Player Matchup

Medusa
Medusa
 
Medusa
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Buzzdude45
Thoth
Level 61
God Stats
1W - 1L
1,282 SR
Queue Stats
85W - 68L
1,507 Elo+
Party 3
Mulan
Mulan
Cerbeardus
Mulan
Level 104
God Stats
1W - 0L
1,396 SR
Queue Stats
77W - 71L
1,485 Elo+
Party 3
Osiris
Osiris
Heracles317
Osiris
Level 85
God Stats
3W - 3L
1,390 SR
Queue Stats
114W - 121L
1,454 Elo+
Party 2
Neith
Neith
Juneus221
Neith
Level 115
God Stats
2W - 0L
1,669 SR
Queue Stats
124W - 132L
1,476 Elo+
Party 2
Team Averages
Level 87
1,447 SR
1,484 Elo+

VS

Team Averages
Level 74
1,510 SR
1,495 Elo+
Mercury
Mercury
Crazyicecycle
Mercury
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 43L
1,566 Elo+
Party 1
Izanami
Izanami
Fehda
Izanami
Level 29
God Stats
1W - 1L
1,763 SR
Queue Stats
11W - 9L
1,590 Elo+
Party 1
Susano
Susano
Hoppss
Susano
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,330 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Malvelius
Kumbhakarna
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 255L
1,463 Elo+
Solo
Cabrakan
Cabrakan
swineslapper
Cabrakan
Level 113
God Stats
0W - 1L
1,285 SR
Queue Stats
10W - 6L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
6 / 6 / 17
11,310
870
13,186
13,573
5,098
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
19
6 / 3 / 10
11,702
900
13,646
7,729
2,724
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
18
4 / 5 / 18
10,949
842
10,641
14,249
11,499
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
18
7 / 5 / 18
11,469
882
6,977
15,616
16,869
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
Juneus221
Neith
17
11 / 6 / 11
11,610
893
17,035
13,967
5,817
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
15
2 / 8 / 12
8,893
684
8,166
12,016
4,407
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Fehda
Izanami
17
6 / 7 / 10
10,441
803
10,717
13,904
5,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
Hoppss
Susano
17
2 / 8 / 9
9,451
727
9,320
11,647
4,638
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kumbhakarna
Malvelius
Kumbhakarna
18
4 / 5 / 14
11,209
862
9,915
16,860
19,285
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
swineslapper
Cabrakan
19
11 / 6 / 11
11,641
895
14,121
15,999
20,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
81
34
Kills
25
25
Deaths
34
74
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
6
17
2.42
W
Thoth
6
3
10
3.67
W
Mulan
4
5
18
2.6
L
Mercury
2
8
12
1
L
Izanami
Fehda
Izanami
6
7
10
1.57
W
Osiris
7
5
18
3.2
L
Susano
Hoppss
Susano
2
8
9
0.81
W
Neith
Juneus221
Neith
11
6
11
2.75
L
Kumbhakarna
Malvelius
Kumbhakarna
4
5
14
2.2
L
Cabrakan
swineslapper
Cabrakan
11
6
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,485
Damage
52,239
65,134
Taken
70,426
42,007
Mitigated
54,309
19,478
Healing
12,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,186
7,051
1,145
2,970
13,573
5,098
1,993
6,633
6,940
0
31,525
W
Thoth
13,646
1,344
476
1,565
7,729
2,724
120
3,222
4,507
40,636
0
W
Mulan
10,641
1,378
2,040
3,945
14,249
11,499
561
4,473
9,776
0
20,556
L
Mercury
8,166
5,044
1,363
2,000
12,016
4,407
688
789
11,181
0
10,396
L
Izanami
Fehda
Izanami
10,717
6,037
0
1,995
13,904
5,525
177
1,677
12,025
0
25,236
W
Osiris
6,977
2,215
1,295
2,587
15,616
16,869
538
4,756
10,860
0
17,856
L
Susano
Hoppss
Susano
9,320
1,490
0
0
11,647
4,638
447
2,583
8,973
0
20,511
W
Neith
Juneus221
Neith
17,035
6,361
338
3,117
13,967
5,817
1,907
4,952
9,015
0
29,290
L
Kumbhakarna
Malvelius
Kumbhakarna
9,915
651
966
2,993
16,860
19,285
0
5,464
11,111
29,475
0
L
Cabrakan
swineslapper
Cabrakan
14,121
1,291
1,031
2,071
15,999
20,454
90
3,133
12,657
27,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,040
Gold Earned
51,635
158
Minions Killed
115
0
Camps Cleared
0
1,136,253
Distance Traveled
1,110,732
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,310
870
56
4
0
224,186
0
W
Thoth
11,702
900
51
4
0
222,805
0
W
Mulan
10,949
842
15
1
0
232,380
0
L
Mercury
8,893
684
1
0
0
262,160
0
L
Izanami
10,441
803
35
3
0
210,210
0
W
Osiris
11,469
882
13
1
0
248,180
1
L
Susano
9,451
727
29
2
0
194,553
0
W
Neith
11,610
893
23
2
0
208,702
3
L
Kumbhakarna
11,209
862
21
2
0
220,363
0
L
Cabrakan
11,641
895
29
2
0
223,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role