Player Matchup

Nemesis
Nemesis
AjLaKaos
Nemesis
Level 66
God Stats
16W - 26L
1,276 SR
Queue Stats
31W - 61L
1,252 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JamboCollins
Ah Muzen Cab
Level 38
God Stats
5W - 15L
1,546 SR
Queue Stats
16W - 35L
1,355 Elo+
Party 2
Sobek
Sobek
Logan5015
Sobek
Level 77
God Stats
7W - 12L
1,310 SR
Queue Stats
47W - 44L
1,400 Elo+
Party 3
Scylla
Scylla
Pepsico8
Scylla
Level 45
God Stats
3W - 0L
1,501 SR
Queue Stats
50W - 45L
1,415 Elo+
Party 3
Chaac
Chaac
xBlackpipe
Chaac
Level 103
God Stats
15W - 25L
1,396 SR
Queue Stats
350W - 463L
1,431 Elo+
Solo
Team Averages
Level 66
1,406 SR
1,371 Elo+

VS

Team Averages
Level 37
1,463 SR
1,285 Elo+
Ra
Ra
MagiquePanda
Ra
Level 7
God Stats
1W - 6L
1,319 SR
Queue Stats
1W - 7L
1,266 Elo+
Party 4
Cthulhu
Cthulhu
Scorpuis
Cthulhu
Level 47
God Stats
1W - 2L
1,623 SR
Queue Stats
2W - 7L
1,266 Elo+
Party 4
Nemesis
Nemesis
Swippederp
Nemesis
Level 68
God Stats
5W - 6L
1,375 SR
Queue Stats
7W - 10L
1,249 Elo+
Solo
Heimdallr
Heimdallr
Weaknesta
Heimdallr
Level 28
God Stats
6W - 12L
1,500 SR
Queue Stats
47W - 90L
1,312 Elo+
Party 1
Guan Yu
Guan Yu
johnnycagewins
Guan Yu
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AjLaKaos
Nemesis
16
5 / 1 / 3
9,214
542
4,646
9,987
3,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
JamboCollins
Ah Muzen Cab
14
7 / 3 / 6
9,319
548
13,702
12,051
3,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
Logan5015
Sobek
14
4 / 3 / 13
9,508
559
9,091
15,566
16,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
Pepsico8
Scylla
15
5 / 2 / 5
9,410
554
12,950
7,788
2,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
16
6 / 0 / 2
9,888
582
8,757
12,647
7,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 0
8,034
473
7,770
9,024
5,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
Scorpuis
Cthulhu
12
0 / 5 / 2
7,505
441
4,984
17,207
15,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Swippederp
Nemesis
13
3 / 4 / 0
8,028
472
6,714
11,914
3,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
Weaknesta
Heimdallr
12
1 / 7 / 4
7,206
424
9,897
12,752
3,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 5 / 4
6,979
411
7,053
15,216
8,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
27
Kills
9
9
Deaths
27
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AjLaKaos
Nemesis
5
1
3
6.5
W
Ah Muzen Cab
JamboCollins
Ah Muzen Cab
7
3
6
3.33
W
Sobek
Logan5015
Sobek
4
3
13
3.5
L
4
6
0
0.67
W
Scylla
Pepsico8
Scylla
5
2
5
3.75
L
Cthulhu
Scorpuis
Cthulhu
0
5
2
0.2
L
Nemesis
Swippederp
Nemesis
3
4
0
0.75
L
Heimdallr
Weaknesta
Heimdallr
1
7
4
0.43
L
1
5
4
0.6
W
Chaac
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,146
Damage
36,418
58,039
Taken
66,113
33,433
Mitigated
37,035
22,541
Healing
12,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AjLaKaos
Nemesis
4,646
2,195
0
1,258
9,987
3,456
0
1,527
8,402
0
63,835
W
Ah Muzen Cab
JamboCollins
Ah Muzen Cab
13,702
6,584
0
6,019
12,051
3,934
0
1,256
10,617
0
59,715
W
Sobek
Logan5015
Sobek
9,091
814
241
5,483
15,566
16,077
244
2,054
12,865
28,744
0
L
7,770
1,477
583
1,550
9,024
5,131
877
2,509
6,240
34,219
0
W
Scylla
Pepsico8
Scylla
12,950
2,476
0
1,884
7,788
2,516
0
3,040
4,706
63,584
0
L
Cthulhu
Scorpuis
Cthulhu
4,984
616
59
259
17,207
15,378
150
7,866
8,689
35,519
0
L
Nemesis
Swippederp
Nemesis
6,714
2,921
0
3,729
11,914
3,882
0
2,287
9,315
0
46,492
L
Heimdallr
Weaknesta
Heimdallr
9,897
4,724
0
1,774
12,752
3,884
656
3,411
9,233
0
37,174
L
7,053
1,422
569
4,273
15,216
8,760
444
5,144
10,010
0
29,540
W
Chaac
8,757
1,820
0
7,656
12,647
7,450
960
4,562
7,673
0
62,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,339
Gold Earned
37,752
475
Minions Killed
378
0
Camps Cleared
0
1,644,752
Distance Traveled
1,507,783
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,214
542
107
6
0
357,398
5
W
Ah Muzen Cab
9,319
548
95
6
0
285,883
1
W
Sobek
9,508
559
33
2
0
329,218
1
L
Ra
8,034
473
86
5
0
277,650
2
W
Scylla
9,410
554
112
7
0
307,840
7
L
Cthulhu
7,505
441
76
4
0
293,021
1
L
Nemesis
8,028
472
90
5
0
323,600
1
L
Heimdallr
7,206
424
72
4
0
283,559
2
L
Guan Yu
6,979
411
54
3
0
329,953
1
W
Chaac
9,888
582
128
8
0
364,413
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role