Player Matchup

Jing Wei
Jing Wei
Pi3dr4
Jing Wei
Level 17
God Stats
2W - 6L
1,164 SR
Queue Stats
19W - 32L
1,269 Elo+
Party 3
Kuzenbo
Kuzenbo
Rapt0r3x648
Kuzenbo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 25L
1,098 Elo+
Party 3
Freya
Freya
WaZe9000
Freya
Level 68
God Stats
7W - 5L
1,668 SR
Queue Stats
281W - 329L
1,454 Elo+
Party 2
Fenrir
Fenrir
Warfrom24
Fenrir
Level 29
God Stats
4W - 7L
1,508 SR
Queue Stats
90W - 110L
1,389 Elo+
Party 2
Chaac
Chaac
alexsotelo
Chaac
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,646 Elo+
Party 3
Team Averages
Level 37
1,468 SR
1,371 Elo+

VS

Team Averages
Level 49
1,494 SR
1,441 Elo+
Artio
Artio
IkaNam
Artio
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,241 Elo+
Solo
Chiron
Chiron
Murloc992
Chiron
Level 69
God Stats
3W - 1L
1,557 SR
Queue Stats
91W - 86L
1,519 Elo+
Party 1
Amaterasu
Amaterasu
N1RoXaS
Amaterasu
Level 28
God Stats
5W - 3L
1,528 SR
Queue Stats
92W - 93L
1,516 Elo+
Party 1
Arachne
Arachne
PlakaTM
Arachne
Level 64
God Stats
8W - 8L
1,540 SR
Queue Stats
98W - 96L
1,524 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xXMushroomXx
Morgan Le Fay
Level 45
God Stats
2W - 1L
1,345 SR
Queue Stats
69W - 89L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Pi3dr4
Jing Wei
15
2 / 7 / 2
9,348
425
7,154
16,019
4,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Rapt0r3x648
Kuzenbo
11
0 / 5 / 2
7,960
362
5,463
17,070
15,923
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Freya
WaZe9000
Freya
17
3 / 2 / 2
10,555
480
7,933
15,989
5,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Warfrom24
Fenrir
13
1 / 10 / 2
8,317
378
6,735
18,765
5,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
13
2 / 7 / 1
8,326
378
4,764
14,410
9,620
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
IkaNam
Artio
16
7 / 1 / 11
12,046
548
7,371
16,098
18,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chiron
Murloc992
Chiron
17
5 / 3 / 13
11,806
537
17,558
13,874
5,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
N1RoXaS
Amaterasu
20
8 / 0 / 5
13,674
622
13,923
13,929
17,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
PlakaTM
Arachne
18
9 / 1 / 4
12,314
560
11,185
12,732
9,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
xXMushroomXx
Morgan Le Fay
16
2 / 3 / 4
11,052
502
10,783
8,241
4,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
68
8
Kills
31
31
Deaths
8
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Artio
IkaNam
Artio
7
1
11
12.5
W
Chiron
Murloc992
Chiron
5
3
13
3.83
W
Amaterasu
N1RoXaS
Amaterasu
8
0
5
10.5
L
Jing Wei
Pi3dr4
Jing Wei
2
7
2
0.43
W
Arachne
PlakaTM
Arachne
9
1
4
11
L
Kuzenbo
Rapt0r3x648
Kuzenbo
0
5
2
0.2
L
Freya
WaZe9000
Freya
3
2
2
2
L
Fenrir
Warfrom24
Fenrir
1
10
2
0.2
L
Chaac
2
7
1
0.36
W
Morgan Le Fay
xXMushroomXx
Morgan Le Fay
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,049
Damage
60,820
82,253
Taken
64,874
40,941
Mitigated
56,005
17,001
Healing
31,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
IkaNam
Artio
7,371
841
1,611
5,234
16,098
18,524
1,733
4,557
11,541
26,152
0
W
Chiron
Murloc992
Chiron
17,558
8,348
1,729
7,361
13,874
5,715
3,514
2,611
11,263
0
90,700
W
Amaterasu
N1RoXaS
Amaterasu
13,923
4,786
0
7,469
13,929
17,422
3,777
2,162
11,767
0
108,816
L
Jing Wei
Pi3dr4
Jing Wei
7,154
5,201
0
2,784
16,019
4,001
0
2,985
12,962
0
69,327
W
Arachne
PlakaTM
Arachne
11,185
8,090
0
7,365
12,732
9,616
3,156
1,774
10,958
0
78,747
L
Kuzenbo
Rapt0r3x648
Kuzenbo
5,463
2,102
0
2,149
17,070
15,923
0
4,070
12,916
23,590
0
L
Freya
WaZe9000
Freya
7,933
3,225
0
6,557
15,989
5,727
0
4,555
11,104
78,151
0
L
Fenrir
Warfrom24
Fenrir
6,735
1,168
0
3,584
18,765
5,670
0
3,647
14,910
0
51,386
L
Chaac
4,764
237
0
1,927
14,410
9,620
0
2,186
12,142
0
30,060
W
Morgan Le Fay
xXMushroomXx
Morgan Le Fay
10,783
2,218
0
633
8,241
4,728
1,237
2,653
5,588
60,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,506
Gold Earned
60,892
411
Minions Killed
592
0
Camps Cleared
0
1,987,865
Distance Traveled
2,076,925
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,046
548
47
2
0
413,413
4
W
Chiron
11,806
537
138
6
0
401,525
1
W
Amaterasu
13,674
622
176
8
0
406,948
0
L
Jing Wei
9,348
425
127
6
0
383,416
3
W
Arachne
12,314
560
118
5
0
484,434
4
L
Kuzenbo
7,960
362
28
1
0
407,110
5
L
Freya
10,555
480
134
6
0
396,376
4
L
Fenrir
8,317
378
82
4
0
384,955
2
L
Chaac
8,326
378
40
2
0
416,008
1
W
Morgan Le Fay
11,052
502
113
5
0
370,605
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role