Player Matchup

Izanami
Izanami
GonZ77
Izanami
Level 103
God Stats
5W - 4L
1,672 SR
Queue Stats
331W - 497L
1,403 Elo+
Party 1
Sylvanus
Sylvanus
MSC0895
Sylvanus
Level 39
God Stats
2W - 4L
1,292 SR
Queue Stats
65W - 74L
1,405 Elo+
Solo
Kukulkan
Kukulkan
Tututata
Kukulkan
Level 132
God Stats
35W - 65L
1,381 SR
Queue Stats
1,178W - 1,681L
1,437 Elo+
Party 1
Team Averages
Level 91
1,448 SR
1,415 Elo+

VS

Team Averages
Level 103
1,546 SR
1,542 Elo+
Gilgamesh
Gilgamesh
Chestercules
Gilgamesh
Level 126
God Stats
0W - 4L
1,500 SR
Queue Stats
106W - 79L
1,624 Elo+
Party 2
Fenrir
Fenrir
FullSailFlapjack
Fenrir
Level 126
God Stats
9W - 13L
1,552 SR
Queue Stats
78W - 98L
1,496 Elo+
Solo
Discordia
Discordia
LazyAF91
Discordia
Level 57
God Stats
1W - 4L
1,585 SR
Queue Stats
185W - 212L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GonZ77
Izanami
12
4 / 1 / 5
7,604
760
7,866
6,237
2,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
MSC0895
Sylvanus
11
3 / 3 / 7
8,270
827
6,320
13,154
12,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
Tututata
Kukulkan
12
3 / 1 / 5
7,623
762
9,969
4,052
1,576
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chestercules
Gilgamesh
11
4 / 5 / 1
7,397
740
7,521
13,730
5,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
1 / 2 / 0
5,801
580
847
5,478
2,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
LazyAF91
Discordia
11
0 / 3 / 5
6,486
649
9,685
8,333
2,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
10
Kills
5
5
Deaths
10
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Chestercules
Gilgamesh
4
5
1
0.9
L
1
2
0
0.5
W
Izanami
GonZ77
Izanami
4
1
5
6.5
L
Discordia
LazyAF91
Discordia
0
3
5
0.83
W
Sylvanus
MSC0895
Sylvanus
3
3
7
2.17
W
Kukulkan
Tututata
Kukulkan
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,155
Damage
18,053
23,443
Taken
27,541
17,050
Mitigated
10,447
8,579
Healing
2,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Chestercules
Gilgamesh
7,521
1,405
356
2,079
13,730
5,827
0
7,858
5,872
1,314
17,896
L
847
108
0
98
5,478
2,019
0
2,560
2,918
0
1,489
W
Izanami
GonZ77
Izanami
7,866
5,504
0
346
6,237
2,768
1,433
2,526
3,362
0
22,771
L
Discordia
LazyAF91
Discordia
9,685
979
0
378
8,333
2,601
0
5,958
2,375
20,166
0
W
Sylvanus
MSC0895
Sylvanus
6,320
1,463
1,905
6,113
13,154
12,706
62
5,749
6,386
16,191
0
W
Kukulkan
Tututata
Kukulkan
9,969
576
0
215
4,052
1,576
378
1,426
2,377
37,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,497
Gold Earned
19,684
127
Minions Killed
58
8
Camps Cleared
1
515,273
Distance Traveled
433,033
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,397
740
26
3
1
168,628
4
L
Fenrir
5,801
580
3
0
0
92,369
0
W
Izanami
7,604
760
26
3
6
164,973
4
L
Discordia
6,486
649
29
3
0
172,036
1
W
Sylvanus
8,270
827
21
2
1
163,619
4
W
Kukulkan
7,623
762
80
8
1
186,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role