Player Matchup

Tiamat
Tiamat
DragonbornDovah
Tiamat
Level 16
God Stats
42W - 60L
1,293 SR
Queue Stats
53W - 83L
1,263 Elo+
Party 1
Gilgamesh
Gilgamesh
Skildir
Gilgamesh
Level 63
God Stats
28W - 34L
1,350 SR
Queue Stats
172W - 232L
1,280 Elo+
Party 1
Hel
Hel
Skre4o
Hel
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,256 Elo+
Solo
Team Averages
Level 39
1,381 SR
1,266 Elo+

VS

Team Averages
Level 64
1,477 SR
1,327 Elo+
Fenrir
Fenrir
BLACKTIGERGAMER
Fenrir
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 12L
1,313 Elo+
Party 2
Kukulkan
Kukulkan
Mithway
Kukulkan
Level 160
God Stats
2W - 2L
1,739 SR
Queue Stats
81W - 95L
1,470 Elo+
Solo
Cerberus
Cerberus
zeeorea
Cerberus
Level 2
God Stats
0W - 5L
1,193 SR
Queue Stats
0W - 6L
1,197 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 5
9,010
693
5,504
5,703
2,589
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
Skildir
Gilgamesh
14
8 / 1 / 4
10,092
776
15,316
14,873
11,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hel
Skre4o
Hel
13
1 / 2 / 8
8,895
684
7,373
7,538
2,724
Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 1
7,956
612
4,227
14,669
5,373
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
Mithway
Kukulkan
12
2 / 2 / 1
8,352
642
8,334
5,239
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
zeeorea
Cerberus
12
1 / 2 / 2
7,781
599
2,259
15,262
8,874
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
12
Kills
4
4
Deaths
12
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
3
1
5
5.5
L
Kukulkan
Mithway
Kukulkan
2
2
1
1.25
W
Gilgamesh
Skildir
Gilgamesh
8
1
4
10
W
Hel
Skre4o
Hel
1
2
8
2.5
L
Cerberus
zeeorea
Cerberus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,193
Damage
14,820
28,114
Taken
35,170
16,457
Mitigated
16,410
14,892
Healing
4,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,227
1,292
0
279
14,669
5,373
0
3,832
10,337
0
14,087
W
5,504
664
0
2,015
5,703
2,589
736
3,083
2,162
28,035
0
L
Kukulkan
Mithway
Kukulkan
8,334
631
0
0
5,239
2,163
0
1,781
3,386
32,774
0
W
Gilgamesh
Skildir
Gilgamesh
15,316
3,986
0
2,557
14,873
11,144
1,350
3,980
10,893
2,300
38,792
W
Hel
Skre4o
Hel
7,373
525
6,093
4,227
7,538
2,724
274
3,978
3,560
21,884
0
L
Cerberus
zeeorea
Cerberus
2,259
77
0
4,080
15,262
8,874
0
8,301
6,515
9,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,997
Gold Earned
24,089
124
Minions Killed
96
8
Camps Cleared
2
729,132
Distance Traveled
505,708
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,956
612
23
2
0
184,438
0
W
Tiamat
9,010
693
41
3
3
210,525
6
L
Kukulkan
8,352
642
58
4
2
151,348
2
W
Gilgamesh
10,092
776
54
4
4
256,511
2
W
Hel
8,895
684
29
2
1
262,096
3
L
Cerberus
7,781
599
15
1
0
169,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role