Player Matchup

Ymir
Ymir
 
Ymir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
HumDings
Ao Kuang
Level 94
God Stats
0W - 2L
1,429 SR
Queue Stats
9W - 7L
1,619 Elo+
Party 2
Odin
Odin
TWO0DY
Odin
Level 153
God Stats
0W - 2L
1,693 SR
Queue Stats
31W - 28L
1,542 Elo+
Party 2
Neith
Neith
kimmycolwell
Neith
Level 159
God Stats
0W - 1L
1,423 SR
Queue Stats
2W - 4L
1,724 Elo+
Party 2
Ra
Ra
xXxFROSTyX
Ra
Level 148
God Stats
1W - 2L
1,602 SR
Queue Stats
10W - 14L
1,502 Elo+
Party 2
Team Averages
Level 140
1,529 SR
1,577 Elo+

VS

Team Averages
Level 126
1,691 SR
1,549 Elo+
Jormungandr
Jormungandr
Assassin000117
Jormungandr
Level 159
God Stats
37W - 21L
1,668 SR
Queue Stats
233W - 302L
1,513 Elo+
Party 1
Zeus
Zeus
ChickFilA4U5263
Zeus
Level 38
God Stats
2W - 0L
1,856 SR
Queue Stats
30W - 11L
1,743 Elo+
Party 1
Ymir
Ymir
DrR3dn3ck
Ymir
Level 148
God Stats
10W - 5L
1,691 SR
Queue Stats
61W - 80L
1,507 Elo+
Party 1
Achilles
Achilles
o0OAllDayO0o
Achilles
Level 156
God Stats
8W - 9L
1,644 SR
Queue Stats
113W - 149L
1,480 Elo+
Party 1
Hou Yi
Hou Yi
yalimars
Hou Yi
Level 129
God Stats
8W - 12L
1,595 SR
Queue Stats
183W - 225L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
1 / 7 / 2
4,965
451
2,712
9,915
4,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
HumDings
Ao Kuang
10
2 / 4 / 2
5,860
533
3,123
9,379
2,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
TWO0DY
Odin
11
0 / 2 / 0
5,986
544
3,623
9,220
3,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 0 / 2
6,223
566
5,192
5,479
2,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 6 / 1
6,033
548
4,349
7,595
2,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Assassin000117
Jormungandr
12
2 / 0 / 2
7,278
662
5,703
5,914
4,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
8 / 1 / 3
7,638
694
8,516
6,988
2,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ymir
9
2 / 2 / 7
6,173
561
3,296
8,826
7,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
o0OAllDayO0o
Achilles
11
6 / 0 / 2
6,627
602
8,300
7,616
2,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
yalimars
Hou Yi
11
0 / 1 / 2
6,562
597
981
6,147
1,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
4
Kills
18
19
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
7
2
0.29
W
Jormungandr
Assassin000117
Jormungandr
2
0
2
3
W
8
1
3
9.5
W
Ymir
2
2
7
2.75
L
Ao Kuang
HumDings
Ao Kuang
2
4
2
0.75
L
Odin
TWO0DY
Odin
0
2
0
0
L
0
0
2
1
W
Achilles
o0OAllDayO0o
Achilles
6
0
2
7
L
1
6
1
0.25
W
Hou Yi
yalimars
Hou Yi
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,999
Damage
26,796
41,588
Taken
35,491
15,919
Mitigated
17,986
12,698
Healing
10,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,712
981
0
398
9,915
4,841
0
3,199
6,716
10,378
0
W
Jormungandr
Assassin000117
Jormungandr
5,703
2,322
0
1,900
5,914
4,174
368
707
4,686
44,509
0
W
8,516
2,055
0
4,172
6,988
2,096
1,601
3,928
2,835
46,604
0
W
Ymir
3,296
762
151
2,104
8,826
7,172
175
3,111
5,388
12,235
0
L
Ao Kuang
HumDings
Ao Kuang
3,123
1,059
97
3,749
9,379
2,685
0
5,250
4,129
20,678
0
L
Odin
TWO0DY
Odin
3,623
593
0
3,744
9,220
3,783
0
4,390
4,830
0
33,468
L
5,192
1,256
0
2,923
5,479
2,061
0
433
5,046
0
48,710
W
Achilles
o0OAllDayO0o
Achilles
8,300
2,821
0
1,270
7,616
2,674
144
1,724
5,621
0
37,062
L
4,349
259
146
1,641
7,595
2,549
0
4,589
3,006
37,462
0
W
Hou Yi
yalimars
Hou Yi
981
327
0
1,390
6,147
1,870
0
316
5,519
0
39,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,067
Gold Earned
34,278
329
Minions Killed
351
0
Camps Cleared
0
1,026,112
Distance Traveled
1,071,767
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,965
451
21
2
0
195,724
1
W
Jormungandr
7,278
662
94
9
0
185,037
1
W
Zeus
7,638
694
102
9
0
210,276
1
W
Ymir
6,173
561
15
1
0
215,890
1
L
Ao Kuang
5,860
533
44
4
0
245,803
1
L
Odin
5,986
544
86
8
0
191,739
6
L
Neith
6,223
566
97
9
0
185,847
1
W
Achilles
6,627
602
50
5
0
265,863
1
L
Ra
6,033
548
81
7
0
206,999
3
W
Hou Yi
6,562
597
90
8
0
194,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role