Player Matchup

Scylla
Scylla
Flam1ngFir3ball
Scylla
Level 83
God Stats
5W - 4L
1,473 SR
Queue Stats
193W - 183L
1,406 Elo+
Solo
Da Ji
Da Ji
Jerry28262
Da Ji
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 65L
1,351 Elo+
Solo
Medusa
Medusa
Raammy
Medusa
Level 95
God Stats
2W - 2L
1,348 SR
Queue Stats
77W - 87L
1,397 Elo+
Solo
Hel
Hel
ValidCorn42
Hel
Level 80
God Stats
1W - 1L
1,128 SR
Queue Stats
3W - 6L
1,250 Elo+
Solo
Chaac
Chaac
pauchemical
Chaac
Level 102
God Stats
1W - 2L
1,168 SR
Queue Stats
241W - 243L
1,430 Elo+
Solo
Team Averages
Level 86
1,323 SR
1,367 Elo+

VS

Team Averages
Level 82
1,493 SR
1,437 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
 
Yemoja
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
DarkUrsta
Mercury
Level 27
God Stats
0W - 3L
1,245 SR
Queue Stats
10W - 17L
1,265 Elo+
Party 1
Cliodhna
Cliodhna
Grimmpurple
Cliodhna
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,458 Elo+
Party 1
Eset
Eset
twilagade
Eset
Level 81
God Stats
1W - 1L
1,719 SR
Queue Stats
82W - 75L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 6
5,902
1,180
2,578
3,109
761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
10
1 / 1 / 5
5,699
1,140
3,161
4,951
5,246
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Raammy
Medusa
12
6 / 2 / 6
6,970
1,394
4,910
3,858
1,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 1 / 5
6,377
1,275
3,269
3,882
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 2 / 10
6,690
1,338
3,522
8,105
8,995
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
8
1 / 4 / 2
4,946
989
2,829
6,226
2,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Yemoja
 
Yemoja
1
0 / 0 / 0
1,244
249
0
0
0
Mercury
DarkUrsta
Mercury
11
2 / 2 / 4
5,554
1,111
2,540
4,134
1,449
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cliodhna
Grimmpurple
Cliodhna
12
4 / 3 / 1
6,168
1,234
6,577
4,498
1,695
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
9
0 / 3 / 2
4,840
968
2,439
4,544
1,257
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
12
Kills
7
7
Deaths
12
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
4
2
0.5
L
Yemoja
 
Yemoja
0
0
0
0
L
Mercury
DarkUrsta
Mercury
2
2
4
2
W
1
1
6
4
L
Cliodhna
Grimmpurple
Cliodhna
4
3
1
1.5
W
Da Ji
1
1
5
3.5
W
Medusa
Raammy
Medusa
6
2
6
4.5
W
3
1
5
5.5
W
1
2
10
3
L
Eset
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,440
Damage
14,385
23,905
Taken
19,402
17,543
Mitigated
6,478
11,279
Healing
5,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
2,829
983
439
800
6,226
2,077
0
2,091
4,135
0
4,908
L
Yemoja
 
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
Mercury
DarkUrsta
Mercury
2,540
271
482
1,006
4,134
1,449
0
957
3,177
0
5,445
W
2,578
92
367
292
3,109
761
413
50
3,059
6,479
0
L
Cliodhna
Grimmpurple
Cliodhna
6,577
249
398
917
4,498
1,695
0
1,093
3,405
0
12,437
W
Da Ji
3,161
279
609
226
4,951
5,246
227
592
4,359
0
6,040
W
Medusa
Raammy
Medusa
4,910
2,473
380
441
3,858
1,230
1,180
674
3,184
0
8,787
W
3,269
71
2,710
1,783
3,882
1,311
575
100
3,782
8,825
0
W
3,522
783
1,074
3,397
8,105
8,995
612
1,023
7,082
0
7,274
L
Eset
2,439
44
661
684
4,544
1,257
0
1,706
2,838
7,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,638
Gold Earned
22,752
45
Minions Killed
29
0
Camps Cleared
0
553,595
Distance Traveled
424,445
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
4,946
989
2
0
0
81,392
0
L
Yemoja
1,244
249
0
0
0
0
0
L
Mercury
5,554
1,111
5
1
0
137,988
0
W
Scylla
5,902
1,180
14
3
0
118,822
0
L
Cliodhna
6,168
1,234
15
3
0
111,647
0
W
Da Ji
5,699
1,140
1
0
0
118,433
0
W
Medusa
6,970
1,394
10
2
0
88,776
0
W
Hel
6,377
1,275
13
3
0
118,995
0
W
Chaac
6,690
1,338
7
1
0
108,569
0
L
Eset
4,840
968
7
1
0
93,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role