Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
B1ackZero
Zhong Kui
Level 109
God Stats
3W - 1L
1,728 SR
Queue Stats
140W - 133L
1,472 Elo+
Solo
King Arthur
King Arthur
Nightshade_St1
King Arthur
Level 147
God Stats
4W - 5L
1,430 SR
Queue Stats
349W - 375L
1,404 Elo+
Solo
Ullr
Ullr
zoumew
Ullr
Level 146
God Stats
9W - 14L
1,435 SR
Queue Stats
600W - 629L
1,415 Elo+
Solo
Team Averages
Level 111
1,519 SR
1,458 Elo+

VS

Team Averages
Level 105
1,431 SR
1,374 Elo+
Odin
Odin
 
Odin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
DREADGOAT
Hercules
Level 108
God Stats
4W - 7L
1,449 SR
Queue Stats
147W - 156L
1,451 Elo+
Party 1
Zeus
Zeus
Saenka
Zeus
Level 120
God Stats
9W - 8L
1,463 SR
Queue Stats
164W - 171L
1,463 Elo+
Party 1
Sol
Sol
StomperMomDonger
Sol
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,228 Elo+
Party 2
Terra
Terra
XXXdude
Terra
Level 136
God Stats
1W - 1L
1,243 SR
Queue Stats
9W - 24L
1,228 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
1 / 5 / 4
8,687
668
12,051
11,311
5,894
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
 
Chang'e
14
0 / 4 / 4
8,009
616
6,006
11,451
8,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zhong Kui
B1ackZero
Zhong Kui
15
1 / 7 / 0
8,442
649
6,050
13,375
9,353
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Nightshade_St1
King Arthur
15
2 / 7 / 3
9,640
742
5,158
19,968
24,588
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
zoumew
Ullr
16
2 / 3 / 3
9,127
702
8,131
10,505
5,291
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
7 / 2 / 18
10,499
808
11,032
12,528
13,346
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hercules
DREADGOAT
Hercules
16
3 / 1 / 18
10,469
805
10,278
22,983
20,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
Saenka
Zeus
17
4 / 1 / 19
10,276
790
19,129
4,707
2,045
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
10 / 1 / 15
11,933
918
12,438
7,044
3,366
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Terra
XXXdude
Terra
15
1 / 1 / 22
10,185
783
5,541
12,373
12,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
117
6
Kills
25
26
Deaths
6
14
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
5
4
0.6
L
Chang'e
 
Chang'e
0
4
4
0.5
W
Odin
 
Odin
7
2
18
8
L
Zhong Kui
B1ackZero
Zhong Kui
1
7
0
0.14
W
Hercules
DREADGOAT
Hercules
3
1
18
12
L
King Arthur
Nightshade_St1
King Arthur
2
7
3
0.5
W
Zeus
Saenka
Zeus
4
1
19
13.5
W
10
1
15
17.5
W
Terra
XXXdude
Terra
1
1
22
12
L
Ullr
zoumew
Ullr
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,396
Damage
58,418
66,610
Taken
59,635
53,129
Mitigated
51,011
24,907
Healing
36,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
12,051
3,866
1,506
1,568
11,311
5,894
1,311
6,134
5,177
0
23,482
L
Chang'e
 
Chang'e
6,006
171
9,513
4,394
11,451
8,003
480
8,326
3,125
16,488
0
W
Odin
 
Odin
11,032
1,081
1,171
2,311
12,528
13,346
398
3,115
9,413
8,323
15,015
L
Zhong Kui
B1ackZero
Zhong Kui
6,050
131
148
2,319
13,375
9,353
0
8,286
5,089
20,293
0
W
Hercules
DREADGOAT
Hercules
10,278
2,966
724
11,742
22,983
20,044
363
3,612
19,371
0
15,954
L
King Arthur
Nightshade_St1
King Arthur
5,158
578
694
3,078
19,968
24,588
69
10,680
9,288
0
9,361
W
Zeus
Saenka
Zeus
19,129
487
3,238
751
4,707
2,045
1,365
979
3,728
34,151
0
W
12,438
4,404
122
1,741
7,044
3,366
2,342
1,562
5,482
46,398
0
W
Terra
XXXdude
Terra
5,541
727
8,879
6,072
12,373
12,210
729
2,788
9,585
9,091
0
L
Ullr
zoumew
Ullr
8,131
4,115
324
1,363
10,505
5,291
88
6,283
4,222
0
21,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,905
Gold Earned
53,362
125
Minions Killed
146
0
Camps Cleared
0
1,048,855
Distance Traveled
1,137,478
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,687
668
29
2
0
178,417
3
L
Chang'e
8,009
616
17
1
0
246,028
2
W
Odin
10,499
808
20
2
0
216,141
1
L
Zhong Kui
8,442
649
36
3
0
228,965
1
W
Hercules
10,469
805
5
0
0
251,046
3
L
King Arthur
9,640
742
6
0
0
212,042
2
W
Zeus
10,276
790
36
3
0
228,678
0
W
Sol
11,933
918
77
6
0
233,819
0
W
Terra
10,185
783
8
1
0
207,794
0
L
Ullr
9,127
702
37
3
0
183,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role