Player Matchup

Thor
Thor
 
Thor
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Bimjo1080
Danzaburou
Level 89
God Stats
9W - 4L
1,754 SR
Queue Stats
260W - 256L
1,529 Elo+
Party 2
Anubis
Anubis
CheizLolz
Anubis
Level 26
God Stats
28W - 29L
1,436 SR
Queue Stats
49W - 52L
1,462 Elo+
Party 1
Chronos
Chronos
b0rkThef0rk
Chronos
Level 27
God Stats
7W - 4L
1,693 SR
Queue Stats
44W - 65L
1,434 Elo+
Party 2
Ymir
Ymir
kollpy
Ymir
Level 108
God Stats
15W - 7L
1,720 SR
Queue Stats
450W - 431L
1,533 Elo+
Party 2
Team Averages
Level 71
1,621 SR
1,492 Elo+

VS

Team Averages
Level 50
1,448 SR
1,440 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chronos
Chronos
Exp1os1on
Chronos
Level 47
God Stats
1W - 4L
1,312 SR
Queue Stats
28W - 49L
1,366 Elo+
Party 3
Ah Puch
Ah Puch
ShogunOfTHICC
Ah Puch
Level 73
God Stats
8W - 8L
1,578 SR
Queue Stats
56W - 61L
1,486 Elo+
Party 4
Cliodhna
Cliodhna
WinniePing
Cliodhna
Level 23
God Stats
4W - 3L
1,559 SR
Queue Stats
14W - 24L
1,373 Elo+
Party 3
Geb
Geb
lopeder
Geb
Level 28
God Stats
0W - 1L
1,292 SR
Queue Stats
35W - 32L
1,474 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
1 / 2 / 8
7,156
550
5,284
8,455
2,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Bimjo1080
Danzaburou
12
6 / 3 / 2
7,762
597
10,541
10,701
2,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
CheizLolz
Anubis
14
8 / 2 / 1
8,548
658
10,196
7,349
2,838
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
b0rkThef0rk
Chronos
12
0 / 1 / 1
6,445
496
1,761
7,667
2,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
kollpy
Ymir
12
3 / 1 / 6
7,353
566
3,118
10,878
7,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
3 / 4 / 0
7,715
593
8,039
9,376
2,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Exp1os1on
Chronos
13
2 / 3 / 2
8,198
631
3,755
8,631
1,840
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
12
1 / 2 / 1
7,384
568
6,804
4,035
1,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
WinniePing
Cliodhna
12
3 / 4 / 2
7,253
558
7,710
10,394
2,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
9
0 / 5 / 2
5,979
460
3,770
11,125
6,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
18
Kills
9
9
Deaths
18
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
2
8
2.5
L
Danzaburou
 
Danzaburou
3
4
0
0.75
W
Danzaburou
Bimjo1080
Danzaburou
6
3
2
2.33
W
Anubis
CheizLolz
Anubis
8
2
1
4.25
L
Chronos
Exp1os1on
Chronos
2
3
2
1
L
Ah Puch
1
2
1
0.75
L
Cliodhna
WinniePing
Cliodhna
3
4
2
1
W
Chronos
b0rkThef0rk
Chronos
0
1
1
0.5
W
Ymir
kollpy
Ymir
3
1
6
6
L
Geb
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,900
Damage
30,078
45,050
Taken
43,561
18,353
Mitigated
13,941
15,145
Healing
8,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
5,284
1,099
0
2,472
8,455
2,534
760
2,745
5,630
0
42,383
L
Danzaburou
 
Danzaburou
8,039
4,642
0
2,972
9,376
2,175
696
1,705
7,671
0
47,360
W
Danzaburou
Bimjo1080
Danzaburou
10,541
5,288
0
2,906
10,701
2,836
1,236
2,162
8,489
0
48,498
W
Anubis
CheizLolz
Anubis
10,196
798
0
4,309
7,349
2,838
930
3,110
4,219
46,367
0
L
Chronos
Exp1os1on
Chronos
3,755
1,133
0
868
8,631
1,840
1,148
4,496
4,135
39,779
0
L
Ah Puch
6,804
345
0
868
4,035
1,151
686
2,149
1,886
39,649
0
L
Cliodhna
WinniePing
Cliodhna
7,710
979
0
2,574
10,394
2,499
0
2,721
7,673
0
47,645
W
Chronos
b0rkThef0rk
Chronos
1,761
491
0
2,319
7,667
2,576
0
3,520
3,810
33,246
4,701
W
Ymir
kollpy
Ymir
3,118
998
0
3,139
10,878
7,569
0
2,303
8,507
19,046
0
L
Geb
3,770
912
0
1,099
11,125
6,276
0
3,892
7,233
11,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,264
Gold Earned
36,529
359
Minions Killed
385
0
Camps Cleared
0
1,293,426
Distance Traveled
1,234,337
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,156
550
86
7
0
278,347
3
L
Danzaburou
7,715
593
85
7
0
209,182
0
W
Danzaburou
7,762
597
79
6
0
239,566
3
W
Anubis
8,548
658
99
8
0
219,757
0
L
Chronos
8,198
631
101
8
0
242,722
3
L
Ah Puch
7,384
568
106
8
0
253,460
3
L
Cliodhna
7,253
558
82
6
0
278,924
5
W
Chronos
6,445
496
70
5
0
285,526
0
W
Ymir
7,353
566
25
2
0
270,230
7
L
Geb
5,979
460
11
1
0
250,049
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role