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 5 / 1
6,443
496
936
6,087
1,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pele
10
0 / 5 / 0
6,204
477
2,505
10,239
2,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Ρiety
Charybdis
13
3 / 2 / 0
7,447
573
6,547
9,443
2,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
17
Kills
3
3
Deaths
17
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
0
3
3.5
W
Olorun
 
Olorun
4
1
2
5
L
Sylvanus
 
Sylvanus
0
4
0
0
L
Ganesha
 
Ganesha
0
1
3
1.5
W
Cerberus
Anderson23
Cerberus
1
2
4
1.5
L
0
5
1
0.1
W
Cernunnos
RaRaReals
Cernunnos
10
0
0
10
L
Pele
0
5
0
0
W
Achilles
xenhere
Achilles
0
0
4
2
L
Charybdis
Ρiety
Charybdis
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,223
Damage
18,125
41,649
Taken
46,263
16,715
Mitigated
17,368
19,108
Healing
15,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
4,780
188
37
1,750
4,085
1,451
0
1,084
2,923
53,126
0
W
Olorun
 
Olorun
13,024
7,149
376
3,680
7,874
2,734
2,820
875
6,999
47,244
5,848
L
Sylvanus
 
Sylvanus
3,806
1,145
158
3,079
9,887
4,729
1,034
0
9,501
31,863
6,316
L
Ganesha
 
Ganesha
4,331
755
216
4,470
10,607
5,140
0
6,448
4,119
22,879
0
W
Cerberus
Anderson23
Cerberus
3,419
538
424
4,760
11,949
3,964
289
1,877
10,072
21,098
0
L
936
54
153
947
6,087
1,886
0
2,574
3,247
36,371
0
W
Cernunnos
RaRaReals
Cernunnos
8,833
4,838
0
4,677
9,939
3,399
142
1,682
8,193
0
73,951
L
Pele
2,505
373
0
2,938
10,239
2,833
0
4,072
6,022
0
30,374
W
Achilles
xenhere
Achilles
3,167
294
0
3,404
7,802
5,167
144
2,932
4,836
0
31,984
L
Charybdis
Ρiety
Charybdis
6,547
3,191
0
3,220
9,443
2,780
67
5,718
3,725
0
55,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,202
Gold Earned
33,583
460
Minions Killed
379
0
Camps Cleared
0
1,277,316
Distance Traveled
1,274,801
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,510
655
123
9
0
257,619
4
W
Olorun
7,667
590
90
7
0
213,373
2
L
Sylvanus
6,780
522
81
6
0
210,362
0
L
Ganesha
6,709
516
13
1
0
285,673
2
W
Cerberus
6,472
498
61
5
0
252,583
2
L
Ra
6,443
496
87
7
0
259,836
5
W
Cernunnos
9,459
728
125
10
0
289,160
7
L
Pele
6,204
477
79
6
0
260,871
0
W
Achilles
7,094
546
61
5
0
264,581
0
L
Charybdis
7,447
573
119
9
0
258,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role