Player Matchup

Izanami
Izanami
Antary1489
Izanami
Level 18
God Stats
3W - 1L
1,634 SR
Queue Stats
11W - 3L
1,745 Elo+
Party 2
Geb
Geb
Jarch7348
Geb
Level 80
God Stats
3W - 2L
1,466 SR
Queue Stats
43W - 23L
1,656 Elo+
Party 2
Janus
Janus
Ouiouibag4404
Janus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,719 Elo+
Party 2
Team Averages
Level 37
1,533 SR
1,707 Elo+

VS

Team Averages
Level 80
1,588 SR
1,704 Elo+
Chaac
Chaac
Arise Magneto
Chaac
Level 18
God Stats
1W - 1L
1,765 SR
Queue Stats
104W - 11L
1,947 Elo+
Party 1
Jormungandr
Jormungandr
BackdoorBreachr
Jormungandr
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 28L
1,303 Elo+
Solo
Olorun
Olorun
Dakmez
Olorun
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
330W - 150L
1,863 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Antary1489
Izanami
14
3 / 5 / 6
10,577
622
12,895
14,046
5,010
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 1 / 8
11,311
665
9,932
16,466
15,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
6 / 5 / 4
11,669
686
18,547
15,647
6,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 5
10,739
632
19,118
21,102
16,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
BackdoorBreachr
Jormungandr
13
1 / 5 / 7
9,908
583
9,222
18,896
18,730
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
Dakmez
Olorun
15
6 / 3 / 2
10,999
647
13,694
15,143
5,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
24
10
Kills
10
11
Deaths
11
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
Antary1489
Izanami
3
5
6
1.2
L
3
3
5
1.83
L
Jormungandr
BackdoorBreachr
Jormungandr
1
5
7
0.9
L
Olorun
Dakmez
Olorun
6
3
2
2.33
W
1
1
8
5
W
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,374
Damage
42,034
46,159
Taken
55,141
27,206
Mitigated
40,833
9,363
Healing
16,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Antary1489
Izanami
12,895
7,368
0
3,130
14,046
5,010
854
6,232
7,431
0
39,639
L
19,118
2,039
0
8,813
21,102
16,558
31
9,313
11,159
6,088
46,510
L
Jormungandr
BackdoorBreachr
Jormungandr
9,222
2,294
412
1,030
18,896
18,730
163
9,648
8,747
28,679
0
L
Olorun
Dakmez
Olorun
13,694
6,566
581
5,638
15,143
5,545
727
9,079
5,711
36,076
4,246
W
9,932
420
862
3,116
16,466
15,885
128
8,664
6,995
28,089
0
W
18,547
1,253
0
2,255
15,647
6,311
260
7,846
7,370
40,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,557
Gold Earned
31,646
164
Minions Killed
182
5
Camps Cleared
10
964,494
Distance Traveled
958,611
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,577
622
62
4
1
303,686
7
L
Chaac
10,739
632
71
4
7
358,728
6
L
Jormungandr
9,908
583
39
2
0
296,173
0
L
Olorun
10,999
647
72
4
3
303,710
0
W
Geb
11,311
665
43
3
2
325,935
0
W
Janus
11,669
686
59
3
2
334,873
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role