Player Matchup

Cliodhna
Cliodhna
DerpStepo
Cliodhna
Level 23
God Stats
11W - 7L
1,802 SR
Queue Stats
68W - 54L
1,627 Elo+
Party 2
Anhur
Anhur
DezyHeart
Anhur
Level 14
God Stats
5W - 8L
1,542 SR
Queue Stats
16W - 31L
1,359 Elo+
Party 3
Chang'e
Chang'e
RkRook
Chang'e
Level 78
God Stats
6W - 2L
1,723 SR
Queue Stats
115W - 103L
1,526 Elo+
Party 2
King Arthur
King Arthur
VikkstarDoom
King Arthur
Level 119
God Stats
2W - 6L
1,359 SR
Queue Stats
538W - 489L
1,647 Elo+
Party 2
Ymir
Ymir
thisisjimmy2
Ymir
Level 109
God Stats
100W - 77L
1,600 SR
Queue Stats
450W - 464L
1,450 Elo+
Party 3
Team Averages
Level 69
1,605 SR
1,522 Elo+

VS

Team Averages
Level 85
1,604 SR
1,555 Elo+
Merlin
Merlin
 
Merlin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
God0The0Gamer
Ao Kuang
Level 46
God Stats
4W - 2L
1,591 SR
Queue Stats
122W - 131L
1,454 Elo+
Solo
Hachiman
Hachiman
Jeonome
Hachiman
Level 59
God Stats
5W - 2L
1,645 SR
Queue Stats
31W - 22L
1,648 Elo+
Party 1
Arachne
Arachne
Old_Man_Ronan
Arachne
Level 160
God Stats
6W - 4L
1,513 SR
Queue Stats
279W - 259L
1,636 Elo+
Party 1
Bacchus
Bacchus
estravon
Bacchus
Level 13
God Stats
5W - 1L
1,770 SR
Queue Stats
11W - 11L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DerpStepo
Cliodhna
11
5 / 2 / 0
7,348
490
7,393
9,523
2,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
DezyHeart
Anhur
10
0 / 4 / 1
5,944
396
2,054
8,364
2,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
RkRook
Chang'e
13
1 / 1 / 1
7,629
509
3,808
9,211
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

King Arthur
VikkstarDoom
King Arthur
12
1 / 4 / 1
7,267
484
5,683
11,019
6,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 7 / 1
5,716
381
2,043
13,559
7,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 1 / 1
7,827
522
6,199
4,624
1,602
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
God0The0Gamer
Ao Kuang
12
2 / 4 / 1
7,198
480
3,156
12,026
3,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Jeonome
Hachiman
15
8 / 0 / 4
9,150
610
13,355
7,961
2,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
15
4 / 1 / 1
9,220
615
8,999
9,661
7,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
estravon
Bacchus
11
3 / 1 / 10
7,866
524
7,192
7,542
8,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
7
Kills
18
18
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
1
1
1.5
L
Cliodhna
DerpStepo
Cliodhna
5
2
0
2.5
L
Anhur
DezyHeart
Anhur
0
4
1
0.13
W
Ao Kuang
God0The0Gamer
Ao Kuang
2
4
1
0.63
W
Hachiman
Jeonome
Hachiman
8
0
4
10
W
Arachne
4
1
1
4.5
L
Chang'e
RkRook
Chang'e
1
1
1
1.5
L
King Arthur
VikkstarDoom
King Arthur
1
4
1
0.38
W
Bacchus
estravon
Bacchus
3
1
10
8
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,981
Damage
38,901
51,676
Taken
41,814
22,387
Mitigated
23,324
12,079
Healing
17,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,199
109
0
90
4,624
1,602
0
2,652
1,972
52,759
0
L
Cliodhna
DerpStepo
Cliodhna
7,393
1,196
0
2,682
9,523
2,776
0
2,950
6,573
0
42,996
L
Anhur
DezyHeart
Anhur
2,054
787
0
1,136
8,364
2,061
0
2,228
6,136
0
29,167
W
Ao Kuang
God0The0Gamer
Ao Kuang
3,156
776
0
4,624
12,026
3,271
15
1,836
10,115
32,553
0
W
Hachiman
Jeonome
Hachiman
13,355
7,264
0
5,717
7,961
2,341
1,877
377
7,584
0
77,167
W
Arachne
8,999
4,802
0
6,357
9,661
7,621
87
576
8,595
0
56,248
L
Chang'e
RkRook
Chang'e
3,808
416
164
5,054
9,211
3,174
0
6,469
2,742
50,087
0
L
King Arthur
VikkstarDoom
King Arthur
5,683
784
0
1,700
11,019
6,461
0
886
10,133
1,546
40,845
W
Bacchus
estravon
Bacchus
7,192
861
0
752
7,542
8,489
110
1,112
6,430
17,853
0
L
2,043
327
0
1,343
13,559
7,915
0
4,014
9,545
13,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,904
Gold Earned
41,261
377
Minions Killed
431
0
Camps Cleared
0
1,473,949
Distance Traveled
1,456,268
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,827
522
109
7
0
277,790
4
L
Cliodhna
7,348
490
73
5
0
327,023
0
L
Anhur
5,944
396
59
4
0
261,453
4
W
Ao Kuang
7,198
480
58
4
0
292,367
2
W
Hachiman
9,150
610
136
9
0
263,907
7
W
Arachne
9,220
615
112
7
0
302,293
1
L
Chang'e
7,629
509
109
7
0
309,317
1
L
King Arthur
7,267
484
114
8
0
304,539
2
W
Bacchus
7,866
524
16
1
0
319,911
0
L
Ymir
5,716
381
22
1
0
271,617
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role