Player Matchup

Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Araoz
Hel
Level 153
God Stats
3W - 2L
1,586 SR
Queue Stats
110W - 110L
1,489 Elo+
Solo
Bastet
Bastet
MLamons
Bastet
Level 99
God Stats
5W - 4L
1,319 SR
Queue Stats
73W - 68L
1,522 Elo+
Solo
Loki
Loki
dereck2666
Loki
Level 108
God Stats
4W - 7L
1,457 SR
Queue Stats
175W - 160L
1,471 Elo+
Solo
Team Averages
Level 107
1,472 SR
1,496 Elo+

VS

Team Averages
Level 71
1,581 SR
1,460 Elo+
Chaac
Chaac
Drip2times
Chaac
Level 17
God Stats
2W - 4L
1,471 SR
Queue Stats
21W - 29L
1,420 Elo+
Party 1
Ymir
Ymir
FrWzz
Ymir
Level 22
God Stats
2W - 1L
1,855 SR
Queue Stats
33W - 40L
1,443 Elo+
Party 1
Medusa
Medusa
Tortius
Medusa
Level 144
God Stats
12W - 10L
1,551 SR
Queue Stats
607W - 636L
1,416 Elo+
Solo
Scylla
Scylla
saltyslapmeat
Scylla
Level 85
God Stats
121W - 133L
1,558 SR
Queue Stats
320W - 376L
1,481 Elo+
Party 1
Loki
Loki
sluggga
Loki
Level 85
God Stats
22W - 24L
1,472 SR
Queue Stats
372W - 434L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
7 / 1 / 1
6,765
677
6,926
5,809
1,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
 
Anubis
10
2 / 1 / 1
5,374
537
1,924
4,162
1,494
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hel
Araoz
Hel
9
1 / 0 / 7
5,538
554
2,889
4,656
1,128
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
MLamons
Bastet
10
0 / 0 / 3
5,793
579
5,259
6,430
2,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
3 / 0 / 0
6,422
642
1,902
5,015
1,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
8
0 / 2 / 0
4,991
499
2,071
7,490
3,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ymir
FrWzz
Ymir
7
0 / 6 / 1
4,311
431
1,078
9,084
4,150
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Tortius
Medusa
11
1 / 3 / 0
5,853
585
4,124
7,164
1,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
1 / 1 / 0
5,715
572
3,714
4,546
1,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
sluggga
Loki
9
0 / 1 / 1
5,341
534
3,140
6,342
1,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
13
Kills
2
2
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
1
1
7.5
W
Anubis
 
Anubis
2
1
1
2.5
W
Hel
Araoz
Hel
1
0
7
4.5
L
Chaac
0
2
0
0
L
Ymir
FrWzz
Ymir
0
6
1
0.08
W
Bastet
MLamons
Bastet
0
0
3
1.5
L
Medusa
Tortius
Medusa
1
3
0
0.33
W
3
0
0
3
L
1
1
0
1
L
Loki
sluggga
Loki
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,900
Damage
14,127
26,072
Taken
34,626
8,008
Mitigated
11,972
12,807
Healing
9,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,926
3,047
0
2,360
5,809
1,671
510
656
5,153
0
41,568
W
Anubis
 
Anubis
1,924
267
0
1,653
4,162
1,494
0
1,947
2,215
25,089
0
W
Hel
Araoz
Hel
2,889
618
704
2,770
4,656
1,128
164
631
4,025
17,722
0
L
Chaac
2,071
356
0
3,163
7,490
3,684
0
0
7,063
0
19,893
L
Ymir
FrWzz
Ymir
1,078
541
0
0
9,084
4,150
50
2,481
6,603
7,442
0
W
Bastet
MLamons
Bastet
5,259
978
0
2,162
6,430
2,295
572
486
5,683
0
23,577
L
Medusa
Tortius
Medusa
4,124
1,799
0
2,350
7,164
1,426
0
1,074
6,090
0
37,435
W
1,902
515
0
3,158
5,015
1,420
0
1,072
3,943
0
39,245
L
3,714
191
0
767
4,546
1,112
392
1,227
3,319
33,667
0
L
Loki
sluggga
Loki
3,140
827
0
2,920
6,342
1,600
0
31
6,234
0
26,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,892
Gold Earned
26,211
277
Minions Killed
259
0
Camps Cleared
0
1,043,975
Distance Traveled
940,191
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,765
677
77
8
0
183,872
3
W
Anubis
5,374
537
39
4
0
205,534
4
W
Hel
5,538
554
29
3
0
192,592
5
L
Chaac
4,991
499
48
5
0
183,501
0
L
Ymir
4,311
431
10
1
0
172,715
0
W
Bastet
5,793
579
56
6
0
210,674
2
L
Medusa
5,853
585
63
6
0
182,380
0
W
Loki
6,422
642
76
8
0
251,303
5
L
Scylla
5,715
572
78
8
0
192,750
3
L
Loki
5,341
534
60
6
0
208,845
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role