Player Matchup

Thanatos
Thanatos
Aldha
Thanatos
Level 149
God Stats
3W - 6L
1,721 SR
Queue Stats
101W - 77L
1,581 Elo+
Solo
Medusa
Medusa
GrbageTeamGG
Medusa
Level 148
God Stats
1W - 1L
1,619 SR
Queue Stats
489W - 483L
1,549 Elo+
Party 2
Agni
Agni
ItsTheLolice
Agni
Level 56
God Stats
1W - 1L
1,786 SR
Queue Stats
34W - 14L
1,672 Elo+
Party 1
Geb
Geb
Oct XXII
Geb
Level 154
God Stats
23W - 6L
1,879 SR
Queue Stats
457W - 434L
1,621 Elo+
Party 2
Zeus
Zeus
Yeezus9338
Zeus
Level 127
God Stats
0W - 1L
1,860 SR
Queue Stats
38W - 21L
1,611 Elo+
Party 1
Team Averages
Level 127
1,773 SR
1,607 Elo+

VS

Team Averages
Level 130
1,668 SR
1,600 Elo+
Heimdallr
Heimdallr
Rysaii
Heimdallr
Level 126
God Stats
14W - 5L
1,711 SR
Queue Stats
92W - 63L
1,609 Elo+
Solo
Gilgamesh
Gilgamesh
Skrappy67
Gilgamesh
Level 123
God Stats
4W - 1L
1,734 SR
Queue Stats
115W - 64L
1,659 Elo+
Solo
Hera
Hera
ZzRazorBladezZx
Hera
Level 147
God Stats
2W - 0L
1,503 SR
Queue Stats
37W - 29L
1,590 Elo+
Solo
Ne Zha
Ne Zha
dizzydavid242
Ne Zha
Level 128
God Stats
5W - 5L
1,792 SR
Queue Stats
105W - 95L
1,600 Elo+
Solo
Cerberus
Cerberus
rubiodabom
Cerberus
Level 128
God Stats
17W - 15L
1,601 SR
Queue Stats
339W - 316L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aldha
Thanatos
12
2 / 5 / 2
7,152
715
5,483
9,436
3,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
13
2 / 5 / 3
7,344
734
6,427
11,221
3,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 1 / 4
6,426
643
6,626
5,376
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 2 / 7
7,562
756
6,938
10,340
8,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 3 / 1
8,082
808
6,704
7,312
2,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Rysaii
Heimdallr
15
4 / 3 / 6
8,347
835
7,685
7,221
2,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Skrappy67
Gilgamesh
14
6 / 0 / 4
9,542
954
9,331
10,138
7,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
3 / 0 / 8
8,784
878
6,161
4,353
1,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 2 / 9
7,604
760
8,298
7,466
3,127
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
rubiodabom
Cerberus
14
2 / 2 / 5
8,094
809
7,168
12,388
9,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
7
Kills
16
16
Deaths
7
17
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Aldha
Thanatos
2
5
2
0.6
L
Medusa
2
5
3
0.7
L
0
1
4
2
L
0
2
7
1.75
W
Heimdallr
Rysaii
Heimdallr
4
3
6
2.33
W
Gilgamesh
Skrappy67
Gilgamesh
6
0
4
8
L
3
3
1
1.17
W
3
0
8
7
W
1
2
9
2.75
W
Cerberus
rubiodabom
Cerberus
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,178
Damage
38,643
43,685
Taken
41,566
20,066
Mitigated
23,971
9,114
Healing
8,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Aldha
Thanatos
5,483
1,621
0
3,625
9,436
3,257
0
3,285
6,051
0
14,904
L
Medusa
6,427
2,905
0
2,101
11,221
3,998
0
2,361
8,793
0
26,446
L
6,626
749
0
220
5,376
1,482
1
2,484
2,870
18,579
0
L
6,938
897
0
2,658
10,340
8,428
0
4,036
6,156
16,965
0
W
Heimdallr
Rysaii
Heimdallr
7,685
3,226
0
190
7,221
2,651
694
3,211
4,010
0
32,902
W
Gilgamesh
Skrappy67
Gilgamesh
9,331
3,006
1,784
1,311
10,138
7,281
245
4,205
5,933
0
15,997
L
6,704
485
0
510
7,312
2,901
0
1,140
6,172
32,822
0
W
6,161
652
0
283
4,353
1,456
487
2,945
1,408
31,254
0
W
8,298
1,569
0
800
7,466
3,127
0
4,208
3,258
0
24,627
W
Cerberus
rubiodabom
Cerberus
7,168
206
0
4,350
12,388
9,456
178
6,051
6,337
24,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,566
Gold Earned
42,371
207
Minions Killed
281
8
Camps Cleared
8
910,214
Distance Traveled
1,008,251
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,152
715
37
4
1
174,529
1
L
Medusa
7,344
734
40
4
3
193,533
2
L
Agni
6,426
643
31
3
1
157,105
0
L
Geb
7,562
756
25
3
0
206,339
3
W
Heimdallr
8,347
835
79
8
0
192,604
3
W
Gilgamesh
9,542
954
21
2
0
211,102
0
L
Zeus
8,082
808
74
7
3
178,708
1
W
Hera
8,784
878
81
8
6
204,674
1
W
Ne Zha
7,604
760
40
4
2
200,979
0
W
Cerberus
8,094
809
60
6
0
198,892
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role