Player Matchup

Merlin
Merlin
AllegedMexican
Merlin
Level 65
God Stats
2W - 1L
1,333 SR
Queue Stats
66W - 57L
1,453 Elo+
Party 2
Odin
Odin
NMEstewy
Odin
Level 89
God Stats
5W - 2L
1,544 SR
Queue Stats
84W - 55L
1,538 Elo+
Party 2
Tsukuyomi
Tsukuyomi
mufasasah
Tsukuyomi
Level 105
God Stats
5W - 2L
1,567 SR
Queue Stats
79W - 53L
1,627 Elo+
Party 2
Team Averages
Level 86
1,481 SR
1,540 Elo+

VS

Team Averages
Level 93
1,351 SR
1,501 Elo+
Nu Wa
Nu Wa
Dash1045
Nu Wa
Level 17
God Stats
0W - 1L
1,070 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Atlas
Atlas
LeviTheGoat_
Atlas
Level 134
God Stats
1W - 2L
1,717 SR
Queue Stats
23W - 28L
1,528 Elo+
Party 1
Anhur
Anhur
XxGhost202
Anhur
Level 129
God Stats
0W - 1L
1,266 SR
Queue Stats
38W - 48L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 15
11,442
763
9,189
6,273
2,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Odin
16
8 / 3 / 13
11,900
793
15,703
18,491
13,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
mufasasah
Tsukuyomi
16
15 / 6 / 7
13,083
872
17,090
16,305
5,738
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dash1045
Nu Wa
12
1 / 9 / 9
9,606
640
4,766
12,543
6,230
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
4 / 10 / 6
10,032
669
13,360
21,002
9,064
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
15
7 / 8 / 3
11,400
760
8,120
13,359
8,372
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
30
27
Kills
12
12
Deaths
27
35
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
3
15
3.83
L
Nu Wa
Dash1045
Nu Wa
1
9
9
0.61
L
4
10
6
0.7
W
Odin
8
3
13
4.83
L
Anhur
7
8
3
1.06
W
Tsukuyomi
mufasasah
Tsukuyomi
15
6
7
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,982
Damage
26,246
41,069
Taken
46,904
21,614
Mitigated
23,666
11,366
Healing
2,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,189
1,145
135
1,640
6,273
2,000
468
3,802
2,471
32,824
0
L
Nu Wa
Dash1045
Nu Wa
4,766
1,098
70
426
12,543
6,230
0
2,290
9,924
14,867
0
L
13,360
2,659
0
1,332
21,002
9,064
0
6,804
13,702
34,141
0
W
Odin
15,703
3,125
321
4,886
18,491
13,876
494
8,845
9,268
7,130
41,696
L
Anhur
8,120
2,837
0
495
13,359
8,372
0
2,522
10,419
0
18,296
W
Tsukuyomi
mufasasah
Tsukuyomi
17,090
3,034
0
4,384
16,305
5,738
1,760
6,773
9,532
0
57,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,425
Gold Earned
31,038
183
Minions Killed
83
10
Camps Cleared
2
844,426
Distance Traveled
690,087
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,442
763
34
2
0
262,803
2
L
Nu Wa
9,606
640
12
1
0
213,206
0
L
Atlas
10,032
669
44
3
0
244,779
4
W
Odin
11,900
793
69
5
5
300,878
2
L
Anhur
11,400
760
27
2
2
232,102
4
W
Tsukuyomi
13,083
872
80
5
5
280,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role