Player Matchup

Anubis
Anubis
BRAMEZ
Anubis
Level 88
God Stats
20W - 16L
1,559 SR
Queue Stats
306W - 336L
1,424 Elo+
Party 1
Agni
Agni
Drewwsiffer
Agni
Level 26
God Stats
11W - 9L
1,417 SR
Queue Stats
63W - 69L
1,396 Elo+
Party 1
Bacchus
Bacchus
Lezley_Chow
Bacchus
Level 129
God Stats
2W - 0L
1,990 SR
Queue Stats
90W - 117L
1,430 Elo+
Party 3
Ullr
Ullr
TheBeardedOWL
Ullr
Level 29
God Stats
6W - 2L
1,750 SR
Queue Stats
82W - 101L
1,429 Elo+
Party 3
Tyr
Tyr
decolorpurple
Tyr
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 23L
1,401 Elo+
Party 1
Team Averages
Level 58
1,643 SR
1,416 Elo+

VS

Team Averages
Level 89
1,498 SR
1,386 Elo+
Chaac
Chaac
Chorysupnormal0
Chaac
Level 89
God Stats
14W - 7L
1,405 SR
Queue Stats
114W - 191L
1,369 Elo+
Party 2
Zeus
Zeus
RomanDR
Zeus
Level 89
God Stats
3W - 9L
1,346 SR
Queue Stats
137W - 238L
1,377 Elo+
Party 2
Pele
Pele
Sochiguiro
Pele
Level 88
God Stats
11W - 4L
1,781 SR
Queue Stats
379W - 439L
1,462 Elo+
Solo
Ares
Ares
basee
Ares
Level 118
God Stats
3W - 2L
1,645 SR
Queue Stats
93W - 125L
1,433 Elo+
Party 2
Hou Yi
Hou Yi
teamofran_loca
Hou Yi
Level 59
God Stats
7W - 11L
1,316 SR
Queue Stats
82W - 148L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BRAMEZ
Anubis
18
8 / 0 / 6
10,985
610
10,348
7,140
3,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 5 / 3
9,991
555
10,592
14,765
5,621
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Lezley_Chow
Bacchus
14
3 / 1 / 8
9,262
515
6,862
12,581
13,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

16
8 / 0 / 3
9,796
544
9,497
6,971
2,518
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

15
2 / 2 / 3
8,963
498
7,535
14,741
9,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 0
8,892
494
10,913
14,089
7,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
RomanDR
Zeus
14
3 / 5 / 2
8,743
486
10,062
10,904
4,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 7 / 3
9,182
510
4,882
13,388
3,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
basee
Ares
14
1 / 3 / 0
7,647
425
4,098
11,966
7,688
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 7 / 0
7,746
430
4,111
11,910
3,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
26
Kills
8
8
Deaths
26
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
BRAMEZ
Anubis
8
0
6
11
L
2
4
0
0.5
W
5
5
3
1.3
W
Bacchus
Lezley_Chow
Bacchus
3
1
8
7
L
Zeus
RomanDR
Zeus
3
5
2
0.8
L
2
7
3
0.5
W
8
0
3
9.5
L
Ares
basee
Ares
1
3
0
0.33
W
2
2
3
1.75
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,834
Damage
34,066
56,198
Taken
62,257
34,094
Mitigated
27,165
24,141
Healing
9,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BRAMEZ
Anubis
10,348
118
0
5,520
7,140
3,215
1,025
1,149
5,751
77,080
0
L
10,913
1,835
0
4,848
14,089
7,879
466
4,982
8,382
0
50,891
W
10,592
637
76
4,415
14,765
5,621
186
7,837
6,543
60,031
0
W
Bacchus
Lezley_Chow
Bacchus
6,862
656
826
3,554
12,581
13,000
64
2,526
9,936
27,542
0
L
Zeus
RomanDR
Zeus
10,062
1,586
0
1,062
10,904
4,250
0
6,954
3,907
42,114
0
L
4,882
1,454
0
1,001
13,388
3,532
0
6,680
6,650
0
63,943
W
9,497
3,162
0
2,603
6,971
2,518
636
1,628
5,343
0
73,733
L
Ares
basee
Ares
4,098
540
0
810
11,966
7,688
0
6,206
5,760
33,124
0
W
7,535
1,456
0
7,147
14,741
9,740
512
567
13,139
1,879
39,226
L
4,111
893
0
1,486
11,910
3,816
526
3,348
8,562
0
50,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,997
Gold Earned
42,210
488
Minions Killed
430
0
Camps Cleared
0
1,719,846
Distance Traveled
1,669,558
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,985
610
142
8
0
363,795
5
L
Chaac
8,892
494
96
5
0
339,885
5
W
Agni
9,991
555
109
6
0
326,129
0
W
Bacchus
9,262
515
18
1
0
380,734
6
L
Zeus
8,743
486
79
4
0
313,195
3
L
Pele
9,182
510
103
6
0
347,397
2
W
Ullr
9,796
544
126
7
0
324,382
6
L
Ares
7,647
425
50
3
0
366,464
8
W
Tyr
8,963
498
93
5
0
324,806
4
L
Hou Yi
7,746
430
102
6
0
302,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role