Player Matchup

Ymir
Ymir
GeneralValimar
Ymir
Level 28
God Stats
8W - 6L
1,339 SR
Queue Stats
61W - 50L
1,454 Elo+
Party 1
Ravana
Ravana
Kuromaki1
Ravana
Level 69
God Stats
34W - 37L
1,443 SR
Queue Stats
332W - 310L
1,496 Elo+
Party 1
Artemis
Artemis
Sadyah
Artemis
Level 116
God Stats
21W - 15L
1,544 SR
Queue Stats
116W - 92L
1,511 Elo+
Party 1
Sol
Sol
XoXoxTsunami
Sol
Level 54
God Stats
6W - 2L
1,537 SR
Queue Stats
65W - 93L
1,323 Elo+
Party 1
Geb
Geb
renegade-kun
Geb
Level 133
God Stats
7W - 3L
1,495 SR
Queue Stats
40W - 55L
1,384 Elo+
Party 1
Team Averages
Level 80
1,472 SR
1,433 Elo+

VS

Team Averages
Level 62
1,504 SR
1,477 Elo+
Heimdallr
Heimdallr
DivineQuacker
Heimdallr
Level 102
God Stats
1W - 1L
1,657 SR
Queue Stats
78W - 68L
1,538 Elo+
Party 2
Set
Set
JetComptonBih
Set
Level 48
God Stats
0W - 6L
1,242 SR
Queue Stats
34W - 36L
1,393 Elo+
Solo
Hel
Hel
SadboiiSixx
Hel
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,493 Elo+
Party 2
Aphrodite
Aphrodite
Sheluvscxtty
Aphrodite
Level 46
God Stats
5W - 5L
1,439 SR
Queue Stats
24W - 27L
1,440 Elo+
Solo
Ra
Ra
bollasgrande
Ra
Level 29
God Stats
1W - 2L
1,681 SR
Queue Stats
18W - 18L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 2
10,466
616
11,770
12,802
5,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Kuromaki1
Ravana
15
4 / 0 / 5
8,967
527
8,311
7,567
3,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Sadyah
Artemis
14
4 / 0 / 3
8,641
508
12,223
10,105
2,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 1 / 2
8,793
517
5,225
6,885
2,438
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 3 / 6
7,163
421
4,019
9,802
7,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DivineQuacker
Heimdallr
15
1 / 3 / 0
8,416
495
9,502
14,099
4,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 3 / 1
8,006
471
3,971
12,842
5,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 8 / 0
8,482
499
7,846
10,743
5,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
Sheluvscxtty
Aphrodite
11
0 / 4 / 3
6,409
377
2,280
10,572
4,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 3 / 3
8,370
492
5,423
7,651
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
21
Kills
5
5
Deaths
21
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DivineQuacker
Heimdallr
1
3
0
0.33
W
10
1
2
11
L
2
3
1
0.83
W
Ravana
Kuromaki1
Ravana
4
0
5
6.5
L
2
8
0
0.25
W
Artemis
Sadyah
Artemis
4
0
3
5.5
L
Aphrodite
Sheluvscxtty
Aphrodite
0
4
3
0.38
W
3
1
2
4
L
0
3
3
0.5
W
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,548
Damage
29,022
47,161
Taken
55,907
20,963
Mitigated
22,517
16,667
Healing
18,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DivineQuacker
Heimdallr
9,502
4,382
0
4,748
14,099
4,925
639
2,138
11,749
0
71,851
W
11,770
2,782
0
4,212
12,802
5,710
1,046
6,710
5,645
57,058
0
L
3,971
1,372
0
3,544
12,842
5,889
0
4,559
8,124
0
48,401
W
Ravana
Kuromaki1
Ravana
8,311
2,444
0
3,034
7,567
3,248
306
1,974
5,431
0
58,705
L
7,846
408
0
1,372
10,743
5,897
292
8,016
2,647
48,117
0
W
Artemis
Sadyah
Artemis
12,223
2,539
0
3,525
10,105
2,035
1,216
411
9,694
0
57,053
L
Aphrodite
Sheluvscxtty
Aphrodite
2,280
336
3,485
3,928
10,572
4,157
245
2,394
8,044
14,478
0
W
5,225
924
0
3,875
6,885
2,438
1,290
2,895
3,862
56,869
0
L
5,423
312
363
1,427
7,651
1,649
0
3,614
4,000
53,585
0
W
4,019
159
0
2,021
9,802
7,532
0
2,748
6,980
25,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,030
Gold Earned
39,683
486
Minions Killed
456
0
Camps Cleared
0
1,720,767
Distance Traveled
1,479,080
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,416
495
119
7
0
314,378
5
W
Ymir
10,466
616
111
7
0
305,597
2
L
Set
8,006
471
94
6
0
262,659
0
W
Ravana
8,967
527
107
6
0
414,963
2
L
Hel
8,482
499
109
6
0
258,674
0
W
Artemis
8,641
508
100
6
0
372,617
4
L
Aphrodite
6,409
377
18
1
0
319,774
0
W
Sol
8,793
517
127
7
0
322,927
9
L
Ra
8,370
492
116
7
0
323,595
6
W
Geb
7,163
421
41
2
0
304,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role