Player Matchup

Vulcan
Vulcan
AmnesiaHorror
Vulcan
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 53L
1,473 Elo+
Solo
Medusa
Medusa
FindingBobcat
Medusa
Level 118
God Stats
26W - 21L
1,590 SR
Queue Stats
151W - 155L
1,488 Elo+
Party 1
Zhong Kui
Zhong Kui
KindaBigVito
Zhong Kui
Level 155
God Stats
52W - 37L
1,545 SR
Queue Stats
424W - 442L
1,444 Elo+
Party 1
Fenrir
Fenrir
UltimateDan1035
Fenrir
Level 156
God Stats
9W - 10L
1,519 SR
Queue Stats
456W - 474L
1,447 Elo+
Party 1
Geb
Geb
Virtuviu
Geb
Level 146
God Stats
13W - 10L
1,478 SR
Queue Stats
61W - 86L
1,409 Elo+
Party 1
Team Averages
Level 139
1,526 SR
1,452 Elo+

VS

Team Averages
Level 72
1,603 SR
1,442 Elo+
Ratatoskr
Ratatoskr
MxWolfgang503
Ratatoskr
Level 29
God Stats
21W - 23L
1,591 SR
Queue Stats
64W - 73L
1,465 Elo+
Party 3
Zeus
Zeus
Phroph3cy
Zeus
Level 16
God Stats
3W - 5L
1,530 SR
Queue Stats
16W - 23L
1,376 Elo+
Party 2
Izanami
Izanami
PupLykanTTV
Izanami
Level 109
God Stats
36W - 45L
1,483 SR
Queue Stats
640W - 742L
1,504 Elo+
Party 3
Thor
Thor
PyyrhusHD
Thor
Level 109
God Stats
1W - 1L
1,802 SR
Queue Stats
57W - 63L
1,418 Elo+
Party 2
Kuzenbo
Kuzenbo
TwZKidBuu
Kuzenbo
Level 98
God Stats
2W - 2L
1,608 SR
Queue Stats
438W - 464L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,519
593
2,813
4,942
1,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 0 / 1
7,378
671
4,863
3,231
1,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
KindaBigVito
Zhong Kui
12
6 / 2 / 2
7,465
679
7,882
7,586
6,348
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 1 / 3
7,604
691
6,846
8,037
3,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 0 / 6
6,302
573
1,385
4,928
2,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
MxWolfgang503
Ratatoskr
10
2 / 5 / 0
5,689
517
2,164
9,166
4,779
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
10
2 / 6 / 0
6,168
561
5,108
6,229
1,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
PupLykanTTV
Izanami
10
0 / 4 / 0
5,694
518
799
6,109
1,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
10
1 / 4 / 2
5,957
542
2,319
9,016
2,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
TwZKidBuu
Kuzenbo
5
0 / 1 / 0
4,635
421
1,080
2,958
1,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
20
Kills
5
5
Deaths
20
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
W
4
0
1
4.5
W
Zhong Kui
KindaBigVito
Zhong Kui
6
2
2
3.5
L
Ratatoskr
MxWolfgang503
Ratatoskr
2
5
0
0.4
L
Zeus
2
6
0
0.33
L
Izanami
PupLykanTTV
Izanami
0
4
0
0
L
Thor
1
4
2
0.5
L
Kuzenbo
TwZKidBuu
Kuzenbo
0
1
0
0
W
7
1
3
8.5
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,789
Damage
11,470
28,724
Taken
33,478
15,347
Mitigated
12,076
10,056
Healing
6,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,813
988
0
1,132
4,942
1,728
706
1,963
2,793
35,350
0
W
4,863
1,363
0
752
3,231
1,199
879
453
2,778
0
47,704
W
Zhong Kui
KindaBigVito
Zhong Kui
7,882
1,330
0
4,120
7,586
6,348
2,405
233
7,309
38,085
0
L
Ratatoskr
MxWolfgang503
Ratatoskr
2,164
262
0
2,735
9,166
4,779
0
5,407
3,715
0
23,858
L
Zeus
5,108
920
0
90
6,229
1,589
0
2,374
3,723
29,338
0
L
Izanami
PupLykanTTV
Izanami
799
605
0
460
6,109
1,255
0
282
5,827
0
37,392
L
Thor
2,319
539
0
2,186
9,016
2,793
0
3,558
5,414
0
26,099
L
Kuzenbo
TwZKidBuu
Kuzenbo
1,080
490
0
711
2,958
1,660
0
397
2,561
6,763
0
W
6,846
1,025
0
2,604
8,037
3,173
0
1,547
6,412
0
37,239
W
1,385
71
0
1,448
4,928
2,899
234
1,596
3,244
12,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,268
Gold Earned
28,143
348
Minions Killed
274
0
Camps Cleared
0
1,101,518
Distance Traveled
918,667
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,519
593
75
7
0
222,668
3
W
Medusa
7,378
671
104
9
0
218,041
5
W
Zhong Kui
7,465
679
82
7
0
176,799
0
L
Ratatoskr
5,689
517
46
4
0
208,745
2
L
Zeus
6,168
561
75
7
0
186,700
4
L
Izanami
5,694
518
85
8
0
193,898
1
L
Thor
5,957
542
57
5
0
227,675
3
L
Kuzenbo
4,635
421
11
1
0
101,649
2
W
Fenrir
7,604
691
75
7
0
260,064
0
W
Geb
6,302
573
12
1
0
223,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role