Player Matchup

Set
Set
BrunoGdoggo
Set
Level 99
God Stats
26W - 30L
1,509 SR
Queue Stats
103W - 108L
1,401 Elo+
Party 2
Erlang Shen
Erlang Shen
EmperorPabu
Erlang Shen
Level 115
God Stats
44W - 26L
1,581 SR
Queue Stats
285W - 306L
1,498 Elo+
Party 2
Ra
Ra
Gingy8794
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,286 Elo+
Party 2
Kuzenbo
Kuzenbo
ManicMike08
Kuzenbo
Level 66
God Stats
8W - 9L
1,433 SR
Queue Stats
113W - 127L
1,430 Elo+
Party 2
Tyr
Tyr
TrendyCape11299
Tyr
Level 61
God Stats
1W - 0L
1,457 SR
Queue Stats
50W - 51L
1,446 Elo+
Party 2
Team Averages
Level 69
1,496 SR
1,412 Elo+

VS

Team Averages
Level 50
1,643 SR
1,504 Elo+
Ra
Ra
Daojin_Massassi
Ra
Level 13
God Stats
2W - 3L
1,525 SR
Queue Stats
4W - 10L
1,367 Elo+
Party 1
Gilgamesh
Gilgamesh
Oswell_rosefall
Gilgamesh
Level 82
God Stats
1W - 2L
1,963 SR
Queue Stats
7W - 6L
1,665 Elo+
Party 1
Camazotz
Camazotz
PACK-N-HEAT_NOOB
Camazotz
Level 49
God Stats
1W - 4L
1,351 SR
Queue Stats
12W - 14L
1,397 Elo+
Party 1
Ymir
Ymir
cruh987
Ymir
Level 78
God Stats
1W - 1L
1,688 SR
Queue Stats
10W - 11L
1,397 Elo+
Party 1
Hou Yi
Hou Yi
xXMARKxHACKERXx
Hou Yi
Level 27
God Stats
1W - 1L
1,688 SR
Queue Stats
2W - 4L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 4
8,821
551
12,315
9,566
4,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Erlang Shen
EmperorPabu
Erlang Shen
17
11 / 3 / 0
10,311
644
11,196
14,572
9,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 3 / 0
7,412
463
3,151
6,907
2,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
ManicMike08
Kuzenbo
12
3 / 3 / 4
7,982
499
7,515
10,470
10,961
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

11
1 / 3 / 2
7,124
445
7,661
10,218
9,255
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 5 / 2
8,020
501
8,729
8,407
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Oswell_rosefall
Gilgamesh
12
5 / 5 / 2
8,172
511
9,947
15,350
10,337
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 3 / 2
6,601
413
3,254
13,227
3,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
cruh987
Ymir
10
0 / 3 / 1
6,181
386
2,681
11,578
9,891
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 2 / 1
6,163
385
4,207
7,964
1,979
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
18
Kills
12
12
Deaths
18
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
6
5
2
1.4
W
Erlang Shen
EmperorPabu
Erlang Shen
11
3
0
3.67
W
1
3
0
0.33
W
Kuzenbo
ManicMike08
Kuzenbo
3
3
4
1.67
L
Gilgamesh
Oswell_rosefall
Gilgamesh
5
5
2
1.2
L
0
3
2
0.33
W
1
3
2
0.67
L
Ymir
cruh987
Ymir
0
3
1
0.17
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,838
Damage
28,818
51,733
Taken
56,526
36,559
Mitigated
28,647
15,482
Healing
11,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,315
4,217
0
4,673
9,566
4,012
701
1,882
7,684
0
75,537
L
8,729
1,394
384
806
8,407
2,793
520
3,100
4,993
33,268
0
W
Erlang Shen
EmperorPabu
Erlang Shen
11,196
5,756
0
5,567
14,572
9,906
638
2,984
11,588
0
87,442
W
3,151
781
0
1,128
6,907
2,425
242
3,378
3,529
27,266
0
W
Kuzenbo
ManicMike08
Kuzenbo
7,515
2,341
904
1,903
10,470
10,961
304
2,500
7,970
30,141
0
L
Gilgamesh
Oswell_rosefall
Gilgamesh
9,947
3,260
0
2,859
15,350
10,337
0
1,192
14,118
0
33,274
L
3,254
952
0
5,647
13,227
3,647
0
1,113
12,114
0
30,967
W
7,661
1,632
0
1,307
10,218
9,255
244
666
9,552
0
26,182
L
Ymir
cruh987
Ymir
2,681
972
188
622
11,578
9,891
0
3,372
8,166
20,466
0
L
4,207
2,059
0
696
7,964
1,979
0
1,495
6,469
0
23,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,650
Gold Earned
35,137
431
Minions Killed
281
0
Camps Cleared
0
1,547,631
Distance Traveled
1,461,609
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,821
551
143
9
0
335,952
0
L
Ra
8,020
501
67
4
0
310,724
5
W
Erlang Shen
10,311
644
144
9
0
348,995
2
W
Ra
7,412
463
54
3
0
280,541
0
W
Kuzenbo
7,982
499
40
3
0
300,146
0
L
Gilgamesh
8,172
511
62
4
0
303,333
2
L
Camazotz
6,601
413
65
4
0
309,027
2
W
Tyr
7,124
445
50
3
0
281,997
0
L
Ymir
6,181
386
42
3
0
272,851
3
L
Hou Yi
6,163
385
45
3
0
265,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role