Player Matchup

Danzaburou
Danzaburou
ImaClapYaCheeks
Danzaburou
Level 28
God Stats
2W - 5L
1,716 SR
Queue Stats
3W - 11L
1,138 Elo+
Solo
Loki
Loki
OopItsAlias
Loki
Level 17
God Stats
0W - 1L
1,804 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
ReMaster3
King Arthur
Level 147
God Stats
0W - 2L
1,238 SR
Queue Stats
37W - 69L
1,346 Elo+
Party 1
Sol
Sol
WolffSA
Sol
Level 82
God Stats
0W - 2L
1,477 SR
Queue Stats
3W - 7L
1,244 Elo+
Solo
Ares
Ares
gongaongabonga
Ares
Level 124
God Stats
0W - 1L
1,599 SR
Queue Stats
29W - 47L
1,369 Elo+
Party 1
Team Averages
Level 80
1,567 SR
1,320 Elo+

VS

Team Averages
Level 80
1,630 SR
1,251 Elo+
Chang'e
Chang'e
ANDY930113
Chang'e
Level 87
God Stats
31W - 17L
1,509 SR
Queue Stats
214W - 245L
1,432 Elo+
Solo
Cthulhu
Cthulhu
Beta54
Cthulhu
Level 112
God Stats
2W - 3L
1,645 SR
Queue Stats
17W - 30L
1,265 Elo+
Party 2
Skadi
Skadi
DirtyMike330
Skadi
Level 24
God Stats
2W - 0L
1,673 SR
Queue Stats
4W - 9L
992 Elo+
Party 2
Gilgamesh
Gilgamesh
Ix Syna xI
Gilgamesh
Level 79
God Stats
2W - 0L
1,839 SR
Queue Stats
11W - 20L
1,172 Elo+
Party 2
Jing Wei
Jing Wei
MammothMeatt
Jing Wei
Level 100
God Stats
18W - 16L
1,483 SR
Queue Stats
135W - 131L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ImaClapYaCheeks
Danzaburou
15
0 / 5 / 3
8,580
572
6,322
10,866
4,391
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 5 / 2
8,649
577
2,648
4,287
1,288
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
ReMaster3
King Arthur
17
3 / 4 / 4
10,680
712
10,046
17,028
14,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
16
1 / 5 / 2
9,429
629
7,686
12,781
4,952
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
5 / 3 / 4
11,667
778
13,518
19,877
26,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ANDY930113
Chang'e
18
3 / 6 / 11
11,484
766
12,158
13,806
6,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
Beta54
Cthulhu
17
0 / 3 / 10
9,710
647
6,451
10,191
9,928
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
8 / 1 / 4
12,788
853
12,138
4,307
1,944
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Ix Syna xI
Gilgamesh
18
6 / 1 / 12
12,878
859
13,828
17,337
13,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jing Wei
MammothMeatt
Jing Wei
17
5 / 0 / 9
10,861
724
9,132
11,623
4,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
11
Kills
22
22
Deaths
11
15
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ANDY930113
Chang'e
3
6
11
1.42
W
Cthulhu
Beta54
Cthulhu
0
3
10
1.67
W
8
1
4
10
L
Danzaburou
ImaClapYaCheeks
Danzaburou
0
5
3
0.3
W
Gilgamesh
Ix Syna xI
Gilgamesh
6
1
12
12
W
Jing Wei
MammothMeatt
Jing Wei
5
0
9
9.5
L
2
5
2
0.6
L
King Arthur
ReMaster3
King Arthur
3
4
4
1.25
L
Sol
1
5
2
0.4
L
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,220
Damage
53,707
64,839
Taken
57,264
51,425
Mitigated
36,662
7,225
Healing
23,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ANDY930113
Chang'e
12,158
472
3,383
4,487
13,806
6,158
858
4,381
9,344
49,995
0
W
Cthulhu
Beta54
Cthulhu
6,451
953
0
459
10,191
9,928
394
6,346
3,625
36,878
0
W
12,138
6,372
0
579
4,307
1,944
936
1,281
2,939
0
50,839
L
Danzaburou
ImaClapYaCheeks
Danzaburou
6,322
2,077
35
1,277
10,866
4,391
0
5,377
5,489
0
27,751
W
Gilgamesh
Ix Syna xI
Gilgamesh
13,828
3,934
2,695
7,725
17,337
13,985
2,260
6,851
9,977
0
30,693
W
Jing Wei
MammothMeatt
Jing Wei
9,132
7,060
345
3,427
11,623
4,647
2,802
4,637
6,741
0
25,596
L
2,648
877
0
0
4,287
1,288
0
1,048
3,239
0
7,101
L
King Arthur
ReMaster3
King Arthur
10,046
216
0
2,985
17,028
14,602
115
2,907
14,121
6,406
27,337
L
Sol
7,686
2,377
646
1,381
12,781
4,952
1,676
3,179
9,602
41,029
0
L
13,518
207
0
901
19,877
26,192
124
6,403
13,474
33,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,005
Gold Earned
57,721
263
Minions Killed
346
6
Camps Cleared
10
1,103,134
Distance Traveled
1,419,001
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,484
766
104
7
3
248,759
1
W
Cthulhu
9,710
647
54
4
1
285,067
1
W
Skadi
12,788
853
99
7
2
273,548
1
L
Danzaburou
8,580
572
63
4
1
230,511
0
W
Gilgamesh
12,878
859
40
3
3
330,405
0
W
Jing Wei
10,861
724
49
3
1
281,222
0
L
Loki
8,649
577
8
1
1
93,383
1
L
King Arthur
10,680
712
57
4
1
267,724
3
L
Sol
9,429
629
90
6
2
220,627
1
L
Ares
11,667
778
45
3
1
290,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role