Player Matchup

King Arthur
King Arthur
Silver I
 
King Arthur
Silver I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Silver IV
 
Vulcan
Silver IV
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Silver II
NickParadoxx
Freya
Silver II
Level 87
God Stats
0W - 1L
1,936 SR
Queue Stats
6W - 10L
1,449 MMR
Solo
Cerberus
Cerberus
Gold V
vagtackler69
Cerberus
Gold V
Level 54
God Stats
2W - 3L
1,573 SR
Queue Stats
10W - 16L
1,461 MMR
Solo
Arachne
Arachne
Gold V
zdub33
Arachne
Gold V
Level 105
God Stats
1W - 1L
1,789 SR
Queue Stats
74W - 88L
1,410 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 94
1,660 SR
1,464 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 138
1,609 SR
1,431 MMR
Sobek
Sobek
Gold V
AquaKangaroo
Sobek
Gold V
Level 127
God Stats
2W - 3L
1,572 SR
Queue Stats
38W - 40L
1,382 MMR
Party 1
Tyr
Tyr
Gold IV
EdwardR19
Tyr
Gold IV
Level 146
God Stats
9W - 9L
1,428 SR
Queue Stats
292W - 284L
1,474 MMR
Solo
Skadi
Skadi
Gold V
PowPower
Skadi
Gold V
Level 147
God Stats
4W - 5L
1,628 SR
Queue Stats
382W - 390L
1,404 MMR
Solo
Merlin
Merlin
Bronze III
THOUsilentKILLA
Merlin
Bronze III
Level 144
God Stats
1W - 0L
1,741 SR
Queue Stats
1W - 2L
1,414 MMR
Party 1
Ratatoskr
Ratatoskr
Gold IV
nickk411
Ratatoskr
Gold IV
Level 126
God Stats
9W - 4L
1,675 SR
Queue Stats
23W - 23L
1,482 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 3 / 0
6,815
454
4,636
11,148
8,859
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
 
Vulcan
10
0 / 6 / 0
6,229
415
5,216
8,144
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

13
0 / 2 / 0
7,505
500
3,247
9,652
2,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
vagtackler69
Cerberus
10
0 / 0 / 0
6,451
430
3,536
9,888
6,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
zdub33
Arachne
11
0 / 3 / 0
6,700
447
2,765
12,886
3,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
BastetTiamatGilgameshJanus

VS

Bans
GebAchillesIzanamiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 3
7,198
480
4,252
13,073
11,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 0 / 2
9,138
609
8,170
11,958
9,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
PowPower
Skadi
15
1 / 0 / 2
8,445
563
6,548
5,545
1,952
Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 0 / 0
8,418
561
8,088
4,992
1,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
nickk411
Ratatoskr
17
8 / 0 / 3
9,750
650
7,695
7,259
2,661
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
14
14
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
0
0
L
Vulcan
 
Vulcan
0
6
0
0
W
0
0
3
1.5
W
2
0
2
3
L
0
2
0
0
W
Skadi
PowPower
Skadi
1
0
2
2
W
3
0
0
3
W
Ratatoskr
nickk411
Ratatoskr
8
0
3
9.5
L
Cerberus
vagtackler69
Cerberus
0
0
0
0
L
Arachne
zdub33
Arachne
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,400
Damage
34,753
51,718
Taken
42,827
24,202
Mitigated
27,329
18,739
Healing
22,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,636
213
0
3,819
11,148
8,859
0
756
9,617
6,221
34,909
L
Vulcan
 
Vulcan
5,216
3,448
0
687
8,144
2,356
0
3,646
4,306
37,314
0
W
4,252
460
276
6,328
13,073
11,499
0
7,432
5,641
17,614
0
W
8,170
628
0
8,347
11,958
9,485
0
1,066
10,892
4,141
54,785
L
3,247
1,055
0
4,651
9,652
2,223
0
1,139
8,479
53,143
0
W
Skadi
PowPower
Skadi
6,548
2,003
0
1,153
5,545
1,952
0
1,527
4,018
0
61,112
W
8,088
273
0
1,877
4,992
1,732
352
2,896
2,096
63,916
0
W
Ratatoskr
nickk411
Ratatoskr
7,695
960
0
4,386
7,259
2,661
40
329
6,930
0
76,632
L
Cerberus
vagtackler69
Cerberus
3,536
319
0
3,272
9,888
6,904
0
5,268
4,344
13,630
0
L
Arachne
zdub33
Arachne
2,765
2,192
0
6,310
12,886
3,860
0
1,705
10,949
0
38,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,700
Gold Earned
42,949
393
Minions Killed
572
0
Camps Cleared
0
1,526,247
Distance Traveled
1,665,614
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,815
454
93
6
0
318,591
1
L
Vulcan
6,229
415
71
5
0
244,990
1
W
Sobek
7,198
480
23
2
0
340,932
6
W
Tyr
9,138
609
152
10
0
334,204
7
L
Freya
7,505
500
116
8
0
274,496
4
W
Skadi
8,445
563
127
8
0
298,232
6
W
Merlin
8,418
561
140
9
0
322,257
5
W
Ratatoskr
9,750
650
130
9
0
369,989
1
L
Cerberus
6,451
430
29
2
0
321,274
7
L
Arachne
6,700
447
84
6
0
366,896
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role