Player Matchup

Athena
Athena
FSK Snipez
Athena
Level 159
God Stats
11W - 3L
1,861 SR
Queue Stats
464W - 445L
1,603 Elo+
Solo
Olorun
Olorun
Father0
Olorun
Level 118
God Stats
0W - 2L
1,327 SR
Queue Stats
90W - 90L
1,554 Elo+
Solo
Mulan
Mulan
WiggSplitta-
Mulan
Level 127
God Stats
4W - 8L
1,363 SR
Queue Stats
744W - 672L
1,588 Elo+
Party 1
Gilgamesh
Gilgamesh
imtoxicdontmsgme
Gilgamesh
Level 120
God Stats
29W - 15L
1,716 SR
Queue Stats
417W - 356L
1,609 Elo+
Party 1
Anubis
Anubis
kevinediel
Anubis
Level 128
God Stats
2W - 3L
1,416 SR
Queue Stats
162W - 141L
1,652 Elo+
Solo
Team Averages
Level 130
1,537 SR
1,601 Elo+

VS

Team Averages
Level 109
1,603 SR
1,578 Elo+
Neith
Neith
GiveUsNoobs
Neith
Level 64
God Stats
53W - 49L
1,615 SR
Queue Stats
187W - 191L
1,528 Elo+
Solo
Thoth
Thoth
MemorialCoin
Thoth
Level 124
God Stats
20W - 18L
1,580 SR
Queue Stats
248W - 218L
1,623 Elo+
Party 2
Loki
Loki
OverlordBen
Loki
Level 109
God Stats
3W - 0L
1,631 SR
Queue Stats
37W - 35L
1,558 Elo+
Solo
Bastet
Bastet
RandyThaGoliath
Bastet
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
297W - 302L
1,549 Elo+
Solo
Athena
Athena
llHydell
Athena
Level 94
God Stats
3W - 3L
1,686 SR
Queue Stats
66W - 50L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
FSK Snipez
Athena
10
0 / 6 / 4
6,843
428
3,329
13,974
9,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
Father0
Olorun
15
3 / 6 / 1
8,702
544
10,892
14,512
8,129
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 2 / 1
8,497
531
6,580
12,083
7,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
12
3 / 3 / 0
7,411
463
4,492
9,024
3,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
kevinediel
Anubis
14
2 / 6 / 1
8,459
529
6,873
10,400
4,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 2
9,099
569
8,364
12,463
4,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 1 / 6
9,686
605
14,997
5,515
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
9 / 4 / 2
9,019
564
8,113
9,633
3,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 2 / 3
8,861
554
7,705
13,332
4,833
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
llHydell
Athena
13
0 / 0 / 12
8,059
504
4,718
10,116
7,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
10
Kills
23
23
Deaths
10
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Athena
FSK Snipez
Athena
0
6
4
0.33
L
Olorun
Father0
Olorun
3
6
1
0.58
W
5
3
2
2
W
6
1
6
9
W
9
4
2
2.5
W
3
2
3
2.25
L
2
2
1
1.25
L
Gilgamesh
3
3
0
1
L
Anubis
kevinediel
Anubis
2
6
1
0.42
W
Athena
llHydell
Athena
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,166
Damage
43,897
59,993
Taken
51,059
32,363
Mitigated
23,045
18,703
Healing
18,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
FSK Snipez
Athena
3,329
1,119
0
1,938
13,974
9,241
0
5,171
8,803
14,150
0
L
Olorun
Father0
Olorun
10,892
6,228
200
5,097
14,512
8,129
0
3,001
11,511
52,239
6,497
W
8,364
4,936
0
5,653
12,463
4,626
1,401
6,733
5,730
0
64,118
W
14,997
196
0
1,392
5,515
2,142
0
3,711
1,647
73,241
0
W
8,113
2,947
0
2,605
9,633
3,887
269
2,705
6,776
0
52,018
W
7,705
1,697
0
6,341
13,332
4,833
61
728
12,094
0
52,978
L
6,580
847
0
6,265
12,083
7,369
0
1,595
10,488
0
50,767
L
Gilgamesh
4,492
1,346
0
2,228
9,024
3,341
0
3,482
5,542
0
46,794
L
Anubis
kevinediel
Anubis
6,873
262
0
2,975
10,400
4,283
0
6,466
3,934
57,366
0
W
Athena
llHydell
Athena
4,718
1,152
0
2,362
10,116
7,557
151
5,551
4,369
14,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,912
Gold Earned
44,724
446
Minions Killed
489
0
Camps Cleared
0
1,386,420
Distance Traveled
1,622,797
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,843
428
21
1
0
272,540
5
L
Olorun
8,702
544
97
6
0
257,406
2
W
Neith
9,099
569
111
7
0
282,910
6
W
Thoth
9,686
605
149
9
0
329,708
6
W
Loki
9,019
564
84
5
0
315,687
4
W
Bastet
8,861
554
119
7
0
344,916
0
L
Mulan
8,497
531
125
8
0
281,505
2
L
Gilgamesh
7,411
463
85
5
0
316,938
2
L
Anubis
8,459
529
118
7
0
258,031
5
W
Athena
8,059
504
26
2
0
349,576
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role