Player Matchup

Tsukuyomi
Tsukuyomi
Chromeroni
Tsukuyomi
Level 27
God Stats
21W - 12L
1,581 SR
Queue Stats
27W - 20L
1,496 Elo+
Party 2
Ne Zha
Ne Zha
HiiImNihal
Ne Zha
Level 65
God Stats
1W - 1L
1,455 SR
Queue Stats
20W - 11L
1,515 Elo+
Party 1
He Bo
He Bo
Matty99
He Bo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,579 Elo+
Party 1
Bacchus
Bacchus
Pacm3ns
Bacchus
Level 129
God Stats
7W - 0L
1,860 SR
Queue Stats
326W - 316L
1,459 Elo+
Party 2
Jing Wei
Jing Wei
XxXMCPGamerXxX
Jing Wei
Level 57
God Stats
3W - 1L
1,691 SR
Queue Stats
26W - 21L
1,469 Elo+
Party 2
Team Averages
Level 61
1,617 SR
1,504 Elo+

VS

Team Averages
Level 38
1,376 SR
1,360 Elo+
Jing Wei
Jing Wei
Pi3dr4
Jing Wei
Level 17
God Stats
2W - 6L
1,191 SR
Queue Stats
19W - 32L
1,280 Elo+
Party 3
Xing Tian
Xing Tian
Rapt0r3x648
Xing Tian
Level 18
God Stats
0W - 3L
1,146 SR
Queue Stats
10W - 25L
1,104 Elo+
Party 3
Thanatos
Thanatos
Temm1
Thanatos
Level 58
God Stats
23W - 29L
1,388 SR
Queue Stats
70W - 96L
1,299 Elo+
Solo
Yemoja
Yemoja
X1xWeSx1X
Yemoja
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 55L
1,280 Elo+
Solo
Anubis
Anubis
alexsotelo
Anubis
Level 51
God Stats
3W - 8L
1,656 SR
Queue Stats
9W - 12L
1,835 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chromeroni
Tsukuyomi
11
5 / 1 / 5
6,742
613
4,359
4,746
1,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ne Zha
HiiImNihal
Ne Zha
12
6 / 1 / 0
6,966
633
7,037
6,059
2,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

He Bo
Matty99
He Bo
11
6 / 1 / 4
6,884
626
5,359
3,952
935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Pacm3ns
Bacchus
9
4 / 0 / 10
6,792
617
5,050
7,895
5,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
11
4 / 2 / 4
6,776
616
4,903
6,656
1,548
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Pi3dr4
Jing Wei
10
1 / 5 / 2
5,442
495
3,610
6,543
1,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Rapt0r3x648
Xing Tian
7
0 / 3 / 3
4,619
420
1,541
6,053
2,245
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Temm1
Thanatos
8
3 / 5 / 0
5,207
473
4,785
7,403
2,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
X1xWeSx1X
Yemoja
8
0 / 3 / 1
5,131
466
749
6,113
3,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
alexsotelo
Anubis
7
1 / 9 / 1
5,194
472
2,664
8,484
3,013
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
25
Kills
5
5
Deaths
25
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Chromeroni
Tsukuyomi
5
1
5
7.5
W
Ne Zha
HiiImNihal
Ne Zha
6
1
0
6
W
He Bo
Matty99
He Bo
6
1
4
8
W
Bacchus
Pacm3ns
Bacchus
4
0
10
9
L
Jing Wei
Pi3dr4
Jing Wei
1
5
2
0.4
L
Xing Tian
Rapt0r3x648
Xing Tian
0
3
3
0.5
L
Thanatos
Temm1
Thanatos
3
5
0
0.6
L
Yemoja
X1xWeSx1X
Yemoja
0
3
1
0.17
W
Jing Wei
4
2
4
3
L
Anubis
alexsotelo
Anubis
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,708
Damage
13,349
29,308
Taken
34,596
11,577
Mitigated
13,056
11,755
Healing
7,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Chromeroni
Tsukuyomi
4,359
1,024
0
2,512
4,746
1,372
0
604
4,142
0
34,570
W
Ne Zha
HiiImNihal
Ne Zha
7,037
4,122
0
1,576
6,059
2,698
497
864
5,195
0
37,244
W
He Bo
Matty99
He Bo
5,359
327
0
1,000
3,952
935
598
1,531
2,421
28,816
0
W
Bacchus
Pacm3ns
Bacchus
5,050
1,231
1,286
2,582
7,895
5,024
81
1,641
6,254
12,764
0
L
Jing Wei
Pi3dr4
Jing Wei
3,610
3,319
0
1,429
6,543
1,450
822
1,646
4,897
0
27,088
L
Xing Tian
Rapt0r3x648
Xing Tian
1,541
315
30
235
6,053
2,245
120
1,557
4,496
8,971
0
L
Thanatos
Temm1
Thanatos
4,785
1,297
0
3,546
7,403
2,703
0
2,609
4,656
0
17,697
L
Yemoja
X1xWeSx1X
Yemoja
749
316
42
825
6,113
3,645
0
372
5,711
11,727
0
W
Jing Wei
4,903
3,788
0
2,799
6,656
1,548
0
502
6,154
0
36,762
L
Anubis
alexsotelo
Anubis
2,664
579
0
954
8,484
3,013
0
3,769
4,427
11,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,160
Gold Earned
25,593
275
Minions Killed
135
0
Camps Cleared
0
1,085,004
Distance Traveled
920,367
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,742
613
72
7
0
242,489
2
W
Ne Zha
6,966
633
68
6
0
202,729
2
W
He Bo
6,884
626
58
5
0
193,562
1
W
Bacchus
6,792
617
13
1
0
231,177
5
L
Jing Wei
5,442
495
45
4
0
210,095
0
L
Xing Tian
4,619
420
9
1
0
197,661
1
L
Thanatos
5,207
473
35
3
0
227,512
0
L
Yemoja
5,131
466
20
2
0
115,579
0
W
Jing Wei
6,776
616
64
6
0
215,047
0
L
Anubis
5,194
472
26
2
0
169,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role